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#include <AP_OSD/AP_OSD_Backend.h>
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#include <AP_MSP/AP_MSP.h>
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class AP_OSD_MSP : public AP_OSD_Backend
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{
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using AP_OSD_Backend::AP_OSD_Backend;
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public:
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static AP_OSD_Backend *probe(AP_OSD &osd);
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//initilize display port and underlying hardware
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bool init() override;
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//draw given text to framebuffer
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void write(uint8_t x, uint8_t y, const char* text) override {};
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//flush framebuffer to screen
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void flush() override {};
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//clear framebuffer
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void clear() override {};
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private:
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void setup_defaults(void);
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};
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