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44 lines
1.8 KiB
44 lines
1.8 KiB
10 years ago
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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// counter to verify landings
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static uint16_t land_detector = LAND_DETECTOR_TRIGGER; // we assume we are landed
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// land_complete_maybe - return true if we may have landed (used to reset loiter targets during landing)
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static bool land_complete_maybe()
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{
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return (ap.land_complete || ap.land_complete_maybe);
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}
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// update_land_detector - checks if we have landed and updates the ap.land_complete flag
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// called at 50hz
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static void update_land_detector()
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{
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bool climb_rate_small = abs(climb_rate) < LAND_DETECTOR_CLIMBRATE_MAX;
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bool target_climb_rate_low = !pos_control.is_active_z() || pos_control.get_desired_velocity().z < LAND_SPEED;
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bool motor_at_lower_limit = motors.limit.throttle_lower;
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bool throttle_low = FRAME_CONFIG == HELI_FRAME || motors.get_throttle_out() < get_non_takeoff_throttle();
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bool not_rotating_fast = ahrs.get_gyro().length() < LAND_DETECTOR_ROTATION_MAX;
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if (climb_rate_small && target_climb_rate_low && motor_at_lower_limit && throttle_low && not_rotating_fast) {
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if (!ap.land_complete) {
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// increase counter until we hit the trigger then set land complete flag
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if( land_detector < LAND_DETECTOR_TRIGGER) {
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land_detector++;
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}else{
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set_land_complete(true);
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land_detector = LAND_DETECTOR_TRIGGER;
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}
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}
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} else {
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// we've sensed movement up or down so reset land_detector
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land_detector = 0;
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// if throttle output is high then clear landing flag
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if (motors.get_throttle_out() > get_non_takeoff_throttle()) {
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set_land_complete(false);
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}
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}
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// set land maybe flag
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set_land_complete_maybe(land_detector >= LAND_DETECTOR_MAYBE_TRIGGER);
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}
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