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#pragma once
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// auto generated bindings, don't manually edit
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#include <AP_RangeFinder/AP_RangeFinder.h>
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#include <AP_Notify/AP_Notify.h>
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#include <AP_Math/AP_Math.h>
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#include <AP_GPS/AP_GPS.h>
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#include <AP_AHRS/AP_AHRS.h>
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#include <AP_Common/Location.h>
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#include "lua/src/lua.hpp"
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#include <new>
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int new_Vector2f(lua_State *L);
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Vector2f * check_Vector2f(lua_State *L, int arg);
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int new_Vector3f(lua_State *L);
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Vector3f * check_Vector3f(lua_State *L, int arg);
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int new_Location(lua_State *L);
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Location * check_Location(lua_State *L, int arg);
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void load_generated_bindings(lua_State *L);
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void load_generated_sandbox(lua_State *L);
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