You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
95 lines
2.5 KiB
95 lines
2.5 KiB
11 years ago
|
// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
|
||
|
/*
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#include <AP_HAL.h>
|
||
|
#include <AP_Common.h>
|
||
|
#include <AP_Math.h>
|
||
|
#include "AP_Terrain.h"
|
||
|
|
||
|
extern const AP_HAL::HAL& hal;
|
||
|
|
||
|
// table of user settable parameters
|
||
|
const AP_Param::GroupInfo AP_Terrain::var_info[] PROGMEM = {
|
||
|
// @Param: ENABLE
|
||
|
// @DisplayName: Terrain following enable
|
||
|
// @Description: enable terrain following
|
||
|
// @Values: 0:Disable,1:Enable
|
||
|
AP_GROUPINFO("ENABLE", 0, AP_Terrain, enable, 0),
|
||
|
|
||
|
AP_GROUPEND
|
||
|
};
|
||
|
|
||
|
// constructor
|
||
|
AP_Terrain::AP_Terrain(const AP_AHRS &_ahrs) :
|
||
|
ahrs(_ahrs),
|
||
|
last_grid_spacing(0),
|
||
|
grids_allocated(0),
|
||
|
grids(NULL),
|
||
|
last_request_time_ms(0)
|
||
|
{
|
||
|
AP_Param::setup_object_defaults(this, var_info);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
allocate terrain object grid memory if enabled.
|
||
|
*/
|
||
|
void AP_Terrain::allocate(void)
|
||
|
{
|
||
|
if (enable == 0) {
|
||
|
return;
|
||
|
}
|
||
|
// constrain grid size to avoid 16 bit overflow
|
||
|
if (grid_width > 150) {
|
||
|
grid_width.set(150);
|
||
|
}
|
||
|
if (grid_width < 0) {
|
||
|
return;
|
||
|
}
|
||
|
uint16_t grids_needed = sq((grid_width+4) / 5);
|
||
|
uint16_t memory_needed = grids_needed * sizeof(struct grid);
|
||
|
if (hal.util->available_memory() < memory_needed+512) {
|
||
|
// refuse to allocate last bit of memory, we need some for
|
||
|
// stack
|
||
|
return;
|
||
|
}
|
||
|
if (grids != NULL && grids_needed == grids_allocated) {
|
||
|
// already allocated
|
||
|
return;
|
||
|
}
|
||
|
if (grids != NULL) {
|
||
|
free(grids);
|
||
|
}
|
||
|
grids = (struct grid *)calloc(grids_needed, sizeof(struct grid));
|
||
|
if (grids == NULL) {
|
||
|
// not enough memory
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
update terrain data. Check if we need to request more grids. This
|
||
|
should be called at 1Hz
|
||
|
*/
|
||
|
void AP_Terrain::update(void)
|
||
|
{
|
||
|
if (enable == 0) {
|
||
|
// not enabled
|
||
|
return;
|
||
|
}
|
||
|
// re-allocate if need be
|
||
|
allocate();
|
||
|
}
|