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@ -52,22 +52,30 @@ public:
@@ -52,22 +52,30 @@ public:
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/*
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* mark the channels in chanmask as reversible. This is needed for some ESC types (such as DShot) |
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* so that output scaling can be performed correctly. The chanmask passed is added (ORed) into |
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* any existing mask. |
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* so that output scaling can be performed correctly. The chanmask passed is added (ORed) into any existing mask. |
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* The mask uses servo channel numbering |
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*/ |
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virtual void set_reversible_mask(uint16_t chanmask) {} |
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/*
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* mark the channels in chanmask as reversed. The chanmask passed is added (ORed) into |
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* any existing mask. |
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* mark the channels in chanmask as reversed. |
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* The chanmask passed is added (ORed) into any existing mask. |
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* The mask uses servo channel numbering |
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*/ |
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virtual void set_reversed_mask(uint16_t chanmask) {} |
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virtual uint16_t get_reversed_mask() { return 0; } |
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/*
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* Update channel masks at 1Hz allowing for actions such as dshot commands to be sent |
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*/ |
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virtual void update_channel_masks() {} |
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/*
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* Allow channel mask updates to be temporarily suspended |
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*/ |
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virtual void disable_channel_mask_updates() {} |
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virtual void enable_channel_mask_updates() {} |
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/*
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* Delay subsequent calls to write() going to the underlying hardware in |
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* order to group related writes together. When all the needed writes are |
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@ -225,6 +233,8 @@ public:
@@ -225,6 +233,8 @@ public:
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DSHOT_LED3_OFF = 29, |
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}; |
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const uint8_t DSHOT_ZERO_THROTTLE = 48; |
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enum DshotEscType { |
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DSHOT_ESC_NONE = 0, |
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DSHOT_ESC_BLHELI = 1 |
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