3 changed files with 134 additions and 3 deletions
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#include "AC_PosControl_Sub.h" |
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AC_PosControl_Sub::AC_PosControl_Sub(const AP_AHRS_View& ahrs, const AP_InertialNav& inav, |
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const AP_Motors& motors, AC_AttitudeControl& attitude_control, |
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AC_P& p_pos_z, AC_P& p_vel_z, AC_PID& pid_accel_z, |
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AC_P& p_pos_xy, AC_PI_2D& pi_vel_xy) : |
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AC_PosControl(ahrs, inav, motors, attitude_control, p_pos_z, p_vel_z, pid_accel_z, p_pos_xy, pi_vel_xy), |
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_alt_max(0.0f), |
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_alt_min(0.0f) |
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{} |
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/// set_alt_target_from_climb_rate - adjusts target up or down using a climb rate in cm/s
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/// should be called continuously (with dt set to be the expected time between calls)
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/// actual position target will be moved no faster than the speed_down and speed_up
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/// target will also be stopped if the motors hit their limits or leash length is exceeded
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void AC_PosControl_Sub::set_alt_target_from_climb_rate(float climb_rate_cms, float dt, bool force_descend) |
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{ |
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// adjust desired alt if motors have not hit their limits
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// To-Do: add check of _limit.pos_down?
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if ((climb_rate_cms<0 && (!_motors.limit.throttle_lower || force_descend)) || (climb_rate_cms>0 && !_motors.limit.throttle_upper && !_limit.pos_up)) { |
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_pos_target.z += climb_rate_cms * dt; |
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} |
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// do not let target alt get above limit
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if (_alt_max < 100 && _pos_target.z > _alt_max) { |
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_pos_target.z = _alt_max; |
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_limit.pos_up = true; |
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} |
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// do not let target alt get below limit
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if (_alt_min < 0 && _alt_min < _alt_max && _pos_target.z < _alt_min) { |
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_pos_target.z = _alt_min; |
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_limit.pos_down = true; |
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} |
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// do not use z-axis desired velocity feed forward
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// vel_desired set to desired climb rate for reporting and land-detector
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_flags.use_desvel_ff_z = false; |
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_vel_desired.z = climb_rate_cms; |
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} |
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/// set_alt_target_from_climb_rate_ff - adjusts target up or down using a climb rate in cm/s using feed-forward
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/// should be called continuously (with dt set to be the expected time between calls)
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/// actual position target will be moved no faster than the speed_down and speed_up
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/// target will also be stopped if the motors hit their limits or leash length is exceeded
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/// set force_descend to true during landing to allow target to move low enough to slow the motors
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void AC_PosControl_Sub::set_alt_target_from_climb_rate_ff(float climb_rate_cms, float dt, bool force_descend) |
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{ |
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// calculated increased maximum acceleration if over speed
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float accel_z_cms = _accel_z_cms; |
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if (_vel_desired.z < _speed_down_cms && !is_zero(_speed_down_cms)) { |
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accel_z_cms *= POSCONTROL_OVERSPEED_GAIN_Z * _vel_desired.z / _speed_down_cms; |
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} |
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if (_vel_desired.z > _speed_up_cms && !is_zero(_speed_up_cms)) { |
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accel_z_cms *= POSCONTROL_OVERSPEED_GAIN_Z * _vel_desired.z / _speed_up_cms; |
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} |
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accel_z_cms = constrain_float(accel_z_cms, 0.0f, 750.0f); |
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// jerk_z is calculated to reach full acceleration in 1000ms.
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float jerk_z = accel_z_cms * POSCONTROL_JERK_RATIO; |
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float accel_z_max = MIN(accel_z_cms, safe_sqrt(2.0f*fabsf(_vel_desired.z - climb_rate_cms)*jerk_z)); |
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_accel_last_z_cms += jerk_z * dt; |
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_accel_last_z_cms = MIN(accel_z_max, _accel_last_z_cms); |
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float vel_change_limit = _accel_last_z_cms * dt; |
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_vel_desired.z = constrain_float(climb_rate_cms, _vel_desired.z-vel_change_limit, _vel_desired.z+vel_change_limit); |
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_flags.use_desvel_ff_z = true; |
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// adjust desired alt if motors have not hit their limits
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// To-Do: add check of _limit.pos_down?
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if ((_vel_desired.z<0 && (!_motors.limit.throttle_lower || force_descend)) || (_vel_desired.z>0 && !_motors.limit.throttle_upper && !_limit.pos_up)) { |
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_pos_target.z += _vel_desired.z * dt; |
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} |
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// do not let target alt get above limit
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if (_alt_max < 100 && _pos_target.z > _alt_max) { |
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_pos_target.z = _alt_max; |
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_limit.pos_up = true; |
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// decelerate feed forward to zero
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_vel_desired.z = constrain_float(0.0f, _vel_desired.z-vel_change_limit, _vel_desired.z+vel_change_limit); |
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} |
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// do not let target alt get below limit
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if (_alt_min < 0 && _alt_min < _alt_max && _pos_target.z < _alt_min) { |
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_pos_target.z = _alt_min; |
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_limit.pos_down = true; |
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// decelerate feed forward to zero
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_vel_desired.z = constrain_float(0.0f, _vel_desired.z-vel_change_limit, _vel_desired.z+vel_change_limit); |
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} |
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} |
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@@ -0,0 +1,39 @@
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#pragma once |
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#include "AC_PosControl.h" |
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class AC_PosControl_Sub : public AC_PosControl { |
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public: |
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AC_PosControl_Sub(const AP_AHRS_View & ahrs, const AP_InertialNav& inav, |
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const AP_Motors& motors, AC_AttitudeControl& attitude_control, |
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AC_P& p_pos_z, AC_P& p_vel_z, AC_PID& pid_accel_z, |
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AC_P& p_pos_xy, AC_PI_2D& pi_vel_xy); |
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/// set_alt_max - sets maximum altitude above the ekf origin in cm
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/// only enforced when set_alt_target_from_climb_rate is used
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/// set to zero to disable limit
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void set_alt_max(float alt) { _alt_max = alt; } |
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/// set_alt_min - sets the minimum altitude (maximum depth) in cm
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/// only enforced when set_alt_target_from_climb_rate is used
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/// set to zero to disable limit
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void set_alt_min(float alt) { _alt_min = alt; } |
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/// set_alt_target_from_climb_rate - adjusts target up or down using a climb rate in cm/s
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/// should be called continuously (with dt set to be the expected time between calls)
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/// actual position target will be moved no faster than the speed_down and speed_up
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/// target will also be stopped if the motors hit their limits or leash length is exceeded
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/// set force_descend to true during landing to allow target to move low enough to slow the motors
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void set_alt_target_from_climb_rate(float climb_rate_cms, float dt, bool force_descend) override; |
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/// set_alt_target_from_climb_rate_ff - adjusts target up or down using a climb rate in cm/s using feed-forward
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/// should be called continuously (with dt set to be the expected time between calls)
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/// actual position target will be moved no faster than the speed_down and speed_up
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/// target will also be stopped if the motors hit their limits or leash length is exceeded
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/// set force_descend to true during landing to allow target to move low enough to slow the motors
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void set_alt_target_from_climb_rate_ff(float climb_rate_cms, float dt, bool force_descend) override; |
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private: |
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float _alt_max; // max altitude - should be updated from the main code with altitude limit from fence
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float _alt_min; // min altitude - should be updated from the main code with altitude limit from fence
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}; |
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