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@ -400,7 +400,7 @@ float stopping_distance(float velocity, float p, float accel_max)
@@ -400,7 +400,7 @@ float stopping_distance(float velocity, float p, float accel_max)
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// based on horizontal and vertical limits.
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float kinematic_limit(Vector3f direction, float max_xy, float max_z_pos, float max_z_neg) |
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{ |
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if (is_zero(direction.length_squared())) { |
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if (is_zero(direction.length_squared()) || is_zero(max_xy) || is_zero(max_z_pos) || is_zero(max_z_neg)) { |
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return 0.0f; |
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} |
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