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Rover: steering mode uses turn rate control when stopped

mission-4.1.18
Randy Mackay 7 years ago
parent
commit
3d1c078a44
  1. 53
      APMrover2/mode_steering.cpp

53
APMrover2/mode_steering.cpp

@ -15,38 +15,41 @@ void ModeSteering::update() @@ -15,38 +15,41 @@ void ModeSteering::update()
float desired_steering, desired_speed;
get_pilot_desired_steering_and_speed(desired_steering, desired_speed);
bool reversed = is_negative(desired_speed);
// determine if pilot is requesting pivot turn
bool is_pivot_turning = g2.motors.have_skid_steering() && is_zero(desired_speed) && (!is_zero(desired_steering));
// In steering mode we control lateral acceleration directly.
// For pivot steering vehicles we use the TURN_MAX_G parameter
// For regular steering vehicles we use the maximum lateral acceleration at full steering lock for this speed: V^2/R where R is the radius of turn.
float max_g_force;
if (is_pivot_turning) {
max_g_force = g.turn_max_g * GRAVITY_MSS;
if (g2.motors.have_skid_steering() && is_zero(desired_speed)) {
// pivot turning using turn rate controller
// convert pilot steering input to desired turn rate in radians/sec
const float target_turn_rate = (desired_steering / 4500.0f) * radians(g2.acro_turn_rate);
// run steering turn rate controller and throttle controller
const float steering_out = attitude_control.get_steering_out_rate(target_turn_rate,
g2.motors.limit.steer_left,
g2.motors.limit.steer_right);
g2.motors.set_steering(steering_out * 4500.0f);
} else {
max_g_force = speed * speed / MAX(g2.turn_radius, 0.1f);
}
// constrain to user set TURN_MAX_G
max_g_force = constrain_float(max_g_force, 0.1f, g.turn_max_g * GRAVITY_MSS);
// convert pilot steering input to desired lateral acceleration
float desired_lat_accel = max_g_force * (desired_steering / 4500.0f);
// reverse target lateral acceleration if backing up
bool reversed = false;
if (is_negative(desired_speed)) {
reversed = true;
desired_lat_accel = -desired_lat_accel;
// In steering mode we control lateral acceleration directly.
// For regular steering vehicles we use the maximum lateral acceleration
// at full steering lock for this speed: V^2/R where R is the radius of turn.
float max_g_force = speed * speed / MAX(g2.turn_radius, 0.1f);
max_g_force = constrain_float(max_g_force, 0.1f, g.turn_max_g * GRAVITY_MSS);
// convert pilot steering input to desired lateral acceleration
float desired_lat_accel = max_g_force * (desired_steering / 4500.0f);
// reverse target lateral acceleration if backing up
if (reversed) {
desired_lat_accel = -desired_lat_accel;
}
// run lateral acceleration to steering controller
calc_steering_from_lateral_acceleration(desired_lat_accel, reversed);
}
// mark us as in_reverse when using a negative throttle
rover.set_reverse(reversed);
// run lateral acceleration to steering controller
calc_steering_from_lateral_acceleration(desired_lat_accel, reversed);
// run speed to throttle controller
calc_throttle(desired_speed, false, true);
}

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