Randy Mackay
6 years ago
1 changed files with 115 additions and 0 deletions
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/*
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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#pragma once |
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#include <AP_Common/AP_Common.h> |
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template <typename T> |
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class AP_ExpandingArray |
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{ |
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public: |
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AP_ExpandingArray<T>() : |
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chunk_size(50) |
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{ // create one chunk
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expand(1); |
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} |
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AP_ExpandingArray<T>(uint16_t num_chunks, uint16_t elements_per_chunk) : |
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chunk_size(elements_per_chunk) |
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{ // create requested number of chunks
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expand(num_chunks); |
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} |
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/* Do not allow copies */ |
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AP_ExpandingArray<T>(const AP_ExpandingArray<T> &other) = delete; |
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AP_ExpandingArray<T> &operator=(const AP_ExpandingArray<T>&) = delete; |
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// current maximum number of items (using expand may increase this)
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uint16_t max_items() const { return chunk_size * chunk_count; } |
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// allow use as an array for assigning to elements. no bounds checking is performed
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T &operator[](uint16_t i) |
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{ |
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const uint16_t chunk_num = i / chunk_size; |
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const uint16_t chunk_index = i % chunk_size; |
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return chunk_ptrs[chunk_num][chunk_index]; |
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} |
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// allow use as an array for accessing elements. no bounds checking is performed
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const T &operator[](uint16_t i) const |
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{ |
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const uint16_t chunk_num = i / chunk_size; |
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const uint16_t chunk_index = i % chunk_size; |
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return chunk_ptrs[chunk_num][chunk_index]; |
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} |
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// expand the array by specified number of chunks, returns true on success
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bool expand(uint16_t num_chunks = 1) |
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{ |
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// expand chunk_ptrs array if necessary
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if (chunk_count + num_chunks >= chunk_count_max) { |
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uint16_t chunk_ptr_size = chunk_count + num_chunks + chunk_ptr_increment; |
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chunk_ptr *chunk_ptrs_new = (chunk_ptr*)calloc(chunk_ptr_size, sizeof(T*)); |
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if (chunk_ptrs_new == nullptr) { |
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return false; |
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} |
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// copy pointers to new points array
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memcpy(chunk_ptrs_new, chunk_ptrs, chunk_count_max * sizeof(T*)); |
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// free old pointers array
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delete chunk_ptrs; |
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// use new pointers array
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chunk_ptrs = chunk_ptrs_new; |
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chunk_count_max = chunk_ptr_size; |
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} |
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// allocate new chunks
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for (uint16_t i = 0; i < num_chunks; i++) { |
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T *new_chunk = (T *)calloc(chunk_size, sizeof(T)); |
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if (new_chunk == nullptr) { |
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// failed to allocate new chunk
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return false; |
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} |
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chunk_ptrs[chunk_count] = new_chunk; |
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chunk_count++; |
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} |
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return true; |
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} |
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// expand to hold at least num_items
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bool expand_to_hold(uint16_t num_items) |
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{ |
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// check if already big enough
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if (num_items <= max_items()) { |
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return true; |
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} |
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uint16_t chunks_required = ((num_items - max_items()) / chunk_size) + 1; |
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return expand(chunks_required); |
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} |
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private: |
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// chunk_ptrs array is grown by this many elements each time it fills
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const uint16_t chunk_ptr_increment = 50; |
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typedef T* chunk_ptr; |
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uint16_t chunk_size; // the number of T elements in each chunk
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chunk_ptr* chunk_ptrs; // array of pointers to allocated chunks
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uint16_t chunk_count_max; // number of elements in chunk_ptrs array
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uint16_t chunk_count; // number of allocated chunks
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}; |
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