From 5f677c2b5bf04a21c9321f575fca2cd16170e918 Mon Sep 17 00:00:00 2001 From: Tom Pittenger Date: Fri, 15 May 2015 09:01:27 -0700 Subject: [PATCH] AP_Math: float to double promotion via cos instead of cosf --- libraries/AP_Math/quaternion.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libraries/AP_Math/quaternion.cpp b/libraries/AP_Math/quaternion.cpp index 5b25e5dc74..1456c6d3d5 100644 --- a/libraries/AP_Math/quaternion.cpp +++ b/libraries/AP_Math/quaternion.cpp @@ -157,7 +157,7 @@ void Quaternion::from_axis_angle(const Vector3f &axis, float theta) { } float st2 = sinf(theta/2.0f); - q1 = cos(theta/2.0f); + q1 = cosf(theta/2.0f); q2 = axis.x * st2; q3 = axis.y * st2; q4 = axis.z * st2;