Andrew Tridgell
10 years ago
4 changed files with 212 additions and 3 deletions
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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/*
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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/*
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rover simulator class
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*/ |
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#include "SIM_Rover.h" |
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#include <stdio.h> |
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#include <string.h> |
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/*
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constructor |
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*/ |
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Rover::Rover(const char *home_str, const char *frame_str) : |
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Aircraft(home_str, frame_str),
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max_speed(20), |
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max_accel(30), |
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wheelbase(0.335), |
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wheeltrack(0.296), |
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max_wheel_turn(35), |
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turning_circle(1.8), |
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skid_turn_rate(140), // degrees/sec
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skid_steering(false) |
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{ |
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skid_steering = strstr(frame_str, "skid") != NULL; |
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if (skid_steering) { |
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// these are taken from a 6V wild thumper with skid steering,
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// with a sabertooth controller
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max_accel = 14; |
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max_speed = 4; |
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} |
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} |
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/*
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return turning circle (diameter) in meters for steering angle proportion in degrees |
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*/ |
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float Rover::turn_circle(float steering) |
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{ |
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if (fabsf(steering) < 1.0e-6) { |
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return 0; |
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} |
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return turning_circle * sinf(radians(35)) / sinf(radians(steering*35)); |
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} |
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/*
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return yaw rate in degrees/second given steering_angle and speed |
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*/ |
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float Rover::calc_yaw_rate(float steering, float speed) |
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{ |
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if (skid_steering) { |
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return steering * skid_turn_rate; |
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} |
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if (fabsf(steering) < 1.0e-6 or fabsf(speed) < 1.0e-6) { |
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return 0; |
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} |
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float d = turn_circle(steering); |
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float c = M_PI_F * d; |
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float t = c / speed; |
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float rate = 360.0f / t; |
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return rate; |
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} |
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/*
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return lateral acceleration in m/s/s |
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*/ |
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float Rover::calc_lat_accel(float steering_angle, float speed) |
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{ |
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float yaw_rate = calc_yaw_rate(steering_angle, speed); |
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float accel = radians(yaw_rate) * speed; |
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return accel; |
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} |
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/*
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update the rover simulation by one time step |
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*/ |
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void Rover::update(const struct sitl_input &input) |
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{ |
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float steering, throttle; |
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// if in skid steering mode the steering and throttle values are used for motor1 and motor2
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if (skid_steering) { |
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float motor1 = 2*((input.servos[0]-1000)/1000.0f - 0.5f); |
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float motor2 = 2*((input.servos[2]-1000)/1000.0f - 0.5f); |
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steering = motor1 - motor2; |
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throttle = 0.5*(motor1 + motor2); |
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} else { |
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steering = 2*((input.servos[0]-1000)/1000.0f - 0.5f); |
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throttle = 2*((input.servos[2]-1000)/1000.0f - 0.5f); |
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} |
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// how much time has passed?
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float delta_time = frame_time_us * 1.0e-6f; |
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// speed in m/s in body frame
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Vector3f velocity_body = dcm.transposed() * velocity_ef; |
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// speed along x axis, +ve is forward
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float speed = velocity_body.x; |
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// yaw rate in degrees/s
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float yaw_rate = calc_yaw_rate(steering, speed); |
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// target speed with current throttle
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float target_speed = throttle * max_speed; |
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// linear acceleration in m/s/s - very crude model
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float accel = max_accel * (target_speed - speed) / max_speed; |
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gyro = Vector3f(0,0,radians(yaw_rate)); |
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// update attitude
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dcm.rotate(gyro * delta_time); |
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dcm.normalize(); |
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// accel in body frame due to motor
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accel_body = Vector3f(accel, 0, 0); |
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// add in accel due to direction change
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accel_body.y += radians(yaw_rate) * speed; |
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// now in earth frame
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Vector3f accel_earth = dcm * accel_body; |
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accel_earth += Vector3f(0, 0, GRAVITY_MSS); |
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// we are on the ground, so our vertical accel is zero
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accel_earth.z = 0; |
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// work out acceleration as seen by the accelerometers. It sees the kinematic
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// acceleration (ie. real movement), plus gravity
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accel_body = dcm.transposed() * (accel_earth + Vector3f(0, 0, -GRAVITY_MSS)); |
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// new velocity vector
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velocity_ef += accel_earth * delta_time; |
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// new position vector
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position += velocity_ef * delta_time; |
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position.z = -home.alt*0.01f; |
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// update lat/lon/altitude
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update_position(); |
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} |
@ -0,0 +1,55 @@
@@ -0,0 +1,55 @@
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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/*
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/ |
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/*
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rover simulator class |
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*/ |
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#ifndef _SIM_ROVER_H |
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#define _SIM_ROVER_H |
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#include "SIM_Aircraft.h" |
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/*
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a rover simulator |
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*/ |
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class Rover : public Aircraft |
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{ |
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public: |
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Rover(const char *home_str, const char *frame_str); |
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/* update model by one time step */ |
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void update(const struct sitl_input &input); |
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/* static object creator */ |
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static Aircraft *create(const char *home_str, const char *frame_str) { return new Rover(home_str, frame_str); } |
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private: |
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float max_speed; |
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float max_accel; |
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float wheelbase; |
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float wheeltrack; |
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float max_wheel_turn; |
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float turning_circle; |
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float skid_turn_rate; |
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bool skid_steering; |
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float turn_circle(float steering); |
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float calc_yaw_rate(float steering, float speed); |
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float calc_lat_accel(float steering_angle, float speed); |
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}; |
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#endif // _SIM_ROVER_H
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