Andrew Tridgell
10 years ago
4 changed files with 592 additions and 0 deletions
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@@ -0,0 +1,193 @@
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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/*
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/ |
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/*
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parent class for aircraft simulators |
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*/ |
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#include <AP_Common.h> |
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#include "SIM_Aircraft.h" |
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#include <unistd.h> |
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/*
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parent class for all simulator types |
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*/ |
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|
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/*
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constructor |
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*/ |
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Aircraft::Aircraft(const char *home_str) : |
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ground_level(0), |
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frame_height(0), |
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dcm(), |
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gyro(), |
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velocity_ef(), |
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velocity_body(), |
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mass(0), |
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update_frequency(50), |
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accel_body(0, 0, -GRAVITY_MSS), |
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time_now_us(0), |
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gyro_noise(radians(0.1f)), |
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accel_noise(0.3) |
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{ |
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char *saveptr=NULL; |
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char *s = strdup(home_str); |
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char *lat_s = strtok_r(s, ",", &saveptr); |
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char *lon_s = strtok_r(NULL, ",", &saveptr); |
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char *alt_s = strtok_r(NULL, ",", &saveptr); |
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char *yaw_s = strtok_r(NULL, ",", &saveptr); |
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memset(&home, 0, sizeof(home)); |
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home.lat = atof(lat_s) * 1.0e7; |
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home.lng = atof(lon_s) * 1.0e7; |
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home.alt = atof(alt_s) * 1.0e2; |
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location = home; |
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free(s); |
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dcm.from_euler(0, 0, atof(yaw_s)); |
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} |
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/*
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return true if we are on the ground
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*/ |
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bool Aircraft::on_ground(const Vector3f &pos) const |
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{ |
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return (-pos.z) + home.alt*0.01f <= ground_level + frame_height; |
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} |
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/*
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update location from position
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*/ |
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void Aircraft::update_position(void) |
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{ |
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float bearing = degrees(atan2f(position.y, position.x)); |
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float distance = sqrtf(sq(position.x) + sq(position.y)); |
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location = home; |
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location_update(location, bearing, distance); |
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location.alt = home.alt - position.z*100.0f; |
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velocity_body = dcm.transposed() * velocity_ef; |
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} |
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/*
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rotate to the given yaw
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*/ |
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void Aircraft::set_yaw_degrees(float yaw_degrees) |
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{ |
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float roll, pitch, yaw; |
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dcm.to_euler(&roll, &pitch, &yaw); |
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yaw = radians(yaw_degrees); |
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dcm.from_euler(roll, pitch, yaw); |
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} |
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/* advance time by deltat in seconds */ |
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void Aircraft::time_advance(float deltat) |
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{ |
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time_now_us += deltat * 1.0e6f; |
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} |
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/* setup the frame step time */ |
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void Aircraft::setup_frame_time(float new_rate, float new_speedup) |
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{ |
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rate_hz = new_rate; |
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target_speedup = new_speedup; |
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frame_time_us = 1.0e6f/rate_hz; |
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scaled_frame_time_us = frame_time_us/target_speedup; |
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last_wall_time_us = get_wall_time_us(); |
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achieved_rate_hz = rate_hz; |
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} |
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/* adjust frame_time calculation */ |
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void Aircraft::adjust_frame_time(float new_rate) |
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{ |
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rate_hz = new_rate; |
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frame_time_us = 1.0e6f/rate_hz; |
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scaled_frame_time_us = frame_time_us/target_speedup; |
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} |
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/* try to synchronise simulation time with wall clock time, taking
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into account desired speedup */ |
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void Aircraft::sync_frame_time(void) |
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{ |
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uint64_t now = get_wall_time_us(); |
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if (now < last_wall_time_us + scaled_frame_time_us) { |
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usleep(last_wall_time_us + scaled_frame_time_us - now); |
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now = get_wall_time_us(); |
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if (now > last_wall_time_us && now - last_wall_time_us < 1.0e5) { |
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float rate = 1.0e6f/(now - last_wall_time_us); |
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achieved_rate_hz = (0.98f*achieved_rate_hz) + (0.02f*rate); |
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if (achieved_rate_hz < rate_hz * target_speedup) { |
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scaled_frame_time_us *= 0.999; |
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} else { |
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scaled_frame_time_us *= 1.001; |
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} |
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} |
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} |
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last_wall_time_us = now; |
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} |
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/* add noise based on throttle level (from 0..1) */ |
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void Aircraft::add_noise(float throttle) |
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{ |
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gyro += Vector3f(rand_normal(0, 1), |
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rand_normal(0, 1), |
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rand_normal(0, 1)) * gyro_noise; |
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accel_body += Vector3f(rand_normal(0, 1), |
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rand_normal(0, 1), |
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rand_normal(0, 1)) * accel_noise; |
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} |
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/*
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normal distribution random numbers |
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See |
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http://en.literateprograms.org/index.php?title=Special:DownloadCode/Box-Muller_transform_%28C%29&oldid=7011
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*/ |
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double Aircraft::rand_normal(double mean, double stddev) |
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{ |
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static double n2 = 0.0; |
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static int n2_cached = 0; |
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if (!n2_cached) |
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{ |
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double x, y, r; |
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do |
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{ |
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x = 2.0*rand()/RAND_MAX - 1; |
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y = 2.0*rand()/RAND_MAX - 1; |
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r = x*x + y*y; |
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} |
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while (r == 0.0 || r > 1.0); |
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{ |
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double d = sqrt(-2.0*log(r)/r); |
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double n1 = x*d; |
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n2 = y*d; |
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double result = n1*stddev + mean; |
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n2_cached = 1; |
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return result; |
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} |
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} |
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else |
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{ |
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n2_cached = 0; |
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return n2*stddev + mean; |
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} |
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} |
@ -0,0 +1,103 @@
@@ -0,0 +1,103 @@
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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/*
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This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
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This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
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You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/ |
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/*
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parent class for aircraft simulators |
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*/ |
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#include "SITL.h" |
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#include <AP_Common.h> |
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#include <AP_Math.h> |
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/*
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parent class for all simulator types |
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*/ |
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class Aircraft
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{ |
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public: |
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Aircraft(const char *home_str); |
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/*
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structure passed in giving servo positions as PWM values in |
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microseconds |
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*/ |
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struct sitl_input { |
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uint16_t servos[16]; |
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}; |
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/*
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step the FDM by one time step |
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*/ |
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virtual void update(const struct sitl_input &input) = 0; |
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/* fill a sitl_fdm structure from the simulator state */ |
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void fill_fdm(struct sitl_fdm &fdm) const; |
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protected: |
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Location home; |
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Location location; |
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float ground_level; |
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float frame_height; |
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Matrix3f dcm; // rotation matrix, APM conventions, from body to earth
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Vector3f gyro; // rad/s
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Vector3f velocity_ef; // m/s, earth frame
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Vector3f velocity_body; // m/s, body frame
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Vector3f position; // meters, NED from origin
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float mass; // kg
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float update_frequency; |
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Vector3f accel_body; // m/s/s NED, body frame
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uint64_t time_now_us; |
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const float gyro_noise; |
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const float accel_noise; |
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float rate_hz; |
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float achieved_rate_hz; |
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float target_speedup; |
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float frame_time_us; |
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float scaled_frame_time_us; |
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uint64_t last_wall_time_us; |
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bool on_ground(const Vector3f &pos) const; |
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/* update location from position */ |
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void update_position(void); |
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/* rotate to the given yaw */ |
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void set_yaw_degrees(float yaw_degrees); |
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/* advance time by deltat in seconds */ |
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void time_advance(float deltat); |
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/* setup the frame step time */ |
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void setup_frame_time(float rate, float speedup); |
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/* adjust frame_time calculation */ |
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void adjust_frame_time(float rate); |
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/* try to synchronise simulation time with wall clock time, taking
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into account desired speedup */ |
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void sync_frame_time(void); |
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/* add noise based on throttle level (from 0..1) */ |
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void add_noise(float throttle); |
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/* return wall clock time in microseconds since 1970 */ |
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uint64_t get_wall_time_us(void) const; |
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/* return normal distribution random numbers */ |
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double rand_normal(double mean, double stddev); |
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}; |
@ -0,0 +1,221 @@
@@ -0,0 +1,221 @@
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
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/*
|
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This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
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This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
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You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
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*/ |
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/*
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parent class for aircraft simulators |
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*/ |
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#include "SIM_Multicopter.h" |
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#include <stdio.h> |
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Motor m(90, false, 1); |
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static const Motor quad_plus_motors[4] =
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{
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Motor(90, false, 1), |
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Motor(270, false, 2), |
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Motor(0, true, 3), |
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Motor(180, true, 4) |
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}; |
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static const Motor quad_x_motors[4] =
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{
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Motor(45, false, 1), |
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Motor(225, false, 2), |
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Motor(315, true, 3), |
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Motor(135, true, 4) |
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}; |
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static const Motor hexa_motors[6] =
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{ |
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Motor(60, false, 1), |
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Motor(60, true, 7), |
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Motor(180, true, 4), |
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Motor(180, false, 8), |
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Motor(-60, true, 2), |
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Motor(-60, false, 3), |
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}; |
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static const Motor hexax_motors[6] =
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{ |
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Motor(30, false, 7), |
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Motor(90, true, 1), |
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Motor(150, false, 4), |
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Motor(210, true, 8), |
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Motor(270, false, 2), |
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Motor(330, true, 3) |
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}; |
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static const Motor octa_motors[8] =
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{ |
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Motor(0, true, 1), |
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Motor(180, true, 2), |
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Motor(45, false, 3), |
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Motor(135, false, 4), |
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Motor(-45, false, 5), |
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Motor(-135, false, 6), |
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Motor(270, true, 7), |
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Motor(90, true, 8) |
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}; |
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static const Motor octa_quad_motors[8] =
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{ |
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Motor( 45, false, 1), |
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Motor( -45, true, 2), |
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Motor(-135, false, 3), |
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Motor( 135, true, 4), |
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Motor( -45, false, 5), |
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Motor( 45, true, 6), |
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Motor( 135, false, 7), |
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Motor(-135, true, 8) |
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}; |
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/*
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table of supported frame types |
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*/ |
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static const Frame supported_frames[] =
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{ |
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Frame("+", 4, quad_plus_motors), |
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Frame("x", 4, quad_x_motors), |
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Frame("hexa", 6, hexa_motors), |
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Frame("hexax", 6, hexax_motors), |
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Frame("octa", 8, octa_motors), |
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Frame("octa-quad", 8, octa_quad_motors) |
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}; |
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/*
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constructor |
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*/ |
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MultiCopter::MultiCopter(const char *home_str, const char *frame_str) : |
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Aircraft(home_str),
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frame(NULL), |
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hover_throttle(0.51), |
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terminal_velocity(15.0), |
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terminal_rotation_rate(4*radians(360.0)) |
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{ |
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for (uint8_t i=0; i<sizeof(supported_frames)/sizeof(supported_frames[0]); i++) { |
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if (strcasecmp(frame_str, supported_frames[i].name) == 0) { |
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frame = &supported_frames[i]; |
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} |
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} |
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if (frame == NULL) { |
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printf("Frame '%s' not found", frame_str); |
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exit(1); |
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} |
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/*
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scaling from total motor power to Newtons. Allows the copter |
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to hover against gravity when each motor is at hover_throttle |
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*/ |
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thrust_scale = (mass * GRAVITY_MSS) / (frame->num_motors * hover_throttle); |
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|
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frame_height = 0.1; |
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mass = 1.5; |
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} |
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|
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/*
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update the multicopter simulation by one time step |
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*/ |
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void MultiCopter::update(const struct sitl_input &input) |
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{ |
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float motor_speed[frame->num_motors]; |
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for (uint8_t i=0; i<frame->num_motors; i++) { |
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uint16_t servo = input.servos[frame->motors[i].servo-1]; |
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// assume 1000 to 2000 PWM range
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if (servo <= 1000) { |
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motor_speed[i] = 0; |
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} else { |
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motor_speed[i] = (servo-1000) / 1000.0f; |
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} |
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} |
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|
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// how much time has passed?
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float delta_time = frame_time_us * 1.0e-6f; |
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|
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// rotational acceleration, in rad/s/s, in body frame
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Vector3f rot_accel; |
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float thrust = 0.0f; // newtons
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|
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for (uint8_t i=0; i<frame->num_motors; i++) { |
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rot_accel.x += -radians(5000.0) * sinf(radians(frame->motors[i].angle)) * motor_speed[i]; |
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rot_accel.y += radians(5000.0) * cosf(radians(frame->motors[i].angle)) * motor_speed[i]; |
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if (frame->motors[i].clockwise) { |
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rot_accel.z -= motor_speed[i] * radians(400.0); |
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} else { |
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rot_accel.z += motor_speed[i] * radians(400.0); |
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} |
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thrust += motor_speed[i] * thrust_scale; // newtons
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} |
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|
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// rotational air resistance
|
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rot_accel.x -= gyro.x * radians(5000.0) / terminal_rotation_rate; |
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rot_accel.y -= gyro.y * radians(5000.0) / terminal_rotation_rate; |
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rot_accel.z -= gyro.z * radians(400.0) / terminal_rotation_rate; |
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|
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// update rotational rates in body frame
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gyro += rot_accel * delta_time; |
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|
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// update attitude
|
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dcm.rotate(gyro * delta_time); |
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dcm.normalize(); |
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|
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// air resistance
|
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Vector3f air_resistance = -velocity_ef * (GRAVITY_MSS/terminal_velocity); |
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|
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accel_body = Vector3f(0, 0, -thrust / mass); |
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Vector3f accel_earth = dcm * accel_body; |
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|
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accel_earth += Vector3f(0, 0, GRAVITY_MSS); |
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accel_earth += air_resistance; |
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|
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// if we're on the ground, then our vertical acceleration is limited
|
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// to zero. This effectively adds the force of the ground on the aircraft
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if (on_ground(position) && accel_earth.z > 0) { |
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accel_earth.z = 0; |
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} |
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|
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// work out acceleration as seen by the accelerometers. It sees the kinematic
|
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// acceleration (ie. real movement), plus gravity
|
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accel_body = dcm.transposed() * (accel_earth + Vector3f(0, 0, -GRAVITY_MSS)); |
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|
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// add some noise
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add_noise(thrust / (thrust_scale * frame->num_motors)); |
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|
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// new velocity vector
|
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velocity_ef += accel_earth * delta_time; |
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|
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// new position vector
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Vector3f old_position = position; |
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position += velocity_ef * delta_time; |
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|
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// constrain height to the ground
|
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if (on_ground(position)) { |
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if (!on_ground(old_position)) { |
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printf("Hit ground at %f m/s\n", velocity_ef.z); |
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|
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velocity_ef.zero(); |
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|
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// zero roll/pitch, but keep yaw
|
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float r, p, y; |
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dcm.to_euler(&r, &p, &y); |
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dcm.from_euler(0, 0, y); |
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|
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position.z = -(ground_level + frame_height - home.alt*0.01f); |
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} |
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} |
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|
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// update lat/lon/altitude
|
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update_position(); |
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} |
@ -0,0 +1,75 @@
@@ -0,0 +1,75 @@
|
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/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*-
|
||||
/*
|
||||
This program is free software: you can redistribute it and/or modify |
||||
it under the terms of the GNU General Public License as published by |
||||
the Free Software Foundation, either version 3 of the License, or |
||||
(at your option) any later version. |
||||
|
||||
This program is distributed in the hope that it will be useful, |
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of |
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
||||
GNU General Public License for more details. |
||||
|
||||
You should have received a copy of the GNU General Public License |
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/ |
||||
/*
|
||||
parent class for aircraft simulators |
||||
*/ |
||||
|
||||
#include "SIM_Aircraft.h" |
||||
|
||||
/*
|
||||
class to describe a motor position |
||||
*/ |
||||
class Motor { |
||||
public: |
||||
float angle; |
||||
bool clockwise; |
||||
uint8_t servo; |
||||
|
||||
Motor(float _angle, bool _clockwise, uint8_t _servo) : |
||||
angle(_angle), // angle in degrees from front
|
||||
clockwise(_clockwise), // clockwise == true, anti-clockwise == false
|
||||
servo(_servo) // what servo output drives this motor
|
||||
{} |
||||
}; |
||||
|
||||
/*
|
||||
class to describe a multicopter frame type |
||||
*/ |
||||
class Frame { |
||||
public: |
||||
const char *name; |
||||
uint8_t num_motors; |
||||
const Motor *motors; |
||||
|
||||
Frame(const char *_name, |
||||
uint8_t _num_motors, |
||||
const Motor *_motors) : |
||||
name(_name), |
||||
num_motors(_num_motors), |
||||
motors(_motors) {} |
||||
}; |
||||
|
||||
/*
|
||||
a multicopter simulator |
||||
*/ |
||||
class MultiCopter : public Aircraft |
||||
{ |
||||
public: |
||||
MultiCopter(const char *home_str, const char *frame_str); |
||||
|
||||
/* update model by one time step */ |
||||
void update(const struct sitl_input &input); |
||||
|
||||
private: |
||||
const Frame *frame; |
||||
float hover_throttle; // 0..1
|
||||
float terminal_velocity; // m/s
|
||||
|
||||
const float terminal_rotation_rate; |
||||
float thrust_scale; |
||||
}; |
||||
|
||||
|
Loading…
Reference in new issue