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@ -22,10 +22,15 @@
@@ -22,10 +22,15 @@
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#include "AP_Terrain.h" |
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#include <assert.h> |
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#include <stdio.h> |
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#include <unistd.h> |
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#include <sys/types.h> |
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#include <sys/stat.h> |
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#include <fcntl.h> |
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#include <errno.h> |
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#if HAVE_AP_TERRAIN |
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#define TERRAIN_DEBUG 0 |
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#define TERRAIN_DEBUG 1 |
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extern const AP_HAL::HAL& hal; |
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@ -50,7 +55,14 @@ const AP_Param::GroupInfo AP_Terrain::var_info[] PROGMEM = {
@@ -50,7 +55,14 @@ const AP_Param::GroupInfo AP_Terrain::var_info[] PROGMEM = {
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// constructor
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AP_Terrain::AP_Terrain(AP_AHRS &_ahrs) : |
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ahrs(_ahrs), |
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last_request_time_ms(0) |
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last_request_time_ms(0), |
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disk_io_state(DiskIoIdle), |
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fd(-1), |
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timer_setup(false), |
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file_lat_degrees(0), |
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file_lon_degrees(0), |
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io_failure(false), |
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directory_created(false) |
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{ |
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AP_Param::setup_object_defaults(this, var_info); |
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} |
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@ -112,8 +124,8 @@ void AP_Terrain::calculate_grid_info(const Location &loc, struct grid_info &info
@@ -112,8 +124,8 @@ void AP_Terrain::calculate_grid_info(const Location &loc, struct grid_info &info
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// find indexes into 32*28 grids for this degree reference. Note
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// the use of TERRAIN_GRID_BLOCK_SPACING_{X,Y} which gives a one square
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// overlap between grids
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uint16_t grid_idx_x = idx_x / TERRAIN_GRID_BLOCK_SPACING_X; |
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uint16_t grid_idx_y = idx_y / TERRAIN_GRID_BLOCK_SPACING_Y; |
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info.grid_idx_x = idx_x / TERRAIN_GRID_BLOCK_SPACING_X; |
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info.grid_idx_y = idx_y / TERRAIN_GRID_BLOCK_SPACING_Y; |
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// find the indices within the 32*28 grid
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info.idx_x = idx_x % TERRAIN_GRID_BLOCK_SPACING_X; |
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@ -125,8 +137,8 @@ void AP_Terrain::calculate_grid_info(const Location &loc, struct grid_info &info
@@ -125,8 +137,8 @@ void AP_Terrain::calculate_grid_info(const Location &loc, struct grid_info &info
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// calculate lat/lon of SW corner of 32*28 grid_block
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location_offset(ref,
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grid_idx_x * TERRAIN_GRID_BLOCK_SPACING_X * (float)grid_spacing, |
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grid_idx_y * TERRAIN_GRID_BLOCK_SPACING_Y * (float)grid_spacing); |
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info.grid_idx_x * TERRAIN_GRID_BLOCK_SPACING_X * (float)grid_spacing, |
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info.grid_idx_y * TERRAIN_GRID_BLOCK_SPACING_Y * (float)grid_spacing); |
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info.grid_lat = ref.lat; |
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info.grid_lon = ref.lng; |
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@ -164,8 +176,15 @@ AP_Terrain::grid_cache &AP_Terrain::find_grid(const struct grid_info &info)
@@ -164,8 +176,15 @@ AP_Terrain::grid_cache &AP_Terrain::find_grid(const struct grid_info &info)
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grid.grid.lat = info.grid_lat; |
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grid.grid.lon = info.grid_lon; |
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grid.grid.spacing = grid_spacing; |
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grid.grid.grid_idx_x = info.grid_idx_x; |
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grid.grid.grid_idx_y = info.grid_idx_y; |
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grid.grid.lat_degrees = info.lat_degrees; |
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grid.grid.lon_degrees = info.lon_degrees; |
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grid.last_access_ms = hal.scheduler->millis(); |
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// mark as waiting for disk read
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grid.state = GRID_CACHE_DISKWAIT; |
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return grid; |
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} |
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@ -224,7 +243,14 @@ bool AP_Terrain::height_amsl(const Location &loc, float &height)
@@ -224,7 +243,14 @@ bool AP_Terrain::height_amsl(const Location &loc, float &height)
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bool AP_Terrain::request_missing(mavlink_channel_t chan, const struct grid_info &info) |
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{ |
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// find the grid
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struct grid_block &grid = find_grid(info).grid; |
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struct grid_cache &gcache = find_grid(info); |
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struct grid_block &grid = gcache.grid; |
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// see if we are waiting for disk read
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if (gcache.state == GRID_CACHE_DISKWAIT) { |
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// don't request data from the GCS till we know its not on disk
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return false; |
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} |
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// see if it is fully populated
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if ((grid.bitmap & bitmap_mask) == bitmap_mask) { |
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@ -327,6 +353,10 @@ void AP_Terrain::handle_data(mavlink_message_t *msg)
@@ -327,6 +353,10 @@ void AP_Terrain::handle_data(mavlink_message_t *msg)
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} |
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} |
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gcache.grid.bitmap |= ((uint64_t)1) << packet.gridbit; |
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// mark dirty for disk IO
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gcache.state = GRID_CACHE_DIRTY; |
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#if TERRAIN_DEBUG |
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hal.console->printf("Filled bit %u idx_x=%u idx_y=%u\n",
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(unsigned)packet.gridbit, (unsigned)idx_x, (unsigned)idx_y); |
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@ -347,12 +377,107 @@ void AP_Terrain::handle_data(mavlink_message_t *msg)
@@ -347,12 +377,107 @@ void AP_Terrain::handle_data(mavlink_message_t *msg)
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#endif |
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} |
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/*
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find cache index of disk_block |
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*/ |
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int16_t AP_Terrain::find_io_idx(void) |
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{ |
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for (uint16_t i=0; i<TERRAIN_GRID_BLOCK_CACHE_SIZE; i++) { |
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if (disk_block.block.lat == cache[i].grid.lat && |
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disk_block.block.lon == cache[i].grid.lon) { |
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return i; |
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} |
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}
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return -1; |
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} |
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/*
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check for blocks that need to be read from disk |
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*/ |
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void AP_Terrain::check_disk_read(void) |
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{ |
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for (uint16_t i=0; i<TERRAIN_GRID_BLOCK_CACHE_SIZE; i++) { |
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if (cache[i].state == GRID_CACHE_DISKWAIT) { |
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disk_block.block = cache[i].grid; |
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disk_io_state = DiskIoWaitRead; |
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return; |
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} |
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}
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} |
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/*
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check for blocks that need to be written to disk |
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*/ |
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void AP_Terrain::check_disk_write(void) |
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{ |
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for (uint16_t i=0; i<TERRAIN_GRID_BLOCK_CACHE_SIZE; i++) { |
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if (cache[i].state == GRID_CACHE_DIRTY) { |
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disk_block.block = cache[i].grid; |
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disk_io_state = DiskIoWaitWrite; |
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return; |
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} |
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}
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} |
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/*
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update terrain data. Check if we need to request more grids. This |
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should be called at 1Hz |
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*/ |
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void AP_Terrain::update(void) |
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{ |
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if (enable == 0) { |
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return; |
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} |
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if (!timer_setup) { |
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timer_setup = true; |
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hal.scheduler->register_io_process(AP_HAL_MEMBERPROC(&AP_Terrain::io_timer));
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} |
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switch (disk_io_state) { |
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case DiskIoIdle: |
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// look for a block that needs reading or writing
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check_disk_read(); |
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if (disk_io_state == DiskIoIdle) { |
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// still idle, check for writes
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check_disk_write();
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} |
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break; |
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case DiskIoDoneRead: { |
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// a read has completed
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int16_t cache_idx = find_io_idx(); |
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if (cache_idx != -1) { |
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if (disk_block.block.bitmap != 0) { |
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// when bitmap is zero we read an empty block
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cache[cache_idx].grid = disk_block.block; |
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} |
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cache[cache_idx].state = GRID_CACHE_VALID; |
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cache[cache_idx].last_access_ms = hal.scheduler->millis(); |
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} |
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disk_io_state = DiskIoIdle; |
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break; |
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} |
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case DiskIoDoneWrite: { |
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// a write has completed
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int16_t cache_idx = find_io_idx(); |
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if (cache_idx != -1) { |
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if (cache[cache_idx].grid.bitmap == disk_block.block.bitmap) { |
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// only mark valid if more grids haven't been added
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cache[cache_idx].state = GRID_CACHE_VALID; |
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} |
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} |
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disk_io_state = DiskIoIdle; |
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break; |
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} |
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case DiskIoWaitWrite: |
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case DiskIoWaitRead: |
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// waiting for io_timer()
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break; |
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} |
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Location loc; |
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if (!ahrs.get_position(loc)) { |
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// we don't know where we are
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@ -366,4 +491,185 @@ void AP_Terrain::update(void)
@@ -366,4 +491,185 @@ void AP_Terrain::update(void)
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#endif |
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} |
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/*
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open the current degree file |
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*/ |
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void AP_Terrain::open_file(void) |
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{ |
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struct grid_block &block = disk_block.block; |
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if (fd != -1 &&
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block.lat_degrees == file_lat_degrees && |
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block.lon_degrees == file_lon_degrees) { |
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// already open on right file
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return; |
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} |
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// build the pathname to the degree file
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char path[] = HAL_BOARD_TERRAIN_DIRECTORY "/NxxExxx.DAT"; |
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char *p = &path[strlen(HAL_BOARD_TERRAIN_DIRECTORY)+1]; |
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snprintf(p, 12, "%c%02u%c%03u.DAT", |
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block.lat_degrees<0?'S':'N', |
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abs(block.lat_degrees), |
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block.lon_degrees<0?'W':'E', |
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abs(block.lon_degrees)); |
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// create directory if need be
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if (!directory_created) { |
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mkdir(HAL_BOARD_TERRAIN_DIRECTORY, 0755); |
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directory_created = true; |
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} |
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if (fd != -1) { |
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::close(fd); |
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} |
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fd = ::open(path, O_RDWR|O_CREAT, 0644); |
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if (fd == -1) { |
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#if TERRAIN_DEBUG |
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hal.console->printf("Open %s failed - %s\n", |
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path, strerror(errno)); |
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#endif |
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io_failure = true; |
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return; |
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} |
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file_lat_degrees = block.lat_degrees; |
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file_lon_degrees = block.lon_degrees; |
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} |
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/*
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seek to the right offset for disk_block |
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*/ |
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void AP_Terrain::seek_offset(void) |
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{ |
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struct grid_block &block = disk_block.block; |
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// work out how many longitude blocks there are at this latitude
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Location loc1, loc2; |
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loc1.lat = block.lat_degrees*10*1000*1000L; |
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loc1.lng = block.lon_degrees*10*1000*1000L; |
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loc2.lat = block.lat_degrees*10*1000*1000L; |
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loc2.lng = (block.lon_degrees+1)*10*1000*1000L; |
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// shift another two blocks east to ensure room is available
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location_offset(loc2, 0, 2*grid_spacing*TERRAIN_GRID_BLOCK_SIZE_Y); |
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Vector2f offset = location_diff(loc1, loc2); |
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uint16_t east_blocks = offset.y / (grid_spacing*TERRAIN_GRID_BLOCK_SIZE_Y); |
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uint32_t file_offset = (east_blocks * block.grid_idx_x +
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block.grid_idx_y) * sizeof(union grid_io_block); |
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if (::lseek(fd, file_offset, SEEK_SET) != file_offset) { |
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#if TERRAIN_DEBUG |
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hal.console->printf("Seek %lu failed - %s\n", |
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(unsigned long)file_offset, strerror(errno)); |
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#endif |
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::close(fd); |
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fd = -1; |
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io_failure = true; |
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} |
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} |
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/*
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write out disk_block |
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*/ |
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void AP_Terrain::write_block(void) |
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{ |
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seek_offset(); |
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if (io_failure) { |
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return; |
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} |
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ssize_t ret = ::write(fd, &disk_block, sizeof(disk_block)); |
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if (ret != sizeof(disk_block)) { |
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#if TERRAIN_DEBUG |
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hal.console->printf("write failed - %s\n", strerror(errno)); |
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#endif |
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::close(fd); |
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fd = -1; |
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io_failure = true; |
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} |
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#if TERRAIN_DEBUG |
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printf("wrote block at %ld %ld ret=%d\n", |
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(long)disk_block.block.lat, |
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(long)disk_block.block.lon, |
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(int)ret); |
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#endif |
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disk_io_state = DiskIoDoneWrite; |
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} |
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/*
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read in disk_block |
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*/ |
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void AP_Terrain::read_block(void) |
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{ |
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seek_offset(); |
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if (io_failure) { |
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return; |
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} |
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int32_t lat = disk_block.block.lat; |
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int32_t lon = disk_block.block.lon; |
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ssize_t ret = ::read(fd, &disk_block, sizeof(disk_block)); |
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if (ret != sizeof(disk_block) ||
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disk_block.block.lat != lat ||
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|
|
disk_block.block.lon != lon) { |
|
|
|
|
#if TERRAIN_DEBUG |
|
|
|
|
printf("read empty block at %ld %ld ret=%d\n", |
|
|
|
|
(long)lat, |
|
|
|
|
(long)lon, |
|
|
|
|
(int)ret); |
|
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|
#endif |
|
|
|
|
// a short read or bad data is not an IO failure, just a
|
|
|
|
|
// missing block on disk
|
|
|
|
|
memset(&disk_block, 0, sizeof(disk_block)); |
|
|
|
|
disk_block.block.lat = lat; |
|
|
|
|
disk_block.block.lon = lon; |
|
|
|
|
disk_block.block.bitmap = 0; |
|
|
|
|
} else { |
|
|
|
|
#if TERRAIN_DEBUG |
|
|
|
|
printf("read block at %ld %ld ret=%d\n", |
|
|
|
|
(long)lat, |
|
|
|
|
(long)lon, |
|
|
|
|
(int)ret); |
|
|
|
|
#endif |
|
|
|
|
} |
|
|
|
|
disk_io_state = DiskIoDoneRead; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
|
timer called to do disk IO |
|
|
|
|
*/ |
|
|
|
|
void AP_Terrain::io_timer(void) |
|
|
|
|
{ |
|
|
|
|
if (io_failure) { |
|
|
|
|
// don't keep trying io, so we don't thrash the filesystem
|
|
|
|
|
// code while flying
|
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
switch (disk_io_state) { |
|
|
|
|
case DiskIoIdle: |
|
|
|
|
case DiskIoDoneRead: |
|
|
|
|
case DiskIoDoneWrite: |
|
|
|
|
// nothing to do
|
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
case DiskIoWaitWrite: |
|
|
|
|
// need to write out the block
|
|
|
|
|
open_file(); |
|
|
|
|
if (fd == -1) { |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
write_block(); |
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
case DiskIoWaitRead: |
|
|
|
|
// need to read in the block
|
|
|
|
|
open_file(); |
|
|
|
|
if (fd == -1) { |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
read_block(); |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
#endif // HAVE_AP_TERRAIN
|
|
|
|
|