|
|
|
@ -156,7 +156,7 @@ static float get_throttle_land()
@@ -156,7 +156,7 @@ static float get_throttle_land()
|
|
|
|
|
static bool update_land_detector() |
|
|
|
|
{ |
|
|
|
|
// detect whether we have landed by watching for low climb rate and minimum throttle |
|
|
|
|
if (abs(climb_rate) < 20 && motors.limit.throttle_lower) { |
|
|
|
|
if (abs(climb_rate) < 40 && motors.limit.throttle_lower) { |
|
|
|
|
if (!ap.land_complete) { |
|
|
|
|
// run throttle controller if accel based throttle controller is enabled and active (active means it has been given a target) |
|
|
|
|
if( land_detector < LAND_DETECTOR_TRIGGER) { |
|
|
|
@ -166,7 +166,7 @@ static bool update_land_detector()
@@ -166,7 +166,7 @@ static bool update_land_detector()
|
|
|
|
|
land_detector = 0; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
}else{ |
|
|
|
|
} else if (g.rc_3.control_in != 0 || failsafe.radio) { |
|
|
|
|
// we've sensed movement up or down so reset land_detector |
|
|
|
|
land_detector = 0; |
|
|
|
|
if(ap.land_complete) { |
|
|
|
|