|
|
|
@ -203,6 +203,14 @@ Vector3<T> Matrix3<T>::operator *(const Vector3<T> &v) const
@@ -203,6 +203,14 @@ Vector3<T> Matrix3<T>::operator *(const Vector3<T> &v) const
|
|
|
|
|
c.x * v.x + c.y * v.y + c.z * v.z); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// multiplication by a vector, extracting only the xy components
|
|
|
|
|
template <typename T> |
|
|
|
|
Vector2<T> Matrix3<T>::mulXY(const Vector3<T> &v) const |
|
|
|
|
{ |
|
|
|
|
return Vector2<T>(a.x * v.x + a.y * v.y + a.z * v.z, |
|
|
|
|
b.x * v.x + b.y * v.y + b.z * v.z); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// multiplication of transpose by a vector
|
|
|
|
|
template <typename T> |
|
|
|
|
Vector3<T> Matrix3<T>::mul_transpose(const Vector3<T> &v) const |
|
|
|
@ -255,3 +263,4 @@ template Vector3<float> Matrix3<float>::operator *(const Vector3<float> &v) cons
@@ -255,3 +263,4 @@ template Vector3<float> Matrix3<float>::operator *(const Vector3<float> &v) cons
|
|
|
|
|
template Vector3<float> Matrix3<float>::mul_transpose(const Vector3<float> &v) const; |
|
|
|
|
template Matrix3<float> Matrix3<float>::operator *(const Matrix3<float> &m) const; |
|
|
|
|
template Matrix3<float> Matrix3<float>::transposed(void) const; |
|
|
|
|
template Vector2<float> Matrix3<float>::mulXY(const Vector3<float> &v) const; |
|
|
|
|