/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- #ifndef AC_FENCE_H #define AC_FENCE_H #include #include #include #include #include // Inertial Navigation library // bit masks for enabled fence types. Used for TYPE parameter #define AC_FENCE_TYPE_NONE 0 // fence disabled #define AC_FENCE_TYPE_ALT_MAX 1 // max alt fence enabled #define AC_FENCE_TYPE_CIRCLE 2 // circular horizontal fence #define AC_FENCE_TYPE_BIG_CIRCLE 4 // circular horizonal fence double the normal radius used to force land when all hope of RTL is lost // valid actions should a fence be breached #define AC_FENCE_ACTION_REPORT_ONLY 0 // report to GCS that boundary has been breached but take no further action #define AC_FENCE_ACTION_RTL_AND_LAND 1 // return to launch and, if that fails, land // default boundaries #define AC_FENCE_ALT_MAX_DEFAULT 15000 // default max altitude is 150m #define AC_FENCE_RADIUS_DEFAULT 30000 // default circular fence radius is 300m #define AC_FENCE_SAFETY_MARGIN_DEFAULT 200.0f // default distance within the fence to move to after bouncing off a wall class AC_Fence { public: /// Constructor AC_Fence(AP_InertialNav* inav, GPS** gps_ptr); /// enable - allows fence to be enabled/disabled. Note: this does not update the eeprom saved value void enable(bool true_false) { _enabled = true_false; } /// enabled - returns true if fence is enabled bool enabled() { return _enabled; } /// get_enabled_fences - returns bitmask of enabled fences uint8_t get_enabled_fences(); /// pre_arm_check - returns true if all pre-takeoff checks have completed successfully bool pre_arm_check() const; /// /// methods to check we are within the boundaries and recover /// /// check_fence - returns the fence type that has been breached (if any) uint8_t check_fence(); /// get_breaches - returns bit mask of the fence types that have been breached uint8_t get_breaches() const { return _breached_fences; } /// get_breach_time - returns time the fence was breached uint32_t get_breach_time() const { return _breach_time; } /// get_breach_count - returns number of times we have breached the fence uint32_t get_breach_count() const { return _breach_count; } /// get_action - getter for user requested action on limit breach uint8_t get_action() const { return _action.get(); } /// /// time saving methods to piggy-back on main code's calculations /// /// set_home_distance - update home distance - required for circular horizontal fence monitoring void set_home_distance(float distance_cm) { _home_distance_cm = distance_cm; } static const struct AP_Param::GroupInfo var_info[]; private: /// record_breach - update breach bitmask, time and count void record_breach(uint8_t fence_type); /// clear_breach - update breach bitmask, time and count void clear_breach(uint8_t fence_type); // pointers to other objects we depend upon AP_InertialNav* _inav; GPS** _gps_ptr; // pointer to pointer to gps // parameters AP_Int8 _enabled; // top level enable/disable control AP_Int8 _enabled_fences; // bit mask holding which fences are enabled AP_Int8 _action; // recovery action specified by user AP_Float _alt_max_cm; // altitude upper limit in cm AP_Float _radius_cm; // circle fence radius in cm // other internal variables float _home_distance_cm; // distance from home in cm (provided by main code) // breach information uint8_t _breached_fences; // bitmask holding the fence type that was breached (i.e. AC_FENCE_TYPE_ALT_MIN, AC_FENCE_TYPE_CIRCLE) uint32_t _breach_time; // time of last breach in milliseconds uint16_t _breach_count; // number of times we have breached the fence }; #endif // AC_FENCE_H