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691 lines
20 KiB
691 lines
20 KiB
/* |
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Please contribute your ideas! See https://ardupilot.org/dev for details |
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|
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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|
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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|
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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|
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#include <AP_HAL/AP_HAL.h> |
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#include <AP_FlashStorage/AP_FlashStorage.h> |
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#include <AP_Math/AP_Math.h> |
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#include <AP_InternalError/AP_InternalError.h> |
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#include <stdio.h> |
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#define FLASHSTORAGE_DEBUG 0 |
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|
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#if FLASHSTORAGE_DEBUG |
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#define debug(fmt, args...) do { printf(fmt, ##args); } while(0) |
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#else |
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#define debug(fmt, args...) do { } while(0) |
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#endif |
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// constructor. |
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AP_FlashStorage::AP_FlashStorage(uint8_t *_mem_buffer, |
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uint32_t _flash_sector_size, |
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FlashWrite _flash_write, |
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FlashRead _flash_read, |
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FlashErase _flash_erase, |
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FlashEraseOK _flash_erase_ok) : |
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mem_buffer(_mem_buffer), |
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flash_sector_size(_flash_sector_size), |
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flash_write(_flash_write), |
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flash_read(_flash_read), |
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flash_erase(_flash_erase), |
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flash_erase_ok(_flash_erase_ok) {} |
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|
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// initialise storage |
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bool AP_FlashStorage::init(void) |
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{ |
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debug("running init()\n"); |
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|
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// start with empty memory buffer |
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memset(mem_buffer, 0, storage_size); |
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|
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// find state of sectors |
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struct sector_header header[2]; |
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|
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// read headers and possibly initialise if bad signature |
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for (uint8_t i=0; i<2; i++) { |
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if (!flash_read(i, 0, (uint8_t *)&header[i], sizeof(header[i]))) { |
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return false; |
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} |
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bool bad_header = !header[i].signature_ok(); |
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enum SectorState state = header[i].get_state(); |
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if (state != SECTOR_STATE_AVAILABLE && |
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state != SECTOR_STATE_IN_USE && |
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state != SECTOR_STATE_FULL) { |
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bad_header = true; |
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} |
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// initialise if bad header |
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if (bad_header) { |
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return erase_all(); |
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} |
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} |
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// work out the first sector to read from using sector states |
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enum SectorState states[2] {header[0].get_state(), header[1].get_state()}; |
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uint8_t first_sector; |
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|
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if (states[0] == states[1]) { |
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if (states[0] != SECTOR_STATE_AVAILABLE) { |
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return erase_all(); |
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} |
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first_sector = 0; |
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} else if (states[0] == SECTOR_STATE_FULL) { |
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first_sector = 0; |
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} else if (states[1] == SECTOR_STATE_FULL) { |
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first_sector = 1; |
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} else if (states[0] == SECTOR_STATE_IN_USE) { |
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first_sector = 0; |
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} else if (states[1] == SECTOR_STATE_IN_USE) { |
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first_sector = 1; |
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} else { |
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// doesn't matter which is first |
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first_sector = 0; |
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} |
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// load data from any current sectors |
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for (uint8_t i=0; i<2; i++) { |
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uint8_t sector = (first_sector + i) & 1; |
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if (states[sector] == SECTOR_STATE_IN_USE || |
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states[sector] == SECTOR_STATE_FULL) { |
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if (!load_sector(sector)) { |
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return erase_all(); |
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} |
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} |
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} |
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// clear any write error |
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write_error = false; |
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reserved_space = 0; |
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// if the first sector is full then write out all data so we can erase it |
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if (states[first_sector] == SECTOR_STATE_FULL) { |
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current_sector = first_sector ^ 1; |
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if (!write_all()) { |
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return erase_all(); |
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} |
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} |
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// erase any sectors marked full |
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for (uint8_t i=0; i<2; i++) { |
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if (states[i] == SECTOR_STATE_FULL) { |
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if (!erase_sector(i, true)) { |
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return false; |
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} |
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} |
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} |
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reserved_space = 0; |
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// ready to use |
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return true; |
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} |
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// switch full sector - should only be called when safe to have CPU |
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// offline for considerable periods as an erase will be needed |
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bool AP_FlashStorage::switch_full_sector(void) |
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{ |
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debug("running switch_full_sector()\n"); |
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if (in_switch_full_sector) { |
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INTERNAL_ERROR(AP_InternalError::error_t::switch_full_sector_recursion); |
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return false; |
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} |
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in_switch_full_sector = true; |
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bool ret = protected_switch_full_sector(); |
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in_switch_full_sector = false; |
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return ret; |
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} |
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// protected_switch_full_sector is protected by switch_full_sector to |
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// avoid an infinite recursion problem; switch_full_sectory calls |
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// write() which can call switch_full_sector. This has been seen in |
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// practice, and while it might be caused by corruption... corruption |
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// happens. |
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bool AP_FlashStorage::protected_switch_full_sector(void) |
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{ |
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// clear any write error |
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write_error = false; |
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reserved_space = 0; |
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if (!write_all()) { |
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return false; |
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} |
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if (!erase_sector(current_sector ^ 1, true)) { |
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return false; |
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} |
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return switch_sectors(); |
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} |
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// write some data to virtual EEPROM |
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bool AP_FlashStorage::write(uint16_t offset, uint16_t length) |
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{ |
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if (write_error) { |
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return false; |
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} |
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//debug("write at %u for %u write_offset=%u\n", offset, length, write_offset); |
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while (length > 0) { |
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uint8_t n = max_write; |
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#if AP_FLASHSTORAGE_TYPE != AP_FLASHSTORAGE_TYPE_H7 && AP_FLASHSTORAGE_TYPE != AP_FLASHSTORAGE_TYPE_G4 |
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if (length < n) { |
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n = length; |
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} |
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#endif |
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const uint32_t space_available = flash_sector_size - write_offset; |
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const uint32_t space_required = sizeof(struct block_header) + max_write + reserved_space; |
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if (space_available < space_required) { |
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if (!switch_sectors()) { |
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if (!flash_erase_ok()) { |
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return false; |
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} |
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if (!switch_full_sector()) { |
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return false; |
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} |
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} |
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} |
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struct PACKED { |
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struct block_header header; |
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uint8_t data[max_write]; |
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} blk; |
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blk.header.state = BLOCK_STATE_WRITING; |
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blk.header.block_num = offset / block_size; |
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blk.header.num_blocks_minus_one = ((n + (block_size - 1)) / block_size)-1; |
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uint16_t block_ofs = blk.header.block_num*block_size; |
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uint16_t block_nbytes = (blk.header.num_blocks_minus_one+1)*block_size; |
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memcpy(blk.data, &mem_buffer[block_ofs], block_nbytes); |
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#if AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_F4 |
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if (!flash_write(current_sector, write_offset, (uint8_t*)&blk.header, sizeof(blk.header))) { |
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return false; |
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} |
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if (!flash_write(current_sector, write_offset+sizeof(blk.header), blk.data, block_nbytes)) { |
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return false; |
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} |
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blk.header.state = BLOCK_STATE_VALID; |
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if (!flash_write(current_sector, write_offset, (uint8_t*)&blk.header, sizeof(blk.header))) { |
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return false; |
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} |
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#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_F1 |
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blk.header.state = BLOCK_STATE_VALID; |
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if (!flash_write(current_sector, write_offset, (uint8_t*)&blk, sizeof(blk.header) + block_nbytes)) { |
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return false; |
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} |
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#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_H7 || AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_G4 |
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blk.header.state = BLOCK_STATE_VALID; |
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if (!flash_write(current_sector, write_offset, (uint8_t*)&blk, sizeof(blk.header) + max_write)) { |
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return false; |
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} |
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#endif |
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write_offset += sizeof(blk.header) + block_nbytes; |
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uint8_t n2 = block_nbytes - (offset % block_size); |
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//debug("write_block at %u for %u n2=%u\n", block_ofs, block_nbytes, n2); |
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if (n2 > length) { |
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break; |
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} |
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offset += n2; |
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length -= n2; |
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} |
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//debug("write_offset %u\n", write_offset); |
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// handle wrap to next sector |
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// write data |
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// write header word |
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return true; |
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} |
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/* |
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load all data from a flash sector into mem_buffer |
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*/ |
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bool AP_FlashStorage::load_sector(uint8_t sector) |
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{ |
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uint32_t ofs = sizeof(sector_header); |
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while (ofs < flash_sector_size - sizeof(struct block_header)) { |
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struct block_header header; |
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if (!flash_read(sector, ofs, (uint8_t *)&header, sizeof(header))) { |
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return false; |
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} |
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enum BlockState state = (enum BlockState)header.state; |
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switch (state) { |
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case BLOCK_STATE_AVAILABLE: |
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// we've reached the end |
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write_offset = ofs; |
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return true; |
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case BLOCK_STATE_WRITING: { |
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/* |
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we were interrupted while writing a block. We can't |
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re-use the data in this block as it may have some bits |
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that are not set to 1, so by flash rules can't be set to |
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an arbitrary value. So we skip over this block, leaving |
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a gap. The gap size is limited to (7+1)*8=64 bytes. That |
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gap won't be recovered until we next do an erase of this |
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sector |
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*/ |
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uint16_t block_nbytes = (header.num_blocks_minus_one+1)*block_size; |
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ofs += block_nbytes + sizeof(header); |
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break; |
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} |
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case BLOCK_STATE_VALID: { |
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uint16_t block_nbytes = (header.num_blocks_minus_one+1)*block_size; |
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uint16_t block_ofs = header.block_num*block_size; |
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if (block_ofs + block_nbytes > storage_size) { |
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// the data is invalid (out of range) |
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return false; |
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} |
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if (!flash_read(sector, ofs+sizeof(header), &mem_buffer[block_ofs], block_nbytes)) { |
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return false; |
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} |
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//debug("read at %u for %u\n", block_ofs, block_nbytes); |
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ofs += block_nbytes + sizeof(header); |
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break; |
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} |
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default: |
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// invalid state |
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return false; |
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} |
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#if AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_H7 |
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// offsets must be advanced to a multiple of 32 on H7 |
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ofs = (ofs + 31U) & ~31U; |
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#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_G4 |
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// offsets must be advanced to a multiple of 8 on G4 |
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ofs = (ofs + 7U) & ~7U; |
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#endif |
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} |
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write_offset = ofs; |
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return true; |
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} |
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/* |
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erase one sector |
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*/ |
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bool AP_FlashStorage::erase_sector(uint8_t sector, bool mark_available) |
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{ |
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if (!flash_erase(sector)) { |
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return false; |
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} |
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if (!mark_available) { |
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return true; |
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} |
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struct sector_header header; |
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header.set_state(SECTOR_STATE_AVAILABLE); |
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return flash_write(sector, 0, (const uint8_t *)&header, sizeof(header)); |
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} |
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/* |
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erase both sectors |
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*/ |
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bool AP_FlashStorage::erase_all(void) |
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{ |
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write_error = false; |
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current_sector = 0; |
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write_offset = sizeof(struct sector_header); |
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if (!erase_sector(0, current_sector!=0)) { |
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return false; |
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} |
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if (!erase_sector(1, current_sector!=1)) { |
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return false; |
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} |
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// mark current sector as in-use |
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struct sector_header header; |
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header.set_state(SECTOR_STATE_IN_USE); |
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return flash_write(current_sector, 0, (const uint8_t *)&header, sizeof(header)); |
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} |
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/* |
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write all of mem_buffer to current sector |
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*/ |
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bool AP_FlashStorage::write_all() |
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{ |
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debug("write_all to sector %u at %u with reserved_space=%u\n", |
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current_sector, write_offset, reserved_space); |
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for (uint16_t ofs=0; ofs<storage_size; ofs += max_write) { |
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// local variable needed to overcome problem with MIN() macro and -O0 |
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const uint8_t max_write_local = max_write; |
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uint8_t n = MIN(max_write_local, storage_size-ofs); |
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if (!all_zero(ofs, n)) { |
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if (!write(ofs, n)) { |
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return false; |
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} |
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} |
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} |
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return true; |
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} |
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// return true if all bytes are zero |
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bool AP_FlashStorage::all_zero(uint16_t ofs, uint16_t size) |
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{ |
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while (size--) { |
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if (mem_buffer[ofs++] != 0) { |
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return false; |
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} |
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} |
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return true; |
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} |
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// switch to next sector for writing |
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bool AP_FlashStorage::switch_sectors(void) |
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{ |
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if (reserved_space != 0) { |
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// other sector is already full |
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debug("both sectors are full\n"); |
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return false; |
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} |
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struct sector_header header; |
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uint8_t new_sector = current_sector ^ 1; |
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debug("switching to sector %u\n", new_sector); |
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// check sector is available |
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if (!flash_read(new_sector, 0, (uint8_t *)&header, sizeof(header))) { |
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return false; |
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} |
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if (!header.signature_ok()) { |
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write_error = true; |
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return false; |
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} |
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if (SECTOR_STATE_AVAILABLE != header.get_state()) { |
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write_error = true; |
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debug("new sector unavailable; state=0x%02x\n", (unsigned)header.get_state()); |
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return false; |
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} |
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// mark current sector as full. This needs to be done before we |
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// mark the new sector as in-use so that a power failure between |
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// the two steps doesn't leave us with an erase on the |
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// reboot. Thanks to night-ghost for spotting this. |
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header.set_state(SECTOR_STATE_FULL); |
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if (!flash_write(current_sector, 0, (const uint8_t *)&header, sizeof(header))) { |
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return false; |
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} |
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// mark new sector as in-use |
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header.set_state(SECTOR_STATE_IN_USE); |
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if (!flash_write(new_sector, 0, (const uint8_t *)&header, sizeof(header))) { |
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return false; |
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} |
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// switch sectors |
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current_sector = new_sector; |
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// we need to reserve some space in next sector to ensure we can successfully do a |
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// full write out on init() |
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reserved_space = reserve_size; |
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write_offset = sizeof(header); |
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return true; |
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} |
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/* |
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re-initialise, using current mem_buffer |
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*/ |
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bool AP_FlashStorage::re_initialise(void) |
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{ |
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if (!flash_erase_ok()) { |
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return false; |
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} |
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if (!erase_all()) { |
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return false; |
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} |
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return write_all(); |
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} |
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#if AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_H7 |
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/* |
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H7 specific sector header functions |
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*/ |
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bool AP_FlashStorage::sector_header::signature_ok(void) const |
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{ |
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for (uint8_t i=0; i<ARRAY_SIZE(pad1); i++) { |
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if (pad1[i] != 0xFFFFFFFFU || pad2[i] != 0xFFFFFFFFU || pad3[i] != 0xFFFFFFFFU) { |
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return false; |
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} |
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} |
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return signature1 == signature; |
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} |
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AP_FlashStorage::SectorState AP_FlashStorage::sector_header::get_state(void) const |
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{ |
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if (state1 == 0xFFFFFFF1 && |
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state2 == 0xFFFFFFFF && |
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state3 == 0xFFFFFFFF && |
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signature1 == signature && |
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signature2 == 0xFFFFFFFF && |
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signature3 == 0xFFFFFFFF) { |
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return SECTOR_STATE_AVAILABLE; |
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} |
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if (state1 == 0xFFFFFFF1 && |
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state2 == 0xFFFFFFF2 && |
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state3 == 0xFFFFFFFF && |
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signature1 == signature && |
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signature2 == signature && |
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signature3 == 0xFFFFFFFF) { |
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return SECTOR_STATE_IN_USE; |
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} |
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if (state1 == 0xFFFFFFF1 && |
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state2 == 0xFFFFFFF2 && |
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state3 == 0xFFFFFFF3 && |
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signature1 == signature && |
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signature2 == signature && |
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signature3 == signature) { |
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return SECTOR_STATE_FULL; |
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} |
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return SECTOR_STATE_INVALID; |
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} |
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void AP_FlashStorage::sector_header::set_state(SectorState state) |
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{ |
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memset(pad1, 0xff, sizeof(pad1)); |
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memset(pad2, 0xff, sizeof(pad2)); |
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memset(pad3, 0xff, sizeof(pad3)); |
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switch (state) { |
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case SECTOR_STATE_AVAILABLE: |
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signature1 = signature; |
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signature2 = 0xFFFFFFFF; |
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signature3 = 0xFFFFFFFF; |
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state1 = 0xFFFFFFF1; |
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state2 = 0xFFFFFFFF; |
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state3 = 0xFFFFFFFF; |
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break; |
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case SECTOR_STATE_IN_USE: |
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signature1 = signature; |
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signature2 = signature; |
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signature3 = 0xFFFFFFFF; |
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state1 = 0xFFFFFFF1; |
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state2 = 0xFFFFFFF2; |
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state3 = 0xFFFFFFFF; |
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break; |
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case SECTOR_STATE_FULL: |
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signature1 = signature; |
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signature2 = signature; |
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signature3 = signature; |
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state1 = 0xFFFFFFF1; |
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state2 = 0xFFFFFFF2; |
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state3 = 0xFFFFFFF3; |
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break; |
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default: |
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break; |
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} |
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} |
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|
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#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_G4 |
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/* |
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G4 specific sector header functions |
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*/ |
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bool AP_FlashStorage::sector_header::signature_ok(void) const |
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{ |
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return signature1 == signature; |
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} |
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|
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AP_FlashStorage::SectorState AP_FlashStorage::sector_header::get_state(void) const |
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{ |
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if (state1 == 0xFFFFFFF1 && |
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state2 == 0xFFFFFFFF && |
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state3 == 0xFFFFFFFF && |
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signature1 == signature && |
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signature2 == 0xFFFFFFFF && |
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signature3 == 0xFFFFFFFF) { |
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return SECTOR_STATE_AVAILABLE; |
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} |
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if (state1 == 0xFFFFFFF1 && |
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state2 == 0xFFFFFFF2 && |
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state3 == 0xFFFFFFFF && |
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signature1 == signature && |
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signature2 == signature && |
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signature3 == 0xFFFFFFFF) { |
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return SECTOR_STATE_IN_USE; |
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} |
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if (state1 == 0xFFFFFFF1 && |
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state2 == 0xFFFFFFF2 && |
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state3 == 0xFFFFFFF3 && |
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signature1 == signature && |
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signature2 == signature && |
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signature3 == signature) { |
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return SECTOR_STATE_FULL; |
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} |
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return SECTOR_STATE_INVALID; |
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} |
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|
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void AP_FlashStorage::sector_header::set_state(SectorState state) |
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{ |
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switch (state) { |
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case SECTOR_STATE_AVAILABLE: |
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signature1 = signature; |
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signature2 = 0xFFFFFFFF; |
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signature3 = 0xFFFFFFFF; |
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state1 = 0xFFFFFFF1; |
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state2 = 0xFFFFFFFF; |
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state3 = 0xFFFFFFFF; |
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break; |
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case SECTOR_STATE_IN_USE: |
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signature1 = signature; |
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signature2 = signature; |
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signature3 = 0xFFFFFFFF; |
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state1 = 0xFFFFFFF1; |
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state2 = 0xFFFFFFF2; |
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state3 = 0xFFFFFFFF; |
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break; |
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case SECTOR_STATE_FULL: |
|
signature1 = signature; |
|
signature2 = signature; |
|
signature3 = signature; |
|
state1 = 0xFFFFFFF1; |
|
state2 = 0xFFFFFFF2; |
|
state3 = 0xFFFFFFF3; |
|
break; |
|
default: |
|
break; |
|
} |
|
} |
|
|
|
#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_F1 |
|
/* |
|
F1/F3 specific sector header functions |
|
*/ |
|
bool AP_FlashStorage::sector_header::signature_ok(void) const |
|
{ |
|
return signature1 == signature; |
|
} |
|
|
|
AP_FlashStorage::SectorState AP_FlashStorage::sector_header::get_state(void) const |
|
{ |
|
if (state1 == 0xFFFFFFFF) { |
|
return SECTOR_STATE_AVAILABLE; |
|
} |
|
if (state1 == 0xFFFFFFF1) { |
|
return SECTOR_STATE_IN_USE; |
|
} |
|
if (state1 == 0xFFF2FFF1) { |
|
return SECTOR_STATE_FULL; |
|
} |
|
return SECTOR_STATE_INVALID; |
|
} |
|
|
|
void AP_FlashStorage::sector_header::set_state(SectorState state) |
|
{ |
|
signature1 = signature; |
|
switch (state) { |
|
case SECTOR_STATE_AVAILABLE: |
|
state1 = 0xFFFFFFFF; |
|
break; |
|
case SECTOR_STATE_IN_USE: |
|
state1 = 0xFFFFFFF1; |
|
break; |
|
case SECTOR_STATE_FULL: |
|
state1 = 0xFFF2FFF1; |
|
break; |
|
default: |
|
break; |
|
} |
|
} |
|
#elif AP_FLASHSTORAGE_TYPE == AP_FLASHSTORAGE_TYPE_F4 |
|
/* |
|
F4 specific sector header functions |
|
*/ |
|
bool AP_FlashStorage::sector_header::signature_ok(void) const |
|
{ |
|
return signature1 == signature; |
|
} |
|
|
|
AP_FlashStorage::SectorState AP_FlashStorage::sector_header::get_state(void) const |
|
{ |
|
if (state1 == 0xFF) { |
|
return SECTOR_STATE_AVAILABLE; |
|
} |
|
if (state1 == 0xFE) { |
|
return SECTOR_STATE_IN_USE; |
|
} |
|
if (state1 == 0xFC) { |
|
return SECTOR_STATE_FULL; |
|
} |
|
return SECTOR_STATE_INVALID; |
|
} |
|
|
|
void AP_FlashStorage::sector_header::set_state(SectorState state) |
|
{ |
|
signature1 = signature; |
|
switch (state) { |
|
case SECTOR_STATE_AVAILABLE: |
|
state1 = 0xFF; |
|
break; |
|
case SECTOR_STATE_IN_USE: |
|
state1 = 0xFE; |
|
break; |
|
case SECTOR_STATE_FULL: |
|
state1 = 0xFC; |
|
break; |
|
default: |
|
break; |
|
} |
|
} |
|
#endif
|
|
|