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190 lines
6.6 KiB
190 lines
6.6 KiB
/* |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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/* |
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* AP_Landing.cpp - Landing logic handler for ArduPlane |
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*/ |
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#include "AP_Landing.h" |
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#include <GCS_MAVLink/GCS.h> |
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// table of user settable parameters |
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const AP_Param::GroupInfo AP_Landing::var_info[] = { |
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AP_GROUPEND |
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}; |
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/* |
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Restart a landing by first checking for a DO_LAND_START and |
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jump there. Otherwise decrement waypoint so we would re-start |
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from the top with same glide slope. Return true if successful. |
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*/ |
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bool AP_Landing::restart_landing_sequence() |
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{ |
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if (mission.get_current_nav_cmd().id != MAV_CMD_NAV_LAND) { |
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return false; |
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} |
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uint16_t do_land_start_index = mission.get_landing_sequence_start(); |
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uint16_t prev_cmd_with_wp_index = mission.get_prev_nav_cmd_with_wp_index(); |
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bool success = false; |
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uint16_t current_index = mission.get_current_nav_index(); |
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AP_Mission::Mission_Command cmd; |
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if (mission.read_cmd_from_storage(current_index+1,cmd) && |
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cmd.id == MAV_CMD_NAV_CONTINUE_AND_CHANGE_ALT && |
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(cmd.p1 == 0 || cmd.p1 == 1) && |
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mission.set_current_cmd(current_index+1)) |
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{ |
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// if the next immediate command is MAV_CMD_NAV_CONTINUE_AND_CHANGE_ALT to climb, do it |
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GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_NOTICE, "Restarted landing sequence. Climbing to %dm", cmd.content.location.alt/100); |
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success = true; |
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} |
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else if (do_land_start_index != 0 && |
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mission.set_current_cmd(do_land_start_index)) |
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{ |
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// look for a DO_LAND_START and use that index |
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GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_NOTICE, "Restarted landing via DO_LAND_START: %d",do_land_start_index); |
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success = true; |
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} |
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else if (prev_cmd_with_wp_index != AP_MISSION_CMD_INDEX_NONE && |
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mission.set_current_cmd(prev_cmd_with_wp_index)) |
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{ |
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// if a suitable navigation waypoint was just executed, one that contains lat/lng/alt, then |
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// repeat that cmd to restart the landing from the top of approach to repeat intended glide slope |
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GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_NOTICE, "Restarted landing sequence at waypoint %d", prev_cmd_with_wp_index); |
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success = true; |
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} else { |
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GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_WARNING, "Unable to restart landing sequence"); |
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success = false; |
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} |
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return success; |
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} |
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/* |
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find the nearest landing sequence starting point (DO_LAND_START) and |
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switch to that mission item. Returns false if no DO_LAND_START |
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available. |
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*/ |
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bool AP_Landing::jump_to_landing_sequence(void) |
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{ |
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uint16_t land_idx = mission.get_landing_sequence_start(); |
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if (land_idx != 0) { |
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if (mission.set_current_cmd(land_idx)) { |
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//if the mission has ended it has to be restarted |
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if (mission.state() == AP_Mission::MISSION_STOPPED) { |
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mission.resume(); |
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} |
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GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_INFO, "Landing sequence start"); |
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return true; |
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} |
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} |
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GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_WARNING, "Unable to start landing sequence"); |
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return false; |
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} |
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/* |
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a special glide slope calculation for the landing approach |
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During the land approach use a linear glide slope to a point |
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projected through the landing point. We don't use the landing point |
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itself as that leads to discontinuities close to the landing point, |
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which can lead to erratic pitch control |
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*/ |
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Location AP_Landing::setup_landing_glide_slope(const Location &prev_WP_loc, const Location &next_WP_loc) |
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{ |
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float total_distance = get_distance(prev_WP_loc, next_WP_loc); |
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// If someone mistakenly puts all 0's in their LAND command then total_distance |
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// will be calculated as 0 and cause a divide by 0 error below. Lets avoid that. |
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if (total_distance < 1) { |
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total_distance = 1; |
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} |
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// height we need to sink for this WP |
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float sink_height = (prev_WP_loc.alt - next_WP_loc.alt)*0.01f; |
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// current ground speed |
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float groundspeed = ahrs.groundspeed(); |
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if (groundspeed < 0.5f) { |
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groundspeed = 0.5f; |
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} |
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// calculate time to lose the needed altitude |
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float sink_time = total_distance / groundspeed; |
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if (sink_time < 0.5f) { |
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sink_time = 0.5f; |
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} |
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// find the sink rate needed for the target location |
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float sink_rate = sink_height / sink_time; |
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// the height we aim for is the one to give us the right flare point |
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float aim_height = aparm.land_flare_sec * sink_rate; |
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if (aim_height <= 0) { |
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aim_height = aparm.land_flare_alt; |
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} |
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// don't allow the aim height to be too far above LAND_FLARE_ALT |
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if (aparm.land_flare_alt > 0 && aim_height > aparm.land_flare_alt*2) { |
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aim_height = aparm.land_flare_alt*2; |
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} |
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// calculate slope to landing point |
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bool is_first_calc = is_zero(slope); |
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slope = (sink_height - aim_height) / total_distance; |
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if (is_first_calc) { |
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GCS_MAVLINK::send_statustext_all(MAV_SEVERITY_INFO, "Landing glide slope %.1f degrees", (double)degrees(atanf(slope))); |
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} |
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// time before landing that we will flare |
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float flare_time = aim_height / SpdHgt_Controller->get_land_sinkrate(); |
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// distance to flare is based on ground speed, adjusted as we |
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// get closer. This takes into account the wind |
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float flare_distance = groundspeed * flare_time; |
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// don't allow the flare before half way along the final leg |
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if (flare_distance > total_distance/2) { |
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flare_distance = total_distance/2; |
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} |
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// project a point 500 meters past the landing point, passing |
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// through the landing point |
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const float land_projection = 500; |
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int32_t land_bearing_cd = get_bearing_cd(prev_WP_loc, next_WP_loc); |
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// now calculate our aim point, which is before the landing |
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// point and above it |
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Location loc = next_WP_loc; |
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location_update(loc, land_bearing_cd*0.01f, -flare_distance); |
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loc.alt += aim_height*100; |
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// calculate point along that slope 500m ahead |
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location_update(loc, land_bearing_cd*0.01f, land_projection); |
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loc.alt -= slope * land_projection * 100; |
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return loc; |
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} |
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