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242 lines
7.1 KiB
242 lines
7.1 KiB
using System; |
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using System.Collections.Generic; |
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using System.ComponentModel; |
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using System.Text; |
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using System.IO.Ports; |
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using System.Threading; |
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using System.Net; // dns, ip address |
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using System.Net.Sockets; // tcplistner |
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using SerialProxy; |
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namespace System.IO.Ports |
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{ |
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public class NetSerial // : SerialPort |
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{ |
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TcpClient client = new TcpClient(); |
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public static CommsServer port; |
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~NetSerial() |
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{ |
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this.Close(); |
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client = null; |
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} |
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public NetSerial() |
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{ |
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//System.Threading.Thread.CurrentThread.CurrentUICulture = new System.Globalization.CultureInfo("en-US"); |
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//System.Threading.Thread.CurrentThread.CurrentCulture = new System.Globalization.CultureInfo("en-US"); |
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PortDest = "127.0.0.1:59001"; |
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} |
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public string PortDest { get; set; } |
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public int ReadTimeout |
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{ |
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get;// { return client.ReceiveTimeout; } |
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set;// { client.ReceiveTimeout = value; } |
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} |
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public int ReadBufferSize { |
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get { return client.ReceiveBufferSize; } |
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set { client.ReceiveBufferSize = value; } |
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} |
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public int BaudRate { get; set; } |
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public StopBits StopBits { get; set; } |
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public Parity Parity { get; set; } |
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public int DataBits { get; set; } |
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public string PortName { get; set; } |
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public int BytesToRead |
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{ |
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get { return client.Available; } |
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} |
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public bool IsOpen { get { return client.Connected; } } |
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public bool DtrEnable |
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{ |
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get; |
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set; |
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} |
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public bool Open() |
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{ |
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if (client.Connected) |
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{ |
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Console.WriteLine("netserial socket already open"); |
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return true; |
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} |
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string host = PortDest.Substring(0, PortDest.IndexOf(":")); |
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int port = int.Parse(PortDest.Substring(PortDest.IndexOf(":") + 1)); |
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if (NetSerial.port == null) |
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{ |
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while (!CommsServer.CheckAvailableServerPort(port)) |
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{ |
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Console.WriteLine("CommsServer port not avaliable {0}", port); |
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port++; |
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} |
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NetSerial.port = new SerialProxy.CommsServer(port); |
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NetSerial.port.Start(this.PortName,this.BaudRate); |
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} |
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// set port - including if commserver started |
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port = NetSerial.port.tcpport; |
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NetSerial.port.toggleDTR(DtrEnable); |
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try |
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{ |
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Console.WriteLine("NetSerial connecting to {0} : {1}",host,port); |
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client.Connect(host, port); |
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client.NoDelay = true; |
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} |
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catch (Exception e) { |
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if (client != null && client.Connected) { client.Close(); } |
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Console.WriteLine(e.ToString()); |
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System.Windows.Forms.MessageBox.Show("Please check your Firewall settings\nPlease try running this command\n1. Run the following command in an elevated command prompt to disable Windows Firewall temporarily:\n \nNetsh advfirewall set allprofiles state off\n \nNote: This is just for test; please turn it back on with the command 'Netsh advfirewall set allprofiles state on'.\n"); |
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throw new Exception("The socket/serialproxy is closed " + e); |
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} |
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return IsOpen; |
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} |
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void VerifyConnected() |
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{ |
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if (client == null || !IsOpen) |
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{ |
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throw new Exception("The socket/serialproxy is closed"); |
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} |
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} |
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public int Read(byte[] readto,int offset,int length) |
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{ |
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VerifyConnected(); |
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try |
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{ |
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if (length < 1) { return 0; } |
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return client.GetStream().Read(readto, offset, length); |
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} |
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catch { throw new Exception("Socket Closed"); } |
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} |
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public int ReadByte() |
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{ |
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VerifyConnected(); |
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int count = 0; |
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while (this.BytesToRead == 0) |
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{ |
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System.Threading.Thread.Sleep(1); |
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if (count > ReadTimeout) |
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throw new Exception("NetSerial Timeout on read"); |
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count++; |
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} |
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return client.GetStream().ReadByte(); |
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} |
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public int ReadChar() |
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{ |
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return ReadByte(); |
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} |
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public string ReadExisting() |
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{ |
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VerifyConnected(); |
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byte[] data = new byte[client.Available]; |
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if (data.Length > 0) |
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Read(data, 0, data.Length); |
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string line = Encoding.ASCII.GetString(data, 0, data.Length); |
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return line; |
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} |
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public void WriteLine(string line) |
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{ |
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VerifyConnected(); |
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line = line + "\n"; |
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Write(line); |
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} |
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public void Write(string line) |
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{ |
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VerifyConnected(); |
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byte[] data = new System.Text.ASCIIEncoding().GetBytes(line); |
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Write(data, 0, data.Length); |
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} |
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public void Write(byte[] write, int offset, int length) |
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{ |
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VerifyConnected(); |
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try |
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{ |
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client.GetStream().Write(write, offset, length); |
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} |
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catch { }//throw new Exception("Comport / Socket Closed"); } |
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} |
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public void DiscardInBuffer() |
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{ |
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VerifyConnected(); |
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int size = client.Available; |
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byte[] crap = new byte[size]; |
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Console.WriteLine("NetSerial DiscardInBuffer {0}",size); |
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Read(crap, 0, size); |
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} |
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public string ReadLine() { |
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byte[] temp = new byte[4000]; |
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int count = 0; |
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int timeout = 0; |
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while (timeout <= 100) |
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{ |
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if (!this.IsOpen) { break; } |
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if (this.BytesToRead > 0) |
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{ |
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byte letter = (byte)this.ReadByte(); |
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temp[count] = letter; |
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if (letter == '\n') // normal line |
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{ |
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break; |
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} |
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count++; |
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if (count == temp.Length) |
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break; |
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timeout = 0; |
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} else { |
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timeout++; |
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System.Threading.Thread.Sleep(5); |
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} |
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} |
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Array.Resize<byte>(ref temp, count + 1); |
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return Encoding.ASCII.GetString(temp, 0, temp.Length); |
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} |
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public void Close() |
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{ |
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if (client.Connected) |
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{ |
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client.Client.Close(); |
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client.Close(); |
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} |
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client = new TcpClient(); |
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DtrEnable = false; |
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System.Threading.Thread.Sleep(100); |
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} |
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} |
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}
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