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450 lines
12 KiB
450 lines
12 KiB
// auto generated bindings, don't manually edit |
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#include "lua_generated_bindings.h" |
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#include <AP_RangeFinder/AP_RangeFinder.h> |
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#include <AP_Notify/AP_Notify.h> |
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#include <AP_Math/AP_Math.h> |
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#include <AP_AHRS/AP_AHRS.h> |
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#include <AP_Common/Location.h> |
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int new_Vector3f(lua_State *L) { |
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Vector3f *ud = (Vector3f *)lua_newuserdata(L, sizeof(Vector3f)); |
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new (ud) Vector3f(); |
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luaL_getmetatable(L, "Vector3f"); |
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lua_setmetatable(L, -2); |
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return 1; |
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} |
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int new_Location(lua_State *L) { |
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Location *ud = (Location *)lua_newuserdata(L, sizeof(Location)); |
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new (ud) Location(); |
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luaL_getmetatable(L, "Location"); |
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lua_setmetatable(L, -2); |
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return 1; |
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} |
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Vector3f * check_Vector3f(lua_State *L, int arg) { |
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void *data = luaL_checkudata(L, arg, "Vector3f"); |
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return (Vector3f *)data; |
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} |
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Location * check_Location(lua_State *L, int arg) { |
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void *data = luaL_checkudata(L, arg, "Location"); |
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return (Location *)data; |
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} |
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int Vector3f_z(lua_State *L) { |
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Vector3f *ud = check_Vector3f(L, 1); |
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switch(lua_gettop(L)) { |
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case 1: |
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lua_pushnumber(L, ud->z); |
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return 1; |
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case 2: { |
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const float data_2 = static_cast<float>(luaL_checknumber(L, 2)); |
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luaL_argcheck(L, ((data_2 >= -FLT_MAX) && (data_2 <= FLT_MAX)), 2, "z out of range"); |
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ud->z = data_2; |
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return 0; |
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} |
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default: |
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return luaL_argerror(L, lua_gettop(L), "too many arguments"); |
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} |
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} |
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int Vector3f_y(lua_State *L) { |
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Vector3f *ud = check_Vector3f(L, 1); |
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switch(lua_gettop(L)) { |
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case 1: |
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lua_pushnumber(L, ud->y); |
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return 1; |
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case 2: { |
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const float data_2 = static_cast<float>(luaL_checknumber(L, 2)); |
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luaL_argcheck(L, ((data_2 >= -FLT_MAX) && (data_2 <= FLT_MAX)), 2, "y out of range"); |
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ud->y = data_2; |
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return 0; |
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} |
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default: |
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return luaL_argerror(L, lua_gettop(L), "too many arguments"); |
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} |
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} |
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int Vector3f_x(lua_State *L) { |
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Vector3f *ud = check_Vector3f(L, 1); |
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switch(lua_gettop(L)) { |
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case 1: |
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lua_pushnumber(L, ud->x); |
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return 1; |
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case 2: { |
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const float data_2 = static_cast<float>(luaL_checknumber(L, 2)); |
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luaL_argcheck(L, ((data_2 >= -FLT_MAX) && (data_2 <= FLT_MAX)), 2, "x out of range"); |
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ud->x = data_2; |
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return 0; |
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} |
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default: |
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return luaL_argerror(L, lua_gettop(L), "too many arguments"); |
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} |
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} |
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int Location_loiter_xtrack(lua_State *L) { |
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Location *ud = check_Location(L, 1); |
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switch(lua_gettop(L)) { |
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case 1: |
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lua_pushinteger(L, ud->loiter_xtrack); |
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return 1; |
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case 2: { |
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const bool data_2 = static_cast<bool>(lua_toboolean(L, 2)); |
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ud->loiter_xtrack = data_2; |
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return 0; |
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} |
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default: |
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return luaL_argerror(L, lua_gettop(L), "too many arguments"); |
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} |
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} |
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int Location_origin_alt(lua_State *L) { |
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Location *ud = check_Location(L, 1); |
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switch(lua_gettop(L)) { |
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case 1: |
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lua_pushinteger(L, ud->origin_alt); |
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return 1; |
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case 2: { |
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const bool data_2 = static_cast<bool>(lua_toboolean(L, 2)); |
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ud->origin_alt = data_2; |
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return 0; |
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} |
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default: |
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return luaL_argerror(L, lua_gettop(L), "too many arguments"); |
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} |
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} |
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int Location_terrain_alt(lua_State *L) { |
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Location *ud = check_Location(L, 1); |
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switch(lua_gettop(L)) { |
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case 1: |
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lua_pushinteger(L, ud->terrain_alt); |
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return 1; |
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case 2: { |
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const bool data_2 = static_cast<bool>(lua_toboolean(L, 2)); |
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ud->terrain_alt = data_2; |
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return 0; |
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} |
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default: |
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return luaL_argerror(L, lua_gettop(L), "too many arguments"); |
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} |
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} |
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int Location_relative_alt(lua_State *L) { |
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Location *ud = check_Location(L, 1); |
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switch(lua_gettop(L)) { |
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case 1: |
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lua_pushinteger(L, ud->relative_alt); |
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return 1; |
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case 2: { |
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const bool data_2 = static_cast<bool>(lua_toboolean(L, 2)); |
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ud->relative_alt = data_2; |
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return 0; |
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} |
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default: |
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return luaL_argerror(L, lua_gettop(L), "too many arguments"); |
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} |
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} |
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int Location_lng(lua_State *L) { |
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Location *ud = check_Location(L, 1); |
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switch(lua_gettop(L)) { |
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case 1: |
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lua_pushinteger(L, ud->lng); |
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return 1; |
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case 2: { |
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const int32_t data_2 = static_cast<int32_t>(luaL_checkinteger(L, 2)); |
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luaL_argcheck(L, ((data_2 >= -1800000000) && (data_2 <= 1800000000)), 2, "lng out of range"); |
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ud->lng = data_2; |
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return 0; |
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} |
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default: |
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return luaL_argerror(L, lua_gettop(L), "too many arguments"); |
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} |
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} |
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int Location_lat(lua_State *L) { |
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Location *ud = check_Location(L, 1); |
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switch(lua_gettop(L)) { |
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case 1: |
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lua_pushinteger(L, ud->lat); |
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return 1; |
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case 2: { |
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const int32_t data_2 = static_cast<int32_t>(luaL_checkinteger(L, 2)); |
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luaL_argcheck(L, ((data_2 >= -900000000) && (data_2 <= 900000000)), 2, "lat out of range"); |
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ud->lat = data_2; |
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return 0; |
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} |
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default: |
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return luaL_argerror(L, lua_gettop(L), "too many arguments"); |
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} |
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} |
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int Location_get_vector_from_origin_NEU(lua_State *L) { |
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const int args = lua_gettop(L); |
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if (args > 2) { |
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return luaL_argerror(L, args, "too many arguments"); |
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} else if (args < 2) { |
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return luaL_argerror(L, args, "too few arguments"); |
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} |
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luaL_checkudata(L, 1, "Location"); |
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Location * ud = check_Location(L, 1); |
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Vector3f & data_2 = *check_Vector3f(L, 2); |
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const bool data = ud->get_vector_from_origin_NEU( |
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data_2); |
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lua_pushboolean(L, data); |
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return 1; |
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} |
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int Location_offset(lua_State *L) { |
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const int args = lua_gettop(L); |
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if (args > 3) { |
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return luaL_argerror(L, args, "too many arguments"); |
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} else if (args < 3) { |
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return luaL_argerror(L, args, "too few arguments"); |
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} |
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luaL_checkudata(L, 1, "Location"); |
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Location * ud = check_Location(L, 1); |
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const float data_2 = static_cast<float>(luaL_checknumber(L, 2)); |
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luaL_argcheck(L, ((data_2 >= -FLT_MAX) && (data_2 <= FLT_MAX)), 2, "argument out of range"); |
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const float data_3 = static_cast<float>(luaL_checknumber(L, 3)); |
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luaL_argcheck(L, ((data_3 >= -FLT_MAX) && (data_3 <= FLT_MAX)), 3, "argument out of range"); |
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ud->offset( |
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data_2, |
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data_3); |
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return 0; |
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} |
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int Location_get_distance(lua_State *L) { |
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const int args = lua_gettop(L); |
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if (args > 2) { |
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return luaL_argerror(L, args, "too many arguments"); |
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} else if (args < 2) { |
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return luaL_argerror(L, args, "too few arguments"); |
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} |
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luaL_checkudata(L, 1, "Location"); |
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Location * ud = check_Location(L, 1); |
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Location & data_2 = *check_Location(L, 2); |
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const float data = ud->get_distance( |
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data_2); |
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lua_pushnumber(L, data); |
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return 1; |
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} |
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const luaL_Reg Vector3f_meta[] = { |
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{"z", Vector3f_z}, |
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{"y", Vector3f_y}, |
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{"x", Vector3f_x}, |
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{NULL, NULL} |
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}; |
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const luaL_Reg Location_meta[] = { |
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{"loiter_xtrack", Location_loiter_xtrack}, |
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{"origin_alt", Location_origin_alt}, |
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{"terrain_alt", Location_terrain_alt}, |
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{"relative_alt", Location_relative_alt}, |
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{"lng", Location_lng}, |
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{"lat", Location_lat}, |
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{"get_vector_from_origin_NEU", Location_get_vector_from_origin_NEU}, |
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{"offset", Location_offset}, |
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{"get_distance", Location_get_distance}, |
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{NULL, NULL} |
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}; |
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int RangeFinder_num_sensors(lua_State *L) { |
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const int args = lua_gettop(L); |
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if (args > 1) { |
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return luaL_argerror(L, args, "too many arguments"); |
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} else if (args < 1) { |
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return luaL_argerror(L, args, "too few arguments"); |
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} |
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luaL_checkudata(L, 1, "rangefinder"); |
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RangeFinder * ud = RangeFinder::get_singleton(); |
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if (ud == nullptr) { |
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return luaL_argerror(L, args, "rangefinder not supported on this firmware"); |
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} |
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const uint8_t data = ud->num_sensors( |
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); |
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lua_pushinteger(L, data); |
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return 1; |
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} |
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int AP_Notify_play_tune(lua_State *L) { |
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const int args = lua_gettop(L); |
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if (args > 2) { |
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return luaL_argerror(L, args, "too many arguments"); |
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} else if (args < 2) { |
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return luaL_argerror(L, args, "too few arguments"); |
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} |
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luaL_checkudata(L, 1, "AP_Notify"); |
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AP_Notify * ud = AP_Notify::get_singleton(); |
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if (ud == nullptr) { |
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return luaL_argerror(L, args, "AP_Notify not supported on this firmware"); |
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} |
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const char * data_2 = luaL_checkstring(L, 2); |
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ud->play_tune( |
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data_2); |
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return 0; |
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} |
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int AP_AHRS_get_home(lua_State *L) { |
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const int args = lua_gettop(L); |
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if (args > 1) { |
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return luaL_argerror(L, args, "too many arguments"); |
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} else if (args < 1) { |
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return luaL_argerror(L, args, "too few arguments"); |
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} |
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luaL_checkudata(L, 1, "ahrs"); |
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AP_AHRS * ud = AP_AHRS::get_singleton(); |
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if (ud == nullptr) { |
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return luaL_argerror(L, args, "ahrs not supported on this firmware"); |
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} |
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const Location &data = ud->get_home( |
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); |
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new_Location(L); |
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*check_Location(L, -1) = data; |
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return 1; |
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} |
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int AP_AHRS_get_position(lua_State *L) { |
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const int args = lua_gettop(L); |
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if (args > 1) { |
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return luaL_argerror(L, args, "too many arguments"); |
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} else if (args < 1) { |
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return luaL_argerror(L, args, "too few arguments"); |
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} |
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luaL_checkudata(L, 1, "ahrs"); |
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AP_AHRS * ud = AP_AHRS::get_singleton(); |
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if (ud == nullptr) { |
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return luaL_argerror(L, args, "ahrs not supported on this firmware"); |
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} |
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Location data_5002 = {}; |
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const bool data = ud->get_position( |
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data_5002); |
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if (data) { |
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new_Location(L); |
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*check_Location(L, -1) = data_5002; |
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} else { |
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lua_pushnil(L); |
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} |
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return 1; |
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} |
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const luaL_Reg RangeFinder_meta[] = { |
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{"num_sensors", RangeFinder_num_sensors}, |
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{NULL, NULL} |
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}; |
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const luaL_Reg AP_Notify_meta[] = { |
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{"play_tune", AP_Notify_play_tune}, |
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{NULL, NULL} |
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}; |
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const luaL_Reg notify_meta[] = { |
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{NULL, NULL} |
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}; |
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const luaL_Reg AP_AHRS_meta[] = { |
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{"get_home", AP_AHRS_get_home}, |
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{"get_position", AP_AHRS_get_position}, |
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{NULL, NULL} |
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}; |
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const struct userdata_fun { |
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const char *name; |
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const luaL_Reg *reg; |
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} userdata_fun[] = { |
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{"Vector3f", Vector3f_meta}, |
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{"Location", Location_meta}, |
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}; |
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const struct singleton_fun { |
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const char *name; |
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const luaL_Reg *reg; |
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} singleton_fun[] = { |
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{"rangefinder", RangeFinder_meta}, |
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{"AP_Notify", AP_Notify_meta}, |
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{"notify", notify_meta}, |
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{"ahrs", AP_AHRS_meta}, |
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}; |
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void load_generated_bindings(lua_State *L) { |
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// userdata metatables |
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for (uint32_t i = 0; i < ARRAY_SIZE(userdata_fun); i++) { |
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luaL_newmetatable(L, userdata_fun[i].name); |
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luaL_setfuncs(L, userdata_fun[i].reg, 0); |
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lua_pushstring(L, "__index"); |
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lua_pushvalue(L, -2); |
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lua_settable(L, -3); |
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lua_pop(L, 1); |
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} |
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// singleton metatables |
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for (uint32_t i = 0; i < ARRAY_SIZE(singleton_fun); i++) { |
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luaL_newmetatable(L, singleton_fun[i].name); |
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luaL_setfuncs(L, singleton_fun[i].reg, 0); |
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lua_pushstring(L, "__index"); |
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lua_pushvalue(L, -2); |
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lua_settable(L, -3); |
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lua_pop(L, 1); |
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lua_newuserdata(L, 0); |
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luaL_getmetatable(L, singleton_fun[i].name); |
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lua_setmetatable(L, -2); |
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lua_setglobal(L, singleton_fun[i].name); |
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} |
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} |
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const char *singletons[] = { |
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"rangefinder", |
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"AP_Notify", |
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"notify", |
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"ahrs", |
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}; |
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const struct userdata { |
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const char *name; |
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const lua_CFunction fun; |
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} new_userdata[] = { |
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{"Vector3f", new_Vector3f}, |
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{"Location", new_Location}, |
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}; |
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void load_generated_sandbox(lua_State *L) { |
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for (uint32_t i = 0; i < ARRAY_SIZE(singletons); i++) { |
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lua_pushstring(L, singletons[i]); |
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lua_getglobal(L, singletons[i]); |
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lua_settable(L, -3); |
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} |
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for (uint32_t i = 0; i < ARRAY_SIZE(new_userdata); i++) { |
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lua_pushstring(L, new_userdata[i].name); |
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lua_pushcfunction(L, new_userdata[i].fun); |
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lua_settable(L, -3); |
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} |
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}
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