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754 lines
27 KiB
754 lines
27 KiB
#include "Sub.h" |
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/* |
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* control_auto.cpp |
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* Contains the mission, waypoint navigation and NAV_CMD item implementation |
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* |
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* While in the auto flight mode, navigation or do/now commands can be run. |
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* Code in this file implements the navigation commands |
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*/ |
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// auto_init - initialise auto controller |
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bool Sub::auto_init(bool ignore_checks) |
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{ |
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if ((position_ok() && mission.num_commands() > 1) || ignore_checks) { |
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auto_mode = Auto_Loiter; |
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// stop ROI from carrying over from previous runs of the mission |
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// To-Do: reset the yaw as part of auto_wp_start when the previous command was not a wp command to remove the need for this special ROI check |
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if (auto_yaw_mode == AUTO_YAW_ROI) { |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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} |
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// initialise waypoint and spline controller |
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wp_nav.wp_and_spline_init(); |
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// clear guided limits |
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guided_limit_clear(); |
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// start/resume the mission (based on MIS_RESTART parameter) |
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mission.start_or_resume(); |
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return true; |
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} else { |
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return false; |
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} |
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} |
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// auto_run - runs the appropriate auto controller |
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// according to the current auto_mode |
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// should be called at 100hz or more |
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void Sub::auto_run() |
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{ |
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mission.update(); |
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// call the correct auto controller |
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switch (auto_mode) { |
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case Auto_WP: |
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case Auto_CircleMoveToEdge: |
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auto_wp_run(); |
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break; |
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case Auto_Circle: |
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auto_circle_run(); |
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break; |
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case Auto_Spline: |
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auto_spline_run(); |
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break; |
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case Auto_NavGuided: |
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#if NAV_GUIDED == ENABLED |
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auto_nav_guided_run(); |
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#endif |
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break; |
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case Auto_Loiter: |
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auto_loiter_run(); |
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break; |
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case Auto_TerrainRecover: |
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auto_terrain_recover_run(); |
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break; |
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} |
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} |
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// auto_wp_start - initialises waypoint controller to implement flying to a particular destination |
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void Sub::auto_wp_start(const Vector3f& destination) |
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{ |
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auto_mode = Auto_WP; |
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// initialise wpnav (no need to check return status because terrain data is not used) |
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wp_nav.set_wp_destination(destination, false); |
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// initialise yaw |
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI |
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if (auto_yaw_mode != AUTO_YAW_ROI) { |
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set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
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} |
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} |
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// auto_wp_start - initialises waypoint controller to implement flying to a particular destination |
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void Sub::auto_wp_start(const Location_Class& dest_loc) |
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{ |
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auto_mode = Auto_WP; |
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// send target to waypoint controller |
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if (!wp_nav.set_wp_destination(dest_loc)) { |
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// failure to set destination can only be because of missing terrain data |
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failsafe_terrain_on_event(); |
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return; |
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} |
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// initialise yaw |
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI |
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if (auto_yaw_mode != AUTO_YAW_ROI) { |
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set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
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} |
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} |
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// auto_wp_run - runs the auto waypoint controller |
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// called by auto_run at 100hz or more |
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void Sub::auto_wp_run() |
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{ |
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately |
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if (!motors.armed() || !motors.get_interlock()) { |
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// To-Do: reset waypoint origin to current location because vehicle is probably on the ground so we don't want it lurching left or right on take-off |
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// (of course it would be better if people just used take-off) |
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// call attitude controller |
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// Sub vehicles do not stabilize roll/pitch/yaw when disarmed |
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motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
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attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt); |
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return; |
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} |
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// process pilot's yaw input |
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float target_yaw_rate = 0; |
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if (!failsafe.manual_control) { |
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// get pilot's desired yaw rate |
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); |
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if (!is_zero(target_yaw_rate)) { |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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} |
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} |
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// set motors to full range |
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motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); |
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// run waypoint controller |
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// TODO logic for terrain tracking target going below fence limit |
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// TODO implement waypoint radius individually for each waypoint based on cmd.p2 |
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// TODO fix auto yaw heading to switch to something appropriate when mission complete and switches to loiter |
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failsafe_terrain_set_status(wp_nav.update_wpnav()); |
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/////////////////////// |
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// update xy outputs // |
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float lateral_out, forward_out; |
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translate_wpnav_rp(lateral_out, forward_out); |
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// Send to forward/lateral outputs |
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motors.set_lateral(lateral_out); |
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motors.set_forward(forward_out); |
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// call z-axis position controller (wpnav should have already updated it's alt target) |
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pos_control.update_z_controller(); |
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//////////////////////////// |
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// update attitude output // |
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// get pilot desired lean angles |
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float target_roll, target_pitch; |
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get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, aparm.angle_max); |
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// call attitude controller |
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if (auto_yaw_mode == AUTO_YAW_HOLD) { |
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// roll & pitch from waypoint controller, yaw rate from pilot |
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain()); |
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} else { |
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// roll, pitch from waypoint controller, yaw heading from auto_heading() |
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attitude_control.input_euler_angle_roll_pitch_yaw(target_roll, target_pitch, get_auto_heading(), true, get_smoothing_gain()); |
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} |
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} |
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// auto_spline_start - initialises waypoint controller to implement flying to a particular destination using the spline controller |
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// seg_end_type can be SEGMENT_END_STOP, SEGMENT_END_STRAIGHT or SEGMENT_END_SPLINE. If Straight or Spline the next_destination should be provided |
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void Sub::auto_spline_start(const Location_Class& destination, bool stopped_at_start, |
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AC_WPNav::spline_segment_end_type seg_end_type, |
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const Location_Class& next_destination) |
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{ |
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auto_mode = Auto_Spline; |
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// initialise wpnav |
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if (!wp_nav.set_spline_destination(destination, stopped_at_start, seg_end_type, next_destination)) { |
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// failure to set destination can only be because of missing terrain data |
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failsafe_terrain_on_event(); |
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return; |
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} |
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// initialise yaw |
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// To-Do: reset the yaw only when the previous navigation command is not a WP. this would allow removing the special check for ROI |
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if (auto_yaw_mode != AUTO_YAW_ROI) { |
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set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
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} |
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} |
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// auto_spline_run - runs the auto spline controller |
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// called by auto_run at 100hz or more |
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void Sub::auto_spline_run() |
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{ |
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately |
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if (!motors.armed() || !ap.auto_armed || !motors.get_interlock()) { |
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// To-Do: reset waypoint origin to current location because vehicle is probably on the ground so we don't want it lurching left or right on take-off |
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// (of course it would be better if people just used take-off) |
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// Sub vehicles do not stabilize roll/pitch/yaw when disarmed |
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attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt); |
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motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
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return; |
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} |
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// process pilot's yaw input |
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float target_yaw_rate = 0; |
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if (!failsafe.manual_control) { |
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// get pilot's desired yaw rat |
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); |
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if (!is_zero(target_yaw_rate)) { |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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} |
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} |
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// set motors to full range |
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motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); |
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// run waypoint controller |
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wp_nav.update_spline(); |
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// call z-axis position controller (wpnav should have already updated it's alt target) |
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pos_control.update_z_controller(); |
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// call attitude controller |
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if (auto_yaw_mode == AUTO_YAW_HOLD) { |
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// roll & pitch from waypoint controller, yaw rate from pilot |
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), target_yaw_rate, get_smoothing_gain()); |
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} else { |
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// roll, pitch from waypoint controller, yaw heading from auto_heading() |
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attitude_control.input_euler_angle_roll_pitch_yaw(wp_nav.get_roll(), wp_nav.get_pitch(), get_auto_heading(), true, get_smoothing_gain()); |
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} |
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} |
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// auto_circle_movetoedge_start - initialise waypoint controller to move to edge of a circle with it's center at the specified location |
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// we assume the caller has set the circle's circle with circle_nav.set_center() |
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// we assume the caller has performed all required GPS_ok checks |
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void Sub::auto_circle_movetoedge_start(const Location_Class &circle_center, float radius_m) |
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{ |
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// convert location to vector from ekf origin |
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Vector3f circle_center_neu; |
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if (!circle_center.get_vector_from_origin_NEU(circle_center_neu)) { |
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// default to current position and log error |
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circle_center_neu = inertial_nav.get_position(); |
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Log_Write_Error(ERROR_SUBSYSTEM_NAVIGATION, ERROR_CODE_FAILED_CIRCLE_INIT); |
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} |
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circle_nav.set_center(circle_center_neu); |
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// set circle radius |
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if (!is_zero(radius_m)) { |
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circle_nav.set_radius(radius_m * 100.0f); |
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} |
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// check our distance from edge of circle |
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Vector3f circle_edge_neu; |
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circle_nav.get_closest_point_on_circle(circle_edge_neu); |
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float dist_to_edge = (inertial_nav.get_position() - circle_edge_neu).length(); |
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// if more than 3m then fly to edge |
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if (dist_to_edge > 300.0f) { |
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// set the state to move to the edge of the circle |
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auto_mode = Auto_CircleMoveToEdge; |
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// convert circle_edge_neu to Location_Class |
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Location_Class circle_edge(circle_edge_neu); |
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// convert altitude to same as command |
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circle_edge.set_alt_cm(circle_center.alt, circle_center.get_alt_frame()); |
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// initialise wpnav to move to edge of circle |
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if (!wp_nav.set_wp_destination(circle_edge)) { |
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// failure to set destination can only be because of missing terrain data |
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failsafe_terrain_on_event(); |
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} |
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// if we are outside the circle, point at the edge, otherwise hold yaw |
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const Vector3f &curr_pos = inertial_nav.get_position(); |
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float dist_to_center = norm(circle_center_neu.x - curr_pos.x, circle_center_neu.y - curr_pos.y); |
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if (dist_to_center > circle_nav.get_radius() && dist_to_center > 500) { |
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set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
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} else { |
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// vehicle is within circle so hold yaw to avoid spinning as we move to edge of circle |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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} |
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} else { |
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auto_circle_start(); |
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} |
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} |
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// auto_circle_start - initialises controller to fly a circle in AUTO flight mode |
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// assumes that circle_nav object has already been initialised with circle center and radius |
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void Sub::auto_circle_start() |
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{ |
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auto_mode = Auto_Circle; |
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// initialise circle controller |
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circle_nav.init(circle_nav.get_center()); |
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} |
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// auto_circle_run - circle in AUTO flight mode |
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// called by auto_run at 100hz or more |
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void Sub::auto_circle_run() |
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{ |
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// call circle controller |
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circle_nav.update(); |
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float lateral_out, forward_out; |
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translate_circle_nav_rp(lateral_out, forward_out); |
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// Send to forward/lateral outputs |
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motors.set_lateral(lateral_out); |
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motors.set_forward(forward_out); |
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// call z-axis position controller |
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pos_control.update_z_controller(); |
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// roll & pitch from waypoint controller, yaw rate from pilot |
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attitude_control.input_euler_angle_roll_pitch_yaw(channel_roll->get_control_in(), channel_pitch->get_control_in(), circle_nav.get_yaw(), true, get_smoothing_gain()); |
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} |
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#if NAV_GUIDED == ENABLED |
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// auto_nav_guided_start - hand over control to external navigation controller in AUTO mode |
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void Sub::auto_nav_guided_start() |
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{ |
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auto_mode = Auto_NavGuided; |
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// call regular guided flight mode initialisation |
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guided_init(true); |
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// initialise guided start time and position as reference for limit checking |
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guided_limit_init_time_and_pos(); |
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} |
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// auto_nav_guided_run - allows control by external navigation controller |
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// called by auto_run at 100hz or more |
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void Sub::auto_nav_guided_run() |
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{ |
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// call regular guided flight mode run function |
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guided_run(); |
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} |
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#endif // NAV_GUIDED |
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// auto_loiter_start - initialises loitering in auto mode |
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// returns success/failure because this can be called by exit_mission |
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bool Sub::auto_loiter_start() |
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{ |
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// return failure if GPS is bad |
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if (!position_ok()) { |
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return false; |
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} |
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auto_mode = Auto_Loiter; |
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Vector3f origin = inertial_nav.get_position(); |
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// calculate stopping point |
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Vector3f stopping_point; |
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pos_control.get_stopping_point_xy(stopping_point); |
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pos_control.get_stopping_point_z(stopping_point); |
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// initialise waypoint controller target to stopping point |
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wp_nav.set_wp_origin_and_destination(origin, stopping_point); |
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// hold yaw at current heading |
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set_auto_yaw_mode(AUTO_YAW_HOLD); |
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return true; |
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} |
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// auto_loiter_run - loiter in AUTO flight mode |
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// called by auto_run at 100hz or more |
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void Sub::auto_loiter_run() |
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{ |
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// if not auto armed or motor interlock not enabled set throttle to zero and exit immediately |
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if (!motors.armed() || !motors.get_interlock()) { |
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motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
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// Sub vehicles do not stabilize roll/pitch/yaw when disarmed |
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attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt); |
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return; |
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} |
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// accept pilot input of yaw |
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float target_yaw_rate = 0; |
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if (!failsafe.manual_control) { |
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target_yaw_rate = get_pilot_desired_yaw_rate(channel_yaw->get_control_in()); |
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} |
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// set motors to full range |
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motors.set_desired_spool_state(AP_Motors::DESIRED_THROTTLE_UNLIMITED); |
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// run waypoint and z-axis position controller |
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failsafe_terrain_set_status(wp_nav.update_wpnav()); |
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/////////////////////// |
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// update xy outputs // |
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float lateral_out, forward_out; |
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translate_wpnav_rp(lateral_out, forward_out); |
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// Send to forward/lateral outputs |
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motors.set_lateral(lateral_out); |
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motors.set_forward(forward_out); |
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// call z-axis position controller (wpnav should have already updated it's alt target) |
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pos_control.update_z_controller(); |
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// get pilot desired lean angles |
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float target_roll, target_pitch; |
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get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, aparm.angle_max); |
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// roll & pitch from waypoint controller, yaw rate from pilot |
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attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain()); |
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} |
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// get_default_auto_yaw_mode - returns auto_yaw_mode based on WP_YAW_BEHAVIOR parameter |
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// set rtl parameter to true if this is during an RTL |
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uint8_t Sub::get_default_auto_yaw_mode(bool rtl) |
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{ |
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switch (g.wp_yaw_behavior) { |
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case WP_YAW_BEHAVIOR_NONE: |
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return AUTO_YAW_HOLD; |
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break; |
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case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP_EXCEPT_RTL: |
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if (rtl) { |
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return AUTO_YAW_HOLD; |
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} else { |
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return AUTO_YAW_LOOK_AT_NEXT_WP; |
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} |
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break; |
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case WP_YAW_BEHAVIOR_LOOK_AHEAD: |
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return AUTO_YAW_LOOK_AHEAD; |
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break; |
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case WP_YAW_BEHAVIOR_CORRECT_XTRACK: |
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return AUTO_YAW_CORRECT_XTRACK; |
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break; |
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case WP_YAW_BEHAVIOR_LOOK_AT_NEXT_WP: |
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default: |
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return AUTO_YAW_LOOK_AT_NEXT_WP; |
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break; |
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} |
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} |
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// set_auto_yaw_mode - sets the yaw mode for auto |
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void Sub::set_auto_yaw_mode(uint8_t yaw_mode) |
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{ |
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// return immediately if no change |
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if (auto_yaw_mode == yaw_mode) { |
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return; |
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} |
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auto_yaw_mode = yaw_mode; |
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// perform initialisation |
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switch (auto_yaw_mode) { |
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case AUTO_YAW_LOOK_AT_NEXT_WP: |
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// wpnav will initialise heading when wpnav's set_destination method is called |
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break; |
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case AUTO_YAW_ROI: |
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// point towards a location held in yaw_look_at_WP |
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yaw_look_at_WP_bearing = ahrs.yaw_sensor; |
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break; |
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case AUTO_YAW_LOOK_AT_HEADING: |
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// keep heading pointing in the direction held in yaw_look_at_heading |
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// caller should set the yaw_look_at_heading |
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break; |
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case AUTO_YAW_LOOK_AHEAD: |
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// Commanded Yaw to automatically look ahead. |
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yaw_look_ahead_bearing = ahrs.yaw_sensor; |
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break; |
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case AUTO_YAW_RESETTOARMEDYAW: |
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// initial_armed_bearing will be set during arming so no init required |
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break; |
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} |
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} |
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// set_auto_yaw_look_at_heading - sets the yaw look at heading for auto mode |
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void Sub::set_auto_yaw_look_at_heading(float angle_deg, float turn_rate_dps, int8_t direction, uint8_t relative_angle) |
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{ |
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// get current yaw target |
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int32_t curr_yaw_target = attitude_control.get_att_target_euler_cd().z; |
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// get final angle, 1 = Relative, 0 = Absolute |
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if (relative_angle == 0) { |
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// absolute angle |
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yaw_look_at_heading = wrap_360_cd(angle_deg * 100); |
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} else { |
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// relative angle |
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if (direction < 0) { |
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angle_deg = -angle_deg; |
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} |
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yaw_look_at_heading = wrap_360_cd((angle_deg*100+curr_yaw_target)); |
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} |
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// get turn speed |
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// TODO actually implement this, right now, yaw_look_at_heading_slew is unused |
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// see AP_Float _slew_yaw in AC_AttitudeControl |
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if (is_zero(turn_rate_dps)) { |
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// default to regular auto slew rate |
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yaw_look_at_heading_slew = AUTO_YAW_SLEW_RATE; |
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} else { |
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int32_t turn_rate = (wrap_180_cd(yaw_look_at_heading - curr_yaw_target) / 100) / turn_rate_dps; |
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yaw_look_at_heading_slew = constrain_int32(turn_rate, 1, 360); // deg / sec |
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} |
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// set yaw mode |
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set_auto_yaw_mode(AUTO_YAW_LOOK_AT_HEADING); |
|
|
|
// TO-DO: restore support for clockwise and counter clockwise rotation held in cmd.content.yaw.direction. 1 = clockwise, -1 = counterclockwise |
|
} |
|
|
|
// set_auto_yaw_roi - sets the yaw to look at roi for auto mode |
|
void Sub::set_auto_yaw_roi(const Location &roi_location) |
|
{ |
|
// if location is zero lat, lon and altitude turn off ROI |
|
if (roi_location.alt == 0 && roi_location.lat == 0 && roi_location.lng == 0) { |
|
// set auto yaw mode back to default assuming the active command is a waypoint command. A more sophisticated method is required to ensure we return to the proper yaw control for the active command |
|
set_auto_yaw_mode(get_default_auto_yaw_mode(false)); |
|
#if MOUNT == ENABLED |
|
// switch off the camera tracking if enabled |
|
if (camera_mount.get_mode() == MAV_MOUNT_MODE_GPS_POINT) { |
|
camera_mount.set_mode_to_default(); |
|
} |
|
#endif // MOUNT == ENABLED |
|
} else { |
|
#if MOUNT == ENABLED |
|
// check if mount type requires us to rotate the quad |
|
if (!camera_mount.has_pan_control()) { |
|
roi_WP = pv_location_to_vector(roi_location); |
|
set_auto_yaw_mode(AUTO_YAW_ROI); |
|
} |
|
// send the command to the camera mount |
|
camera_mount.set_roi_target(roi_location); |
|
|
|
// TO-DO: expand handling of the do_nav_roi to support all modes of the MAVLink. Currently we only handle mode 4 (see below) |
|
// 0: do nothing |
|
// 1: point at next waypoint |
|
// 2: point at a waypoint taken from WP# parameter (2nd parameter?) |
|
// 3: point at a location given by alt, lon, lat parameters |
|
// 4: point at a target given a target id (can't be implemented) |
|
#else |
|
// if we have no camera mount aim the quad at the location |
|
roi_WP = pv_location_to_vector(roi_location); |
|
set_auto_yaw_mode(AUTO_YAW_ROI); |
|
#endif // MOUNT == ENABLED |
|
} |
|
} |
|
|
|
// get_auto_heading - returns target heading depending upon auto_yaw_mode |
|
// 100hz update rate |
|
float Sub::get_auto_heading(void) |
|
{ |
|
switch (auto_yaw_mode) { |
|
|
|
case AUTO_YAW_ROI: |
|
// point towards a location held in roi_WP |
|
return get_roi_yaw(); |
|
break; |
|
|
|
case AUTO_YAW_LOOK_AT_HEADING: |
|
// keep heading pointing in the direction held in yaw_look_at_heading with no pilot input allowed |
|
return yaw_look_at_heading; |
|
break; |
|
|
|
case AUTO_YAW_LOOK_AHEAD: |
|
// Commanded Yaw to automatically look ahead. |
|
return get_look_ahead_yaw(); |
|
break; |
|
|
|
case AUTO_YAW_RESETTOARMEDYAW: |
|
// changes yaw to be same as when quad was armed |
|
return initial_armed_bearing; |
|
break; |
|
|
|
case AUTO_YAW_CORRECT_XTRACK: { |
|
// TODO return current yaw if not in appropriate mode |
|
// Bearing of current track (centidegrees) |
|
float track_bearing = wp_nav.get_bearing_cd(wp_nav.get_wp_origin(), wp_nav.get_wp_destination()); |
|
|
|
// Bearing from current position towards intermediate position target (centidegrees) |
|
float desired_angle = wp_nav.get_loiter_bearing_to_target(); |
|
|
|
float angle_error = wrap_180_cd(desired_angle - track_bearing); |
|
float angle_limited = constrain_float(angle_error, -g.xtrack_angle_limit * 100.0f, g.xtrack_angle_limit * 100.0f); |
|
return wrap_360_cd(track_bearing + angle_limited); |
|
} |
|
break; |
|
|
|
case AUTO_YAW_LOOK_AT_NEXT_WP: |
|
default: |
|
// point towards next waypoint. |
|
// we don't use wp_bearing because we don't want the vehicle to turn too much during flight |
|
return wp_nav.get_yaw(); |
|
break; |
|
} |
|
} |
|
|
|
// Return true if it is possible to recover from a rangefinder failure |
|
bool Sub::auto_terrain_recover_start() |
|
{ |
|
// Check rangefinder status to see if recovery is possible |
|
switch (rangefinder.status_orient(ROTATION_PITCH_270)) { |
|
|
|
case RangeFinder::RangeFinder_OutOfRangeLow: |
|
case RangeFinder::RangeFinder_OutOfRangeHigh: |
|
|
|
// RangeFinder_Good if just one valid sample was obtained recently, but ::rangefinder_state.alt_healthy |
|
// requires several consecutive valid readings for wpnav to accept rangefinder data |
|
case RangeFinder::RangeFinder_Good: |
|
auto_mode = Auto_TerrainRecover; |
|
break; |
|
|
|
// Not connected or no data |
|
default: |
|
return false; // Rangefinder is not connected, or has stopped responding |
|
} |
|
|
|
// Initialize recovery timeout time |
|
fs_terrain_recover_start_ms = AP_HAL::millis(); |
|
|
|
// Stop mission |
|
mission.stop(); |
|
|
|
// Reset xy target |
|
wp_nav.init_loiter_target(); |
|
|
|
// Reset z axis controller |
|
pos_control.relax_alt_hold_controllers(0.0); |
|
|
|
// initialize vertical speeds and leash lengths |
|
pos_control.set_speed_z(wp_nav.get_speed_down(), wp_nav.get_speed_up()); |
|
pos_control.set_accel_z(wp_nav.get_accel_z()); |
|
|
|
// Reset vertical position and velocity targets |
|
pos_control.set_alt_target(inertial_nav.get_altitude()); |
|
pos_control.set_desired_velocity_z(inertial_nav.get_velocity_z()); |
|
|
|
gcs_send_text(MAV_SEVERITY_WARNING, "Attempting auto failsafe recovery"); |
|
return true; |
|
} |
|
|
|
// Attempt recovery from terrain failsafe |
|
// If recovery is successful resume mission |
|
// If recovery fails revert to failsafe action |
|
void Sub::auto_terrain_recover_run() |
|
{ |
|
float target_climb_rate = 0; |
|
static uint32_t rangefinder_recovery_ms = 0; |
|
|
|
// if not armed set throttle to zero and exit immediately |
|
if (!motors.armed() || !motors.get_interlock()) { |
|
motors.set_desired_spool_state(AP_Motors::DESIRED_SPIN_WHEN_ARMED); |
|
attitude_control.set_throttle_out_unstabilized(0,true,g.throttle_filt); |
|
return; |
|
} |
|
|
|
switch (rangefinder.status_orient(ROTATION_PITCH_270)) { |
|
|
|
case RangeFinder::RangeFinder_OutOfRangeLow: |
|
target_climb_rate = wp_nav.get_speed_up(); |
|
rangefinder_recovery_ms = 0; |
|
break; |
|
|
|
case RangeFinder::RangeFinder_OutOfRangeHigh: |
|
target_climb_rate = wp_nav.get_speed_down(); |
|
rangefinder_recovery_ms = 0; |
|
break; |
|
|
|
case RangeFinder::RangeFinder_Good: // exit on success (recovered rangefinder data) |
|
|
|
target_climb_rate = 0; // Attempt to hold current depth |
|
|
|
if (rangefinder_state.alt_healthy) { |
|
|
|
// Start timer as soon as rangefinder is healthy |
|
if (rangefinder_recovery_ms == 0) { |
|
rangefinder_recovery_ms = AP_HAL::millis(); |
|
pos_control.relax_alt_hold_controllers(0.0); // Reset alt hold targets |
|
} |
|
|
|
// 1.5 seconds of healthy rangefinder means we can resume mission with terrain enabled |
|
if (AP_HAL::millis() > rangefinder_recovery_ms + 1500) { |
|
gcs_send_text(MAV_SEVERITY_INFO, "Terrain failsafe recovery successful!"); |
|
failsafe_terrain_set_status(true); // Reset failsafe timers |
|
failsafe.terrain = false; // Clear flag |
|
auto_mode = Auto_Loiter; // Switch back to loiter for next iteration |
|
mission.resume(); // Resume mission |
|
rangefinder_recovery_ms = 0; // Reset for subsequent recoveries |
|
} |
|
|
|
} |
|
break; |
|
|
|
// Not connected, or no data |
|
default: |
|
// Terrain failsafe recovery has failed, terrain data is not available |
|
// and rangefinder is not connected, or has stopped responding |
|
gcs_send_text(MAV_SEVERITY_CRITICAL, "Terrain failsafe recovery failure: No Rangefinder!"); |
|
failsafe_terrain_act(); |
|
rangefinder_recovery_ms = 0; |
|
return; |
|
} |
|
|
|
// exit on failure (timeout) |
|
if (AP_HAL::millis() > fs_terrain_recover_start_ms + FS_TERRAIN_RECOVER_TIMEOUT_MS) { |
|
// Recovery has failed, revert to failsafe action |
|
gcs_send_text(MAV_SEVERITY_CRITICAL, "Terrain failsafe recovery timeout!"); |
|
failsafe_terrain_act(); |
|
} |
|
|
|
// run loiter controller |
|
wp_nav.update_loiter(ekfGndSpdLimit, ekfNavVelGainScaler); |
|
|
|
/////////////////////// |
|
// update xy targets // |
|
float lateral_out, forward_out; |
|
translate_wpnav_rp(lateral_out, forward_out); |
|
|
|
// Send to forward/lateral outputs |
|
motors.set_lateral(lateral_out); |
|
motors.set_forward(forward_out); |
|
|
|
///////////////////// |
|
// update z target // |
|
pos_control.set_alt_target_from_climb_rate_ff(target_climb_rate, G_Dt, true); |
|
pos_control.update_z_controller(); |
|
|
|
//////////////////////////// |
|
// update angular targets // |
|
float target_roll = 0; |
|
float target_pitch = 0; |
|
|
|
// convert pilot input to lean angles |
|
// To-Do: convert get_pilot_desired_lean_angles to return angles as floats |
|
get_pilot_desired_lean_angles(channel_roll->get_control_in(), channel_pitch->get_control_in(), target_roll, target_pitch, aparm.angle_max); |
|
|
|
float target_yaw_rate = 0; |
|
|
|
// call attitude controller |
|
attitude_control.input_euler_angle_roll_pitch_euler_rate_yaw(target_roll, target_pitch, target_yaw_rate, get_smoothing_gain()); |
|
}
|
|
|