You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 
binsir 9c93cb7620 AP_Proximity_UAVCAN:数据修改 4 years ago
..
AP_Proximity.cpp AP_Proximity_UAVCAN:修复重启才有数据 4 years ago
AP_Proximity.h 添加 uavcan proximity 4 years ago
AP_Proximity_AirSimSITL.cpp AP_Proximity: always use 8 sectors and fix ignore areas 5 years ago
AP_Proximity_AirSimSITL.h AP_Proximity: remove empty constructors 5 years ago
AP_Proximity_Backend.cpp AP_Proximity: fix proximity ignored zone calulation 5 years ago
AP_Proximity_Backend.h AP_Proximity: integrate oadb ekf-offset change 5 years ago
AP_Proximity_LightWareSF40C.cpp AP_Proximity: integrate oadb ekf-offset change 5 years ago
AP_Proximity_LightWareSF40C.h AP_Proximity: sf40c combines seven readings for oadb 5 years ago
AP_Proximity_LightWareSF40C_v09.cpp AP_Proximity: always use 8 sectors and fix ignore areas 5 years ago
AP_Proximity_LightWareSF40C_v09.h AP_Proximity: always use 8 sectors and fix ignore areas 5 years ago
AP_Proximity_MAV.cpp AP_Proximity: integrate oadb ekf-offset change 5 years ago
AP_Proximity_MAV.h AP_Proximity: remove empty constructors 5 years ago
AP_Proximity_MorseSITL.cpp AP_Proximity: always use 8 sectors and fix ignore areas 5 years ago
AP_Proximity_MorseSITL.h AP_Proximity: remove empty constructors 5 years ago
AP_Proximity_RPLidarA2.cpp AP_Proximity: always use 8 sectors and fix ignore areas 5 years ago
AP_Proximity_RPLidarA2.h AP_Proximity: always use 8 sectors and fix ignore areas 5 years ago
AP_Proximity_RangeFinder.cpp AP_Proximity: remove empty constructors 5 years ago
AP_Proximity_RangeFinder.h AP_Proximity: remove empty constructors 5 years ago
AP_Proximity_SITL.cpp AP_Proximity: always use 8 sectors and fix ignore areas 5 years ago
AP_Proximity_SITL.h AP_Proximity: cope with polyfence holding boundary points 5 years ago
AP_Proximity_TeraRangerTower.cpp AP_Proximity: always use 8 sectors and fix ignore areas 5 years ago
AP_Proximity_TeraRangerTower.h AP_Proximity: stop passing serial manager around, use singleton 5 years ago
AP_Proximity_TeraRangerTowerEvo.cpp AP_Proximity: always use 8 sectors and fix ignore areas 5 years ago
AP_Proximity_TeraRangerTowerEvo.h AP_Proximity: stop passing serial manager around, use singleton 5 years ago
AP_Proximity_UAVCAN.cpp AP_Proximity_UAVCAN:数据修改 4 years ago
AP_Proximity_UAVCAN.h AP_Proximity_UAVCAN:修复重启才有数据 4 years ago