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176 lines
3.9 KiB
176 lines
3.9 KiB
/* |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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#pragma once |
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#include <cmath> |
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#include <string.h> |
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#include "matrixN.h" |
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#ifndef MATH_CHECK_INDEXES |
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# define MATH_CHECK_INDEXES 0 |
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#endif |
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#if MATH_CHECK_INDEXES |
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#include <assert.h> |
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#endif |
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template <typename T, uint8_t N> |
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class MatrixN; |
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template <typename T, uint8_t N> |
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class VectorN |
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{ |
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public: |
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// trivial ctor |
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inline VectorN<T,N>() { |
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for (auto i = 0; i < N; i++) { |
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_v[i] = T{}; |
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} |
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} |
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// vector ctor |
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inline VectorN<T,N>(const T *v) { |
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memcpy(_v, v, sizeof(T)*N); |
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} |
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inline T & operator[](uint8_t i) { |
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#if MATH_CHECK_INDEXES |
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assert(i >= 0 && i < N); |
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#endif |
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return _v[i]; |
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} |
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inline const T & operator[](uint8_t i) const { |
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#if MATH_CHECK_INDEXES |
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assert(i >= 0 && i < N); |
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#endif |
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return _v[i]; |
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} |
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// test for equality |
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bool operator ==(const VectorN<T,N> &v) const { |
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for (uint8_t i=0; i<N; i++) { |
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if (_v[i] != v[i]) return false; |
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} |
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return true; |
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} |
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// zero the vector |
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inline void zero() |
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{ |
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memset(_v, 0, sizeof(T)*N); |
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} |
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// negation |
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VectorN<T,N> operator -(void) const { |
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VectorN<T,N> v2; |
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for (uint8_t i=0; i<N; i++) { |
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v2[i] = - _v[i]; |
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} |
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return v2; |
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} |
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// addition |
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VectorN<T,N> operator +(const VectorN<T,N> &v) const { |
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VectorN<T,N> v2; |
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for (uint8_t i=0; i<N; i++) { |
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v2[i] = _v[i] + v[i]; |
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} |
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return v2; |
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} |
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// subtraction |
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VectorN<T,N> operator -(const VectorN<T,N> &v) const { |
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VectorN<T,N> v2; |
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for (uint8_t i=0; i<N; i++) { |
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v2[i] = _v[i] - v[i]; |
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} |
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return v2; |
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} |
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// uniform scaling |
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VectorN<T,N> operator *(const T num) const { |
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VectorN<T,N> v2; |
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for (uint8_t i=0; i<N; i++) { |
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v2[i] = _v[i] * num; |
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} |
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return v2; |
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} |
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// uniform scaling |
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VectorN<T,N> operator /(const T num) const { |
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VectorN<T,N> v2; |
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for (uint8_t i=0; i<N; i++) { |
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v2[i] = _v[i] / num; |
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} |
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return v2; |
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} |
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// addition |
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VectorN<T,N> &operator +=(const VectorN<T,N> &v) { |
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for (uint8_t i=0; i<N; i++) { |
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_v[i] += v[i]; |
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} |
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return *this; |
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} |
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// subtraction |
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VectorN<T,N> &operator -=(const VectorN<T,N> &v) { |
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for (uint8_t i=0; i<N; i++) { |
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_v[i] -= v[i]; |
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} |
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return *this; |
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} |
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// uniform scaling |
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VectorN<T,N> &operator *=(const T num) { |
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for (uint8_t i=0; i<N; i++) { |
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_v[i] *= num; |
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} |
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return *this; |
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} |
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// uniform scaling |
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VectorN<T,N> &operator /=(const T num) { |
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for (uint8_t i=0; i<N; i++) { |
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_v[i] /= num; |
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} |
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return *this; |
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} |
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// dot product |
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T operator *(const VectorN<T,N> &v) const { |
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float ret = 0; |
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for (uint8_t i=0; i<N; i++) { |
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ret += _v[i] * v._v[i]; |
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} |
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return ret; |
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} |
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// multiplication of a matrix by a vector, in-place |
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// C = A * B |
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void mult(const MatrixN<T,N> &A, const VectorN<T,N> &B) { |
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for (uint8_t i = 0; i < N; i++) { |
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_v[i] = 0; |
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for (uint8_t k = 0; k < N; k++) { |
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_v[i] += A.v[i][k] * B[k]; |
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} |
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} |
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} |
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private: |
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T _v[N]; |
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};
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