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177 lines
4.7 KiB
177 lines
4.7 KiB
/// -*- tab-width: 4; Mode: C++; c-basic-offset: 4; indent-tabs-mode: nil -*- |
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/* |
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This program is free software: you can redistribute it and/or modify |
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it under the terms of the GNU General Public License as published by |
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the Free Software Foundation, either version 3 of the License, or |
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(at your option) any later version. |
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This program is distributed in the hope that it will be useful, |
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but WITHOUT ANY WARRANTY; without even the implied warranty of |
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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GNU General Public License for more details. |
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You should have received a copy of the GNU General Public License |
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along with this program. If not, see <http://www.gnu.org/licenses/>. |
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*/ |
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/* |
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parent class for aircraft simulators |
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*/ |
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#pragma once |
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#include <AP_Math/AP_Math.h> |
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#include "SITL.h" |
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namespace SITL { |
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/* |
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parent class for all simulator types |
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*/ |
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class Aircraft { |
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public: |
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Aircraft(const char *home_str, const char *frame_str); |
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/* |
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structure passed in giving servo positions as PWM values in |
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microseconds |
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*/ |
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struct sitl_input { |
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uint16_t servos[16]; |
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struct { |
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float speed; // m/s |
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float direction; // degrees 0..360 |
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float turbulence; |
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} wind; |
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}; |
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/* |
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set simulation speedup |
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*/ |
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void set_speedup(float speedup); |
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/* |
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set instance number |
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*/ |
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void set_instance(uint8_t _instance) { |
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instance = _instance; |
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} |
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/* |
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set directory for additional files such as aircraft models |
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*/ |
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void set_autotest_dir(const char *_autotest_dir) { |
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autotest_dir = _autotest_dir; |
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} |
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/* |
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step the FDM by one time step |
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*/ |
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virtual void update(const struct sitl_input &input) = 0; |
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/* fill a sitl_fdm structure from the simulator state */ |
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void fill_fdm(struct sitl_fdm &fdm) const; |
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/* return normal distribution random numbers */ |
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static double rand_normal(double mean, double stddev); |
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/* parse a home location string */ |
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static bool parse_home(const char *home_str, Location &loc, float &yaw_degrees); |
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// get frame rate of model in Hz |
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float get_rate_hz(void) const { return rate_hz; } |
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const Vector3f &get_gyro(void) const { |
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return gyro; |
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} |
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const Vector3f &get_velocity_ef(void) const { |
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return velocity_ef; |
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} |
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const Vector3f &get_velocity_air_ef(void) const { |
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return velocity_air_ef; |
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} |
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const Matrix3f &get_dcm(void) const { |
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return dcm; |
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} |
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protected: |
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Location home; |
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Location location; |
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float ground_level; |
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float home_yaw; |
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float frame_height; |
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Matrix3f dcm; // rotation matrix, APM conventions, from body to earth |
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Vector3f gyro; // rad/s |
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Vector3f velocity_ef; // m/s, earth frame |
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Vector3f wind_ef; // m/s, earth frame |
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Vector3f velocity_air_ef; // velocity relative to airmass, earth frame |
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Vector3f velocity_air_bf; // velocity relative to airmass, body frame |
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Vector3f position; // meters, NED from origin |
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float mass; // kg |
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Vector3f accel_body; // m/s/s NED, body frame |
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float airspeed; // m/s, apparent airspeed |
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float airspeed_pitot; // m/s, apparent airspeed, as seen by fwd pitot tube |
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float battery_voltage = -1; |
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float battery_current = 0; |
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float rpm1 = 0; |
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float rpm2 = 0; |
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uint8_t rcin_chan_count = 0; |
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float rcin[8]; |
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uint64_t time_now_us; |
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const float gyro_noise; |
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const float accel_noise; |
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float rate_hz; |
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float achieved_rate_hz; |
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float target_speedup; |
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uint64_t frame_time_us; |
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float scaled_frame_time_us; |
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uint64_t last_wall_time_us; |
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uint8_t instance; |
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const char *autotest_dir; |
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const char *frame; |
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bool use_time_sync = true; |
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bool on_ground(const Vector3f &pos) const; |
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/* update location from position */ |
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void update_position(void); |
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/* advance time by deltat in seconds */ |
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void time_advance(float deltat); |
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/* setup the frame step time */ |
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void setup_frame_time(float rate, float speedup); |
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/* adjust frame_time calculation */ |
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void adjust_frame_time(float rate); |
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/* try to synchronise simulation time with wall clock time, taking |
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into account desired speedup */ |
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void sync_frame_time(void); |
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/* add noise based on throttle level (from 0..1) */ |
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void add_noise(float throttle); |
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/* return wall clock time in microseconds since 1970 */ |
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uint64_t get_wall_time_us(void) const; |
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// update attitude and relative position |
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void update_dynamics(const Vector3f &rot_accel); |
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// update wind vector |
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void update_wind(const struct sitl_input &input); |
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private: |
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uint64_t last_time_us = 0; |
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uint32_t frame_counter = 0; |
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uint32_t last_ground_contact_ms; |
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const uint32_t min_sleep_time; |
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}; |
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} // namespace SITL
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