|
|
|
/****************************************************************************
|
|
|
|
*
|
|
|
|
* Copyright (C) 2012 PX4 Development Team. All rights reserved.
|
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions
|
|
|
|
* are met:
|
|
|
|
*
|
|
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer.
|
|
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer in
|
|
|
|
* the documentation and/or other materials provided with the
|
|
|
|
* distribution.
|
|
|
|
* 3. Neither the name PX4 nor the names of its contributors may be
|
|
|
|
* used to endorse or promote products derived from this software
|
|
|
|
* without specific prior written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
|
|
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
|
|
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
|
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
|
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
|
|
|
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
|
|
|
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
|
|
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
*
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @file Matrix.h
|
|
|
|
*
|
|
|
|
* matrix code
|
|
|
|
*/
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
|
|
|
|
#include <inttypes.h>
|
|
|
|
#include <assert.h>
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <string.h>
|
|
|
|
#include <stdio.h>
|
|
|
|
#include <math.h>
|
|
|
|
|
|
|
|
#include "../Vector.hpp"
|
|
|
|
#include "../Matrix.hpp"
|
|
|
|
|
|
|
|
// arm specific
|
|
|
|
#include "../../CMSIS/Include/arm_math.h"
|
|
|
|
|
|
|
|
namespace math
|
|
|
|
{
|
|
|
|
|
|
|
|
class __EXPORT Matrix
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
// constructor
|
|
|
|
Matrix(size_t rows, size_t cols) :
|
|
|
|
_matrix() {
|
|
|
|
arm_mat_init_f32(&_matrix,
|
|
|
|
rows, cols,
|
|
|
|
(float *)calloc(rows * cols, sizeof(float)));
|
|
|
|
}
|
|
|
|
Matrix(size_t rows, size_t cols, const float *data) :
|
|
|
|
_matrix() {
|
|
|
|
arm_mat_init_f32(&_matrix,
|
|
|
|
rows, cols,
|
|
|
|
(float *)malloc(rows * cols * sizeof(float)));
|
|
|
|
memcpy(getData(), data, getSize());
|
|
|
|
}
|
|
|
|
// deconstructor
|
|
|
|
virtual ~Matrix() {
|
|
|
|
delete [] _matrix.pData;
|
|
|
|
}
|
|
|
|
// copy constructor (deep)
|
|
|
|
Matrix(const Matrix &right) :
|
|
|
|
_matrix() {
|
|
|
|
arm_mat_init_f32(&_matrix,
|
|
|
|
right.getRows(), right.getCols(),
|
|
|
|
(float *)malloc(right.getRows()*
|
|
|
|
right.getCols()*sizeof(float)));
|
|
|
|
memcpy(getData(), right.getData(),
|
|
|
|
getSize());
|
|
|
|
}
|
|
|
|
// assignment
|
|
|
|
inline Matrix &operator=(const Matrix &right) {
|
|
|
|
#ifdef MATRIX_ASSERT
|
|
|
|
ASSERT(getRows() == right.getRows());
|
|
|
|
ASSERT(getCols() == right.getCols());
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if (this != &right) {
|
|
|
|
memcpy(getData(), right.getData(),
|
|
|
|
right.getSize());
|
|
|
|
}
|
|
|
|
|
|
|
|
return *this;
|
|
|
|
}
|
|
|
|
// element accessors
|
|
|
|
inline float &operator()(size_t i, size_t j) {
|
|
|
|
#ifdef MATRIX_ASSERT
|
|
|
|
ASSERT(i < getRows());
|
|
|
|
ASSERT(j < getCols());
|
|
|
|
#endif
|
|
|
|
return getData()[i * getCols() + j];
|
|
|
|
}
|
|
|
|
inline const float &operator()(size_t i, size_t j) const {
|
|
|
|
#ifdef MATRIX_ASSERT
|
|
|
|
ASSERT(i < getRows());
|
|
|
|
ASSERT(j < getCols());
|
|
|
|
#endif
|
|
|
|
return getData()[i * getCols() + j];
|
|
|
|
}
|
|
|
|
// output
|
|
|
|
inline void print() const {
|
|
|
|
for (size_t i = 0; i < getRows(); i++) {
|
|
|
|
for (size_t j = 0; j < getCols(); j++) {
|
|
|
|
float sig;
|
|
|
|
int exp;
|
|
|
|
float num = (*this)(i, j);
|
|
|
|
float2SigExp(num, sig, exp);
|
|
|
|
printf("%6.3fe%03.3d,", (double)sig, exp);
|
|
|
|
}
|
|
|
|
|
|
|
|
printf("\n");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
// boolean ops
|
|
|
|
inline bool operator==(const Matrix &right) const {
|
|
|
|
for (size_t i = 0; i < getRows(); i++) {
|
|
|
|
for (size_t j = 0; j < getCols(); j++) {
|
|
|
|
if (fabsf((*this)(i, j) - right(i, j)) > 1e-30f)
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
// scalar ops
|
|
|
|
inline Matrix operator+(float right) const {
|
|
|
|
Matrix result(getRows(), getCols());
|
|
|
|
arm_offset_f32((float *)getData(), right,
|
|
|
|
(float *)result.getData(), getRows()*getCols());
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline Matrix operator-(float right) const {
|
|
|
|
Matrix result(getRows(), getCols());
|
|
|
|
arm_offset_f32((float *)getData(), -right,
|
|
|
|
(float *)result.getData(), getRows()*getCols());
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline Matrix operator*(float right) const {
|
|
|
|
Matrix result(getRows(), getCols());
|
|
|
|
arm_mat_scale_f32(&_matrix, right,
|
|
|
|
&(result._matrix));
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline Matrix operator/(float right) const {
|
|
|
|
Matrix result(getRows(), getCols());
|
|
|
|
arm_mat_scale_f32(&_matrix, 1.0f / right,
|
|
|
|
&(result._matrix));
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
// vector ops
|
|
|
|
inline Vector operator*(const Vector &right) const {
|
|
|
|
#ifdef MATRIX_ASSERT
|
|
|
|
ASSERT(getCols() == right.getRows());
|
|
|
|
#endif
|
|
|
|
Matrix resultMat = (*this) *
|
|
|
|
Matrix(right.getRows(), 1, right.getData());
|
|
|
|
return Vector(getRows(), resultMat.getData());
|
|
|
|
}
|
|
|
|
// matrix ops
|
|
|
|
inline Matrix operator+(const Matrix &right) const {
|
|
|
|
#ifdef MATRIX_ASSERT
|
|
|
|
ASSERT(getRows() == right.getRows());
|
|
|
|
ASSERT(getCols() == right.getCols());
|
|
|
|
#endif
|
|
|
|
Matrix result(getRows(), getCols());
|
|
|
|
arm_mat_add_f32(&_matrix, &(right._matrix),
|
|
|
|
&(result._matrix));
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline Matrix operator-(const Matrix &right) const {
|
|
|
|
#ifdef MATRIX_ASSERT
|
|
|
|
ASSERT(getRows() == right.getRows());
|
|
|
|
ASSERT(getCols() == right.getCols());
|
|
|
|
#endif
|
|
|
|
Matrix result(getRows(), getCols());
|
|
|
|
arm_mat_sub_f32(&_matrix, &(right._matrix),
|
|
|
|
&(result._matrix));
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline Matrix operator*(const Matrix &right) const {
|
|
|
|
#ifdef MATRIX_ASSERT
|
|
|
|
ASSERT(getCols() == right.getRows());
|
|
|
|
#endif
|
|
|
|
Matrix result(getRows(), right.getCols());
|
|
|
|
arm_mat_mult_f32(&_matrix, &(right._matrix),
|
|
|
|
&(result._matrix));
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline Matrix operator/(const Matrix &right) const {
|
|
|
|
#ifdef MATRIX_ASSERT
|
|
|
|
ASSERT(right.getRows() == right.getCols());
|
|
|
|
ASSERT(getCols() == right.getCols());
|
|
|
|
#endif
|
|
|
|
return (*this) * right.inverse();
|
|
|
|
}
|
|
|
|
// other functions
|
|
|
|
inline Matrix transpose() const {
|
|
|
|
Matrix result(getCols(), getRows());
|
|
|
|
arm_mat_trans_f32(&_matrix, &(result._matrix));
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline void swapRows(size_t a, size_t b) {
|
|
|
|
if (a == b) return;
|
|
|
|
|
|
|
|
for (size_t j = 0; j < getCols(); j++) {
|
|
|
|
float tmp = (*this)(a, j);
|
|
|
|
(*this)(a, j) = (*this)(b, j);
|
|
|
|
(*this)(b, j) = tmp;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
inline void swapCols(size_t a, size_t b) {
|
|
|
|
if (a == b) return;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < getRows(); i++) {
|
|
|
|
float tmp = (*this)(i, a);
|
|
|
|
(*this)(i, a) = (*this)(i, b);
|
|
|
|
(*this)(i, b) = tmp;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
/**
|
|
|
|
* inverse based on LU factorization with partial pivotting
|
|
|
|
*/
|
|
|
|
Matrix inverse() const {
|
|
|
|
#ifdef MATRIX_ASSERT
|
|
|
|
ASSERT(getRows() == getCols());
|
|
|
|
#endif
|
|
|
|
Matrix result(getRows(), getCols());
|
|
|
|
Matrix work = (*this);
|
|
|
|
arm_mat_inverse_f32(&(work._matrix),
|
|
|
|
&(result._matrix));
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline void setAll(const float &val) {
|
|
|
|
for (size_t i = 0; i < getRows(); i++) {
|
|
|
|
for (size_t j = 0; j < getCols(); j++) {
|
|
|
|
(*this)(i, j) = val;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
inline void set(const float *data) {
|
|
|
|
memcpy(getData(), data, getSize());
|
|
|
|
}
|
|
|
|
inline size_t getRows() const { return _matrix.numRows; }
|
|
|
|
inline size_t getCols() const { return _matrix.numCols; }
|
|
|
|
inline static Matrix identity(size_t size) {
|
|
|
|
Matrix result(size, size);
|
|
|
|
|
|
|
|
for (size_t i = 0; i < size; i++) {
|
|
|
|
result(i, i) = 1.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline static Matrix zero(size_t size) {
|
|
|
|
Matrix result(size, size);
|
|
|
|
result.setAll(0.0f);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
inline static Matrix zero(size_t m, size_t n) {
|
|
|
|
Matrix result(m, n);
|
|
|
|
result.setAll(0.0f);
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
protected:
|
|
|
|
inline size_t getSize() const { return sizeof(float) * getRows() * getCols(); }
|
|
|
|
inline float *getData() { return _matrix.pData; }
|
|
|
|
inline const float *getData() const { return _matrix.pData; }
|
|
|
|
inline void setData(float *data) { _matrix.pData = data; }
|
|
|
|
private:
|
|
|
|
arm_matrix_instance_f32 _matrix;
|
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace math
|