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/****************************************************************************
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*
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* Copyright (C) 2012 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/**
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* @file Quaternion.cpp
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*
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* math vector
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*/
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#include "math/test/test.hpp"
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#include "Quaternion.hpp"
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#include "Dcm.hpp"
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#include "EulerAngles.hpp"
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namespace math
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{
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Quaternion::Quaternion() :
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Vector(4)
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{
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setA(1.0f);
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setB(0.0f);
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setC(0.0f);
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setD(0.0f);
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}
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Quaternion::Quaternion(float a, float b,
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float c, float d) :
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Vector(4)
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{
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setA(a);
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setB(b);
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setC(c);
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setD(d);
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}
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Quaternion::Quaternion(const float *data) :
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Vector(4, data)
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{
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}
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Quaternion::Quaternion(const Vector &v) :
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Vector(v)
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{
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}
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Quaternion::Quaternion(const Dcm &dcm) :
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Vector(4)
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{
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setA(0.5f * sqrtf(1 + dcm(0, 0) +
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dcm(1, 1) + dcm(2, 2)));
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setB((dcm(2, 1) - dcm(1, 2)) /
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(4 * getA()));
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setC((dcm(0, 2) - dcm(2, 0)) /
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(4 * getA()));
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setD((dcm(1, 0) - dcm(0, 1)) /
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(4 * getA()));
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}
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Quaternion::Quaternion(const EulerAngles &euler) :
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Vector(4)
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{
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float cosPhi_2 = cosf(euler.getPhi() / 2.0f);
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float cosTheta_2 = cosf(euler.getTheta() / 2.0f);
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float cosPsi_2 = cosf(euler.getPsi() / 2.0f);
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float sinPhi_2 = sinf(euler.getPhi() / 2.0f);
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float sinTheta_2 = sinf(euler.getTheta() / 2.0f);
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float sinPsi_2 = sinf(euler.getPsi() / 2.0f);
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setA(cosPhi_2 * cosTheta_2 * cosPsi_2 +
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sinPhi_2 * sinTheta_2 * sinPsi_2);
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setB(sinPhi_2 * cosTheta_2 * cosPsi_2 -
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cosPhi_2 * sinTheta_2 * sinPsi_2);
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setC(cosPhi_2 * sinTheta_2 * cosPsi_2 +
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sinPhi_2 * cosTheta_2 * sinPsi_2);
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setD(cosPhi_2 * cosTheta_2 * sinPsi_2 +
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sinPhi_2 * sinTheta_2 * cosPsi_2);
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}
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Quaternion::Quaternion(const Quaternion &right) :
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Vector(right)
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{
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}
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Quaternion::~Quaternion()
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{
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}
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Vector Quaternion::derivative(const Vector &w)
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{
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#ifdef QUATERNION_ASSERT
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ASSERT(w.getRows() == 3);
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#endif
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float dataQ[] = {
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getA(), -getB(), -getC(), -getD(),
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getB(), getA(), -getD(), getC(),
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getC(), getD(), getA(), -getB(),
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getD(), -getC(), getB(), getA()
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};
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Vector v(4);
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v(0) = 0.0f;
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v(1) = w(0);
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v(2) = w(1);
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v(3) = w(2);
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Matrix Q(4, 4, dataQ);
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return Q * v * 0.5f;
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}
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int __EXPORT quaternionTest()
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{
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printf("Test Quaternion\t\t: ");
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// test default ctor
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Quaternion q;
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ASSERT(equal(q.getA(), 1));
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ASSERT(equal(q.getB(), 0));
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ASSERT(equal(q.getC(), 0));
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ASSERT(equal(q.getD(), 0));
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// test float ctor
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q = Quaternion(0, 1, 0, 0);
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ASSERT(equal(q.getA(), 0));
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ASSERT(equal(q.getB(), 1));
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ASSERT(equal(q.getC(), 0));
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ASSERT(equal(q.getD(), 0));
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// test euler ctor
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q = Quaternion(EulerAngles(0, 0, 0));
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ASSERT(equal(q.getA(), 1));
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ASSERT(equal(q.getB(), 0));
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ASSERT(equal(q.getC(), 0));
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ASSERT(equal(q.getD(), 0));
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// test dcm ctor
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q = Quaternion(Dcm());
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ASSERT(equal(q.getA(), 1));
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ASSERT(equal(q.getB(), 0));
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ASSERT(equal(q.getC(), 0));
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ASSERT(equal(q.getD(), 0));
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// TODO test derivative
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// test accessors
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q.setA(0.1);
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q.setB(0.2);
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q.setC(0.3);
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q.setD(0.4);
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ASSERT(equal(q.getA(), 0.1));
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ASSERT(equal(q.getB(), 0.2));
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ASSERT(equal(q.getC(), 0.3));
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ASSERT(equal(q.getD(), 0.4));
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printf("PASS\n");
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return 0;
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}
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} // namespace math
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