You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
72 lines
2.3 KiB
72 lines
2.3 KiB
12 years ago
|
/****************************************************************************
|
||
|
*
|
||
|
* Copyright (C) 2012 PX4 Development Team. All rights reserved.
|
||
|
*
|
||
|
* Redistribution and use in source and binary forms, with or without
|
||
|
* modification, are permitted provided that the following conditions
|
||
|
* are met:
|
||
|
*
|
||
|
* 1. Redistributions of source code must retain the above copyright
|
||
|
* notice, this list of conditions and the following disclaimer.
|
||
|
* 2. Redistributions in binary form must reproduce the above copyright
|
||
|
* notice, this list of conditions and the following disclaimer in
|
||
|
* the documentation and/or other materials provided with the
|
||
|
* distribution.
|
||
|
* 3. Neither the name PX4 nor the names of its contributors may be
|
||
|
* used to endorse or promote products derived from this software
|
||
|
* without specific prior written permission.
|
||
|
*
|
||
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
||
|
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
||
|
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
||
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
||
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
||
|
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
||
|
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
||
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
||
|
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
||
|
* POSSIBILITY OF SUCH DAMAGE.
|
||
|
*
|
||
|
****************************************************************************/
|
||
|
|
||
|
/**
|
||
|
* @file Vector3.hpp
|
||
|
*
|
||
|
* math 3 vector
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
#include "Vector.hpp"
|
||
|
|
||
|
namespace math
|
||
|
{
|
||
|
|
||
|
class __EXPORT Vector3 :
|
||
12 years ago
|
public Vector
|
||
12 years ago
|
{
|
||
|
public:
|
||
12 years ago
|
Vector3();
|
||
|
Vector3(const Vector &right);
|
||
|
Vector3(float x, float y, float z);
|
||
|
Vector3(const float *data);
|
||
|
virtual ~Vector3();
|
||
|
Vector3 cross(const Vector3 &b);
|
||
12 years ago
|
|
||
12 years ago
|
/**
|
||
|
* accessors
|
||
|
*/
|
||
|
void setX(float x) { (*this)(0) = x; }
|
||
|
void setY(float y) { (*this)(1) = y; }
|
||
|
void setZ(float z) { (*this)(2) = z; }
|
||
|
const float &getX() const { return (*this)(0); }
|
||
|
const float &getY() const { return (*this)(1); }
|
||
|
const float &getZ() const { return (*this)(2); }
|
||
12 years ago
|
};
|
||
|
|
||
|
int __EXPORT vector3Test();
|
||
|
} // math
|
||
|
|