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#pragma once
#include "math.hpp"
#if defined (__PX4_NUTTX) || defined (__PX4_QURT)
#include <px4_defines.h>
#endif
namespace matrix
{
template<typename Type>
bool is_finite(Type x) {
#if defined (__PX4_NUTTX)
return PX4_ISFINITE(x);
#elif defined (__PX4_QURT)
return __builtin_isfinite(x);
#else
return std::isfinite(x);
#endif
}
/**
* Wrap value to stay in range [low, high)
*
* @param x input possibly outside of the range
* @param low lower limit of the allowed range
* @param high upper limit of the allowed range
* @return wrapped value inside the range, or NAN if value is too far away from range.
*/
template<typename Type>
Type wrap(Type x, Type low, Type high) {
// already in range
if (low <= x && x < high) {
return x;
}
// close to range
Type range = high - low;
if ((high <= x) && (x < high + (range*100))) {
while (high <= x) {
x -= range;
}
return x;
}
if ((low - (range*100) <= x) && (x < low)) {
while (x < low) {
x += range;
}
return x;
}
// very far from the range -> something went terribly wrong
return NAN;
}
/**
* Wrap value in range [-π, π)
*/
template<typename Type>
Type wrap_pi(Type x)
{
return wrap(x, Type(-M_PI), Type(M_PI));
}
/**
* Wrap value in range [0, 2π)
*/
template<typename Type>
Type wrap_2pi(Type x)
{
return wrap(x, Type(0), Type(M_TWOPI));
}
}