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/**
* @file SquareMatrix.hpp
*
* A square matrix
*
* @author James Goppert <james.goppert@gmail.com>
*/
#pragma once
#include <stdio.h>
#include <stddef.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "math.hpp"
namespace matrix
{
template <typename Type, size_t M, size_t N>
class Matrix;
9 years ago
template <typename Type, size_t M>
class Vector;
template<typename Type, size_t M>
class SquareMatrix : public Matrix<Type, M, M>
{
public:
SquareMatrix() :
Matrix<Type, M, M>()
{
}
SquareMatrix(const Type *data_) :
Matrix<Type, M, M>(data_)
{
}
SquareMatrix(const Matrix<Type, M, M> &other) :
Matrix<Type, M, M>(other)
{
}
// inverse alias
inline SquareMatrix<Type, M> I() const
{
SquareMatrix<Type, M> i;
if(inv(*this, i)) {
return i;
} else {
i.setZero();
return i;
}
}
// inverse alias
inline bool I(SquareMatrix<Type, M> &i) const
{
return inv(*this, i);
}
Vector<Type, M> diag() const
{
Vector<Type, M> res;
const SquareMatrix<Type, M> &self = *this;
for (size_t i = 0; i < M; i++) {
res(i) = self(i, i);
}
return res;
}
Type trace() const
{
Type res = 0;
const SquareMatrix<Type, M> &self = *this;
for (size_t i = 0; i < M; i++) {
res += self(i, i);
}
return res;
}
};
typedef SquareMatrix<float, 3> SquareMatrix3f;
template<typename Type, size_t M>
SquareMatrix<Type, M> eye() {
SquareMatrix<Type, M> m;
m.setIdentity();
return m;
}
template<typename Type, size_t M>
SquareMatrix<Type, M> diag(Vector<Type, M> d) {
SquareMatrix<Type, M> m;
for (size_t i=0; i<M; i++) {
m(i,i) = d(i);
}
return m;
}
template<typename Type, size_t M>
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SquareMatrix<Type, M> expm(const Matrix<Type, M, M> & A, size_t order=5)
{
SquareMatrix<Type, M> res;
SquareMatrix<Type, M> A_pow = A;
res.setIdentity();
size_t i_factorial = 1;
for (size_t i=1; i<=order; i++) {
i_factorial *= i;
res += A_pow / Type(i_factorial);
A_pow *= A_pow;
}
return res;
}
/**
* inverse based on LU factorization with partial pivotting
*/
template<typename Type, size_t M>
bool inv(const SquareMatrix<Type, M> & A, SquareMatrix<Type, M> & inv)
{
SquareMatrix<Type, M> L;
L.setIdentity();
SquareMatrix<Type, M> U = A;
SquareMatrix<Type, M> P;
P.setIdentity();
//printf("A:\n"); A.print();
// for all diagonal elements
for (size_t n = 0; n < M; n++) {
// if diagonal is zero, swap with row below
if (fabsf(U(n, n)) < 1e-8f) {
//printf("trying pivot for row %d\n",n);
for (size_t i = n + 1; i < M; i++) {
//printf("\ttrying row %d\n",i);
if (fabsf(U(i, n)) > 1e-8f) {
//printf("swapped %d\n",i);
U.swapRows(i, n);
P.swapRows(i, n);
L.swapRows(i, n);
L.swapCols(i, n);
break;
}
}
}
#ifdef MATRIX_ASSERT
//printf("A:\n"); A.print();
//printf("U:\n"); U.print();
//printf("P:\n"); P.print();
//fflush(stdout);
//ASSERT(fabsf(U(n, n)) > 1e-8f);
#endif
// failsafe, return zero matrix
if (fabsf(U(n, n)) < 1e-8f) {
return false;
}
// for all rows below diagonal
for (size_t i = (n + 1); i < M; i++) {
L(i, n) = U(i, n) / U(n, n);
// add i-th row and n-th row
// multiplied by: -a(i,n)/a(n,n)
for (size_t k = n; k < M; k++) {
U(i, k) -= L(i, n) * U(n, k);
}
}
}
//printf("L:\n"); L.print();
//printf("U:\n"); U.print();
// solve LY=P*I for Y by forward subst
//SquareMatrix<Type, M> Y = P;
// for all columns of Y
for (size_t c = 0; c < M; c++) {
// for all rows of L
for (size_t i = 0; i < M; i++) {
// for all columns of L
for (size_t j = 0; j < i; j++) {
// for all existing y
// subtract the component they
// contribute to the solution
P(i, c) -= L(i, j) * P(j, c);
}
// divide by the factor
// on current
// term to be solved
// Y(i,c) /= L(i,i);
// but L(i,i) = 1.0
}
}
//printf("Y:\n"); Y.print();
// solve Ux=y for x by back subst
//SquareMatrix<Type, M> X = Y;
// for all columns of X
for (size_t c = 0; c < M; c++) {
// for all rows of U
for (size_t k = 0; k < M; k++) {
// have to go in reverse order
size_t i = M - 1 - k;
// for all columns of U
for (size_t j = i + 1; j < M; j++) {
// for all existing x
// subtract the component they
// contribute to the solution
P(i, c) -= U(i, j) * P(j, c);
}
// divide by the factor
// on current
// term to be solved
if(fabsf(U(i,i)) < 1e-8f) {
return false;
}
P(i, c) /= U(i, i);
}
}
//check sanity of results
for (uint8_t i = 0; i < M; i++) {
for (uint8_t j = 0; j < M; j++) {
if (!PX4_ISFINITE(P(i,j))) {
return false;
}
}
}
//printf("X:\n"); X.print();
inv = P;
return true;
}
/**
* inverse based on LU factorization with partial pivotting
*/
template<typename Type, size_t M>
SquareMatrix<Type, M> inv(const SquareMatrix<Type, M> & A)
{
SquareMatrix<Type, M> i;
if(inv(A, i)) {
return i;
} else {
i.setZero();
return i;
}
}
typedef SquareMatrix<float, 3> Matrix3f;
} // namespace matrix
/* vim: set et fenc=utf-8 ff=unix sts=0 sw=4 ts=4 : */