|
|
|
/****************************************************************************
|
|
|
|
*
|
|
|
|
* Copyright (C) 2012 PX4 Development Team. All rights reserved.
|
|
|
|
*
|
|
|
|
* Redistribution and use in source and binary forms, with or without
|
|
|
|
* modification, are permitted provided that the following conditions
|
|
|
|
* are met:
|
|
|
|
*
|
|
|
|
* 1. Redistributions of source code must retain the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer.
|
|
|
|
* 2. Redistributions in binary form must reproduce the above copyright
|
|
|
|
* notice, this list of conditions and the following disclaimer in
|
|
|
|
* the documentation and/or other materials provided with the
|
|
|
|
* distribution.
|
|
|
|
* 3. Neither the name PX4 nor the names of its contributors may be
|
|
|
|
* used to endorse or promote products derived from this software
|
|
|
|
* without specific prior written permission.
|
|
|
|
*
|
|
|
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
|
|
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
|
|
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
|
|
|
|
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
|
|
|
|
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
|
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
|
|
|
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
|
|
|
|
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
|
|
|
|
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
|
|
|
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
|
|
|
|
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
|
|
|
|
* POSSIBILITY OF SUCH DAMAGE.
|
|
|
|
*
|
|
|
|
****************************************************************************/
|
|
|
|
|
|
|
|
/**
|
|
|
|
* @file Vector.cpp
|
|
|
|
*
|
|
|
|
* math vector
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include "math/test/test.hpp"
|
|
|
|
|
|
|
|
#include "Vector.hpp"
|
|
|
|
|
|
|
|
namespace math
|
|
|
|
{
|
|
|
|
|
|
|
|
static const float data_testA[] = {1, 3};
|
|
|
|
static const float data_testB[] = {4, 1};
|
|
|
|
|
|
|
|
static Vector testA(2, data_testA);
|
|
|
|
static Vector testB(2, data_testB);
|
|
|
|
|
|
|
|
int __EXPORT vectorTest()
|
|
|
|
{
|
|
|
|
vectorAddTest();
|
|
|
|
vectorSubTest();
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int vectorAddTest()
|
|
|
|
{
|
|
|
|
printf("Test Vector Add\t\t: ");
|
|
|
|
Vector r = testA + testB;
|
|
|
|
float data_test[] = {5.0f, 4.0f};
|
|
|
|
ASSERT(vectorEqual(Vector(2, data_test), r));
|
|
|
|
printf("PASS\n");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
int vectorSubTest()
|
|
|
|
{
|
|
|
|
printf("Test Vector Sub\t\t: ");
|
|
|
|
Vector r(2);
|
|
|
|
r = testA - testB;
|
|
|
|
float data_test[] = { -3.0f, 2.0f};
|
|
|
|
ASSERT(vectorEqual(Vector(2, data_test), r));
|
|
|
|
printf("PASS\n");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool vectorEqual(const Vector &a, const Vector &b, float eps)
|
|
|
|
{
|
|
|
|
if (a.getRows() != b.getRows()) {
|
|
|
|
printf("row number not equal a: %d, b:%d\n", a.getRows(), b.getRows());
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool ret = true;
|
|
|
|
|
|
|
|
for (size_t i = 0; i < a.getRows(); i++) {
|
|
|
|
if (!equal(a(i), b(i), eps)) {
|
|
|
|
printf("element mismatch (%d)\n", i);
|
|
|
|
ret = false;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
|
|
|
|
} // namespace math
|