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ekf: run rng consistency check only when not horizontally moving

The check assumes a non-moving terrain height
v1.13.0-BW
bresch 3 years ago committed by Mathieu Bresciani
parent
commit
079a5e92ba
  1. 6
      src/modules/ekf2/EKF/control.cpp

6
src/modules/ekf2/EKF/control.cpp

@ -140,7 +140,11 @@ void Ekf::controlFusionModes()
const Vector3f pos_offset_body = _params.rng_pos_body - _params.imu_pos_body; const Vector3f pos_offset_body = _params.rng_pos_body - _params.imu_pos_body;
const Vector3f pos_offset_earth = _R_to_earth * pos_offset_body; const Vector3f pos_offset_earth = _R_to_earth * pos_offset_body;
_range_sensor.setRange(_range_sensor.getRange() + pos_offset_earth(2) / _range_sensor.getCosTilt()); _range_sensor.setRange(_range_sensor.getRange() + pos_offset_earth(2) / _range_sensor.getCosTilt());
_rng_consistency_check.update(_range_sensor.getDistBottom(), getRngHeightVariance(), _state.vel(2), P(6, 6), _time_last_imu);
// Run the kinematic consistency check when not moving horizontally
if ((sq(_state.vel(0)) + sq(_state.vel(1)) < fmaxf(P(4, 4) + P(5, 5), 0.1f))) {
_rng_consistency_check.update(_range_sensor.getDistBottom(), getRngHeightVariance(), _state.vel(2), P(6, 6), _time_last_imu);
}
} }
_control_status.flags.rng_kin_consistent = _rng_consistency_check.isKinematicallyConsistent(); _control_status.flags.rng_kin_consistent = _rng_consistency_check.isKinematicallyConsistent();

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