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navigator: Finish rework of switch distance to account for vehicle dynamics

sbg
Lorenz Meier 10 years ago
parent
commit
1ecbf674aa
  1. 6
      src/modules/navigator/mission.cpp

6
src/modules/navigator/mission.cpp

@ -586,7 +586,7 @@ Mission::altitude_sp_foh_update() @@ -586,7 +586,7 @@ Mission::altitude_sp_foh_update()
}
/* Do not try to find a solution if the last waypoint is inside the acceptance radius of the current one */
if (_distance_current_previous - _mission_item.acceptance_radius < 0.0f) {
if (_distance_current_previous - _navigator->get_acceptance_radius(_mission_item.acceptance_radius) < 0.0f) {
return;
}
@ -608,7 +608,7 @@ Mission::altitude_sp_foh_update() @@ -608,7 +608,7 @@ Mission::altitude_sp_foh_update()
/* if the minimal distance is smaller then the acceptance radius, we should be at waypoint alt
* navigator will soon switch to the next waypoint item (if there is one) as soon as we reach this altitude */
if (_min_current_sp_distance_xy < _mission_item.acceptance_radius) {
if (_min_current_sp_distance_xy < _navigator->get_acceptance_radius(_mission_item.acceptance_radius)) {
pos_sp_triplet->current.alt = _mission_item.altitude;
} else {
/* update the altitude sp of the 'current' item in the sp triplet, but do not update the altitude sp
@ -617,7 +617,7 @@ Mission::altitude_sp_foh_update() @@ -617,7 +617,7 @@ Mission::altitude_sp_foh_update()
* radius around the current waypoint
**/
float delta_alt = (_mission_item.altitude - _mission_item_previous_alt);
float grad = -delta_alt/(_distance_current_previous - _mission_item.acceptance_radius);
float grad = -delta_alt/(_distance_current_previous - _navigator->get_acceptance_radius(_mission_item.acceptance_radius));
float a = _mission_item_previous_alt - grad * _distance_current_previous;
pos_sp_triplet->current.alt = a + grad * _min_current_sp_distance_xy;

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