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FlightTaskDescend: set no vertical thrust when commanding velocity

sbg
Matthias Grob 5 years ago committed by Julian Oes
parent
commit
22c4bb498c
  1. 13
      src/lib/FlightTasks/tasks/Descend/FlightTaskDescend.cpp
  2. 8
      src/lib/FlightTasks/tasks/Descend/FlightTaskDescend.hpp

13
src/lib/FlightTasks/tasks/Descend/FlightTaskDescend.cpp

@ -39,11 +39,10 @@ @@ -39,11 +39,10 @@
bool FlightTaskDescend::activate(vehicle_local_position_setpoint_s last_setpoint)
{
bool ret = FlightTask::activate(last_setpoint);
_position_setpoint = {NAN, NAN, NAN};
_velocity_setpoint = {NAN, NAN, NAN};
_thrust_setpoint = matrix::Vector3f(0.0f, 0.0f, -_param_mpc_thr_hover.get() * 0.6f);
// stay level to minimize horizontal drift
_thrust_setpoint = matrix::Vector3f(0.0f, 0.0f, NAN);
// keep heading
_yaw_setpoint = _yaw;
_yawspeed_setpoint = 0.0f;
return ret;
}
@ -52,11 +51,13 @@ bool FlightTaskDescend::update() @@ -52,11 +51,13 @@ bool FlightTaskDescend::update()
if (PX4_ISFINITE(_velocity(2))) {
// land with landspeed
_velocity_setpoint(2) = _param_mpc_land_speed.get();
_thrust_setpoint(2) = NAN;
} else {
return false;
// descend with constant thrust (crash landing)
_velocity_setpoint(2) = NAN;
_thrust_setpoint(2) = -_param_mpc_thr_hover.get() * 0.7f;
}
return true;
}

8
src/lib/FlightTasks/tasks/Descend/FlightTaskDescend.hpp

@ -33,7 +33,6 @@ @@ -33,7 +33,6 @@
/**
* @file FlightTaskDescend.hpp
*
*/
#pragma once
@ -44,15 +43,14 @@ class FlightTaskDescend : public FlightTask @@ -44,15 +43,14 @@ class FlightTaskDescend : public FlightTask
{
public:
FlightTaskDescend() = default;
virtual ~FlightTaskDescend() = default;
bool update() override;
bool activate(vehicle_local_position_setpoint_s last_setpoint) override;
private:
DEFINE_PARAMETERS_CUSTOM_PARENT(FlightTask,
(ParamFloat<px4::params::MPC_LAND_SPEED>) _param_mpc_land_speed,
(ParamFloat<px4::params::MPC_THR_HOVER>)
_param_mpc_thr_hover /**< throttle value at which vehicle is at hover equilibrium */
(ParamFloat<px4::params::MPC_THR_HOVER>) _param_mpc_thr_hover, ///< thrust at hover equilibrium
(ParamFloat<px4::params::MPC_LAND_SPEED>) _param_mpc_land_speed ///< velocity for controlled descend
)
};

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