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@ -125,26 +125,7 @@ void CollisionPrevention::updateDistanceSensor(obstacle_distance_s &obstacle)
@@ -125,26 +125,7 @@ void CollisionPrevention::updateDistanceSensor(obstacle_distance_s &obstacle)
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if ((distance_sensor.current_distance > distance_sensor.min_distance) && |
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(distance_sensor.current_distance < distance_sensor.max_distance)) { |
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// init offset for sensor orientation distance_sensor_s::ROTATION_FORWARD_FACING or with offset coming from the companion
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float sensor_yaw_body_rad = obstacle.angle_offset > 0.f ? math::radians(obstacle.angle_offset) : 0.0f; |
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switch (distance_sensor.orientation) { |
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case distance_sensor_s::ROTATION_RIGHT_FACING: |
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sensor_yaw_body_rad = M_PI_F / 2.0f; |
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break; |
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case distance_sensor_s::ROTATION_LEFT_FACING: |
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sensor_yaw_body_rad = -M_PI_F / 2.0f; |
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break; |
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case distance_sensor_s::ROTATION_BACKWARD_FACING: |
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sensor_yaw_body_rad = M_PI_F; |
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break; |
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case distance_sensor_s::ROTATION_CUSTOM: |
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sensor_yaw_body_rad = Eulerf(Quatf(distance_sensor.q)).psi(); |
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break; |
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} |
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float sensor_yaw_body_rad = sensorOrientationToYawOffset(distance_sensor, obstacle.angle_offset); |
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matrix::Quatf attitude = Quatf(_sub_vehicle_attitude.get().q); |
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// convert the sensor orientation from body to local frame in the range [0, 360]
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