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mc_pos_control_main smooth takeoff: enable position-xy/yaw control once above 0.5m from takeoff reference

sbg
Dennis Mannhart 6 years ago committed by Daniel Agar
parent
commit
4627d5d6e4
  1. 38
      src/modules/mc_pos_control/mc_pos_control_main.cpp

38
src/modules/mc_pos_control/mc_pos_control_main.cpp

@ -676,21 +676,35 @@ MulticopterPositionControl::run()
update_smooth_takeoff(setpoint.z, setpoint.vz); update_smooth_takeoff(setpoint.z, setpoint.vz);
} }
// disable horizontal / yaw control during smooth takeoff and limit maximum speed upwards
if (_in_smooth_takeoff) { if (_in_smooth_takeoff) {
// during smooth takeoff, constrain speed to takeoff speed // during smooth takeoff, constrain speed to takeoff speed
constraints.speed_up = _takeoff_speed; constraints.speed_up = _takeoff_speed;
// disable yaw command // altitude above reference takeoff
setpoint.yaw = setpoint.yawspeed = NAN; const float alt_above_tko = -(_states.position(2) - _takeoff_reference_z);
// don't control position in xy // altitude threshold at which full control is enabled
setpoint.x = setpoint.y = NAN; const float alt_threshold = 0.5f; //at 0.5m above grouund, control all setpoints
setpoint.vx = setpoint.vy = NAN;
setpoint.thrust[0] = setpoint.thrust[1] = NAN; // disable position-xy / yaw control when close to ground
if (alt_above_tko <= alt_threshold) {
if (PX4_ISFINITE(_states.velocity(0)) && PX4_ISFINITE(_states.velocity(1))) { // don't control position in xy
setpoint.vx = setpoint.vy = 0.0f; // try to keep zero velocity setpoint.x = setpoint.y = NAN;
setpoint.vx = setpoint.vy = NAN;
} else { setpoint.thrust[0] = setpoint.thrust[1] = NAN;
setpoint.thrust[0] = setpoint.thrust[1] = 0.0f; // just keeping pointing upwards setpoint.yaw = setpoint.yawspeed = NAN;
if (PX4_ISFINITE(_states.velocity(0)) && PX4_ISFINITE(_states.velocity(1))) {
setpoint.vx = setpoint.vy = 0.0f; // try to keep zero velocity
} else {
setpoint.thrust[0] = setpoint.thrust[1] = 0.0f; // just keeping pointing upwards
}
// if there is a valid yaw estimate, just set setpoint to yaw
if (PX4_ISFINITE(_states.yaw)) {
setpoint.yaw = _states.yaw;
}
} }
} }

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