add a new rotation to lib/conversion
@ -199,5 +199,10 @@ rotate_3f(enum Rotation rot, float &x, float &y, float &z)
y = -y;
return;
}
case ROTATION_PITCH_90_YAW_180: {
tmp = x; x = z; z = tmp;
@ -76,6 +76,7 @@ enum Rotation {
ROTATION_PITCH_270 = 25,
ROTATION_ROLL_270_YAW_270 = 26,
ROTATION_ROLL_180_PITCH_270 = 27,
ROTATION_PITCH_90_YAW_180 = 28,
ROTATION_MAX
};
@ -113,7 +114,8 @@ const rot_lookup_t rot_lookup[] = {
{ 0, 90, 0 },
{ 0, 270, 0 },
{270, 0, 270 },
{180, 270, 0 }
{180, 270, 0 },
{ 0, 90, 180 }
/**