From 6ccb4af8b036d5e43ef18d8033b4f2a6cca1aea6 Mon Sep 17 00:00:00 2001 From: Daniel Agar Date: Wed, 16 Oct 2019 23:12:19 -0400 Subject: [PATCH] CollisionPrevention: remove unnecessary double precision floating point math --- src/lib/CollisionPrevention/CollisionPreventionTest.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lib/CollisionPrevention/CollisionPreventionTest.cpp b/src/lib/CollisionPrevention/CollisionPreventionTest.cpp index 25a31ea4c2..fef858b775 100644 --- a/src/lib/CollisionPrevention/CollisionPreventionTest.cpp +++ b/src/lib/CollisionPrevention/CollisionPreventionTest.cpp @@ -408,7 +408,7 @@ TEST_F(CollisionPreventionTest, outsideFOV) float angle_deg = (float)i * message.increment; float angle_rad = math::radians(angle_deg); - matrix::Vector2f original_setpoint = {10.f *(float)cos(angle_rad), 10.f *(float)sin(angle_rad)}; + matrix::Vector2f original_setpoint = {10.f * cosf(angle_rad), 10.f * sinf(angle_rad)}; matrix::Vector2f modified_setpoint = original_setpoint; message.timestamp = hrt_absolute_time(); orb_publish(ORB_ID(obstacle_distance), obstacle_distance_pub, &message);