@ -173,8 +173,10 @@ rotate_3f(enum Rotation rot, float &x, float &y, float &z)
}
case ROTATION_ROLL_90_YAW_90: {
tmp = z; z = y; y = -tmp;
tmp = x; x = -y; y = tmp;
tmp = x;
x = z;
z = y;
y = tmp;
return;