@ -85,7 +85,8 @@ float ECL_WheelController::control_bodyrate(const struct ECL_ControlData &ctl_da
speed = ctl_data.ground_speed;
}
float scaler = 1.0f / speed;
/* only scale a certain amount with speed else the corrections get to small */
float scaler = 0.7f + 0.3f / speed;
/* Calculate body angular rate error */
_rate_error = _rate_setpoint - ctl_data.yaw_rate; //body angular rate error