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lib/led: make sure to do an orb_copy on startup

sbg
Beat Küng 8 years ago committed by Lorenz Meier
parent
commit
9e09f70f37
  1. 16
      src/lib/led/led.cpp
  2. 1
      src/lib/led/led.h

16
src/lib/led/led.cpp

@ -51,18 +51,22 @@ int LedController::update(LedControlData &control_data) @@ -51,18 +51,22 @@ int LedController::update(LedControlData &control_data)
orb_check(_led_control_sub, &updated);
while (updated) {
while (updated || _force_update) {
// handle new state
led_control_s led_control;
orb_copy(ORB_ID(led_control), _led_control_sub, &led_control);
// don't apply the new state just yet to avoid interrupting an ongoing blinking state
for (int i = 0; i < BOARD_MAX_LEDS; ++i) {
if (led_control.led_mask & (1 << i)) {
_states[i].next_state.set(led_control);
if (orb_copy(ORB_ID(led_control), _led_control_sub, &led_control) == 0) {
// don't apply the new state just yet to avoid interrupting an ongoing blinking state
for (int i = 0; i < BOARD_MAX_LEDS; ++i) {
if (led_control.led_mask & (1 << i)) {
_states[i].next_state.set(led_control);
}
}
}
_force_update = false;
orb_check(_led_control_sub, &updated);
}

1
src/lib/led/led.h

@ -143,5 +143,6 @@ private: @@ -143,5 +143,6 @@ private:
int _led_control_sub = -1; ///< uorb subscription
hrt_abstime _last_update_call;
bool _force_update = true; ///< force an orb_copy in the beginning
};

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