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@ -119,6 +119,7 @@ void ObstacleAvoidance::updateAvoidanceWaypoints(const Vector3f &curr_wp, const
@@ -119,6 +119,7 @@ void ObstacleAvoidance::updateAvoidanceWaypoints(const Vector3f &curr_wp, const
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{ |
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_desired_waypoint.timestamp = hrt_absolute_time(); |
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_desired_waypoint.type = vehicle_trajectory_waypoint_s::MAV_TRAJECTORY_REPRESENTATION_WAYPOINTS; |
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_curr_wp = curr_wp; |
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curr_wp.copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].position); |
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Vector3f(NAN, NAN, NAN).copyTo(_desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].velocity); |
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@ -149,21 +150,19 @@ void ObstacleAvoidance::updateAvoidanceSetpoints(const Vector3f &pos_sp, const V
@@ -149,21 +150,19 @@ void ObstacleAvoidance::updateAvoidanceSetpoints(const Vector3f &pos_sp, const V
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} |
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void ObstacleAvoidance::checkAvoidanceProgress(const Vector3f &pos, const Vector3f &prev_wp, |
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float target_acceptance_radius, |
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const Vector2f &closest_pt) |
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float target_acceptance_radius, const Vector2f &closest_pt) |
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{ |
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position_controller_status_s pos_control_status = {}; |
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pos_control_status.timestamp = hrt_absolute_time(); |
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Vector3f curr_wp = _desired_waypoint.waypoints[vehicle_trajectory_waypoint_s::POINT_1].position; |
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// vector from previous triplet to current target
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Vector2f prev_to_target = Vector2f(curr_wp - prev_wp); |
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Vector2f prev_to_target = Vector2f(_curr_wp - prev_wp); |
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// vector from previous triplet to the vehicle projected position on the line previous-target triplet
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Vector2f prev_to_closest_pt = closest_pt - Vector2f(prev_wp); |
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Vector2f prev_to_closest_pt = closest_pt - Vector2f(prev_wp); prev_to_closest_pt.print(); |
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// fraction of the previous-tagerget line that has been flown
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const float prev_curr_travelled = prev_to_closest_pt.length() / prev_to_target.length(); |
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Vector2f pos_to_target = Vector2f(curr_wp - pos); |
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Vector2f pos_to_target = Vector2f(_curr_wp - pos); |
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if (prev_curr_travelled > 1.0f) { |
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// if the vehicle projected position on the line previous-target is past the target waypoint,
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@ -171,7 +170,7 @@ void ObstacleAvoidance::checkAvoidanceProgress(const Vector3f &pos, const Vector
@@ -171,7 +170,7 @@ void ObstacleAvoidance::checkAvoidanceProgress(const Vector3f &pos, const Vector
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pos_control_status.acceptance_radius = pos_to_target.length() + 0.5f; |
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} |
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const float pos_to_target_z = fabsf(curr_wp(2) - pos(2)); |
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const float pos_to_target_z = fabsf(_curr_wp(2) - pos(2)); |
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if (pos_to_target.length() < target_acceptance_radius && pos_to_target_z > NAV_MC_ALT_RAD.get()) { |
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// vehicle above or below the target waypoint
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