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@ -94,10 +94,13 @@
@@ -94,10 +94,13 @@
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#include <platforms/px4_defines.h> |
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static int _control_task = -1; /**< task handle for sensor task */ |
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#define HDG_HOLD_DIST_NEXT 3000.0f // initial distance of waypoint in front of plane in heading hold mode
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#define HDG_HOLD_REACHED_DIST 1000.0f // distance (plane to waypoint in front) at which waypoints are reset in heading hold mode
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#define HDG_HOLD_SET_BACK_DIST 100.0f // distance by which previous waypoint is set behind the plane
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#define HDG_HOLD_YAWRATE_THRESH 0.1f // max yawrate at which plane locks yaw for heading hold mode
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#define HDG_HOLD_MAN_INPUT_THRESH 0.01f // max manual roll input from user which does not change the locked heading
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#define HDG_HOLD_DIST_NEXT 3000.0f |
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#define HDG_HOLD_REACHED_DIST 1000.0f |
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#define HDG_HOLD_SET_BACK_DIST 100.0f |
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#define THROTTLE_THRESH 0.05f // max throttle from user which will not lead to motors spinning up in altitude controlled modes
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/**
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@ -1398,7 +1401,7 @@ FixedwingPositionControl::control_position(const math::Vector<2> ¤t_positi
@@ -1398,7 +1401,7 @@ FixedwingPositionControl::control_position(const math::Vector<2> ¤t_positi
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/* throttle limiting */ |
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throttle_max = _parameters.throttle_max; |
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if (fabsf(_manual.z) < 0.05f) { |
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if (fabsf(_manual.z) < THROTTLE_THRESH) { |
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throttle_max = 0.0f; |
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} |
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@ -1418,7 +1421,7 @@ FixedwingPositionControl::control_position(const math::Vector<2> ¤t_positi
@@ -1418,7 +1421,7 @@ FixedwingPositionControl::control_position(const math::Vector<2> ¤t_positi
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/* heading control */ |
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if (fabsf(_manual.y) < 0.01f && fabsf(_att.roll) < 0.2f) { |
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if (fabsf(_manual.y) < HDG_HOLD_MAN_INPUT_THRESH && fabsf(_att.yawspeed) < HDG_HOLD_YAWRATE_THRESH) { |
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/* heading / roll is zero, lock onto current heading */ |
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/* just switched back from non heading-hold to heading hold */ |
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@ -1482,7 +1485,7 @@ FixedwingPositionControl::control_position(const math::Vector<2> ¤t_positi
@@ -1482,7 +1485,7 @@ FixedwingPositionControl::control_position(const math::Vector<2> ¤t_positi
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/* throttle limiting */ |
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throttle_max = _parameters.throttle_max; |
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if (fabsf(_manual.z) < 0.05f) { |
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if (fabsf(_manual.z) < THROTTLE_THRESH) { |
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throttle_max = 0.0f; |
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} |
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