We had not actually properly adjusted the timeout to the lockstep speed
factor. Once we did that, we had to increase the timeouts quite a bit to
have the tests pass.
- moves process airframe deps to the tar generation, to ensure whenever
airframes are processed, the tar is extracted first.
This is required, because if the airframe processing is done on pruned
ROMFS, it's missing the tags.
- avoid using init.d/rcS in dependencies, use a separate file instead.
This is because pruning modifies the rcS, and the next rebuild was
seeing a changed rcS, resulting in unnecessary regeneration.
- fix gazebo SITL debug
- now prompts you to select vehicle
- devcontainer.json container support https://code.visualstudio.com/docs/remote/containers
- this allows you to jump straight into working within a container (px4-dev-nuttx) on a fresh machine
- also helps with Codespaces https://github.com/features/codespaces
- plugin updates
- cpp extension pack, spell checking, CTest support
- cleanup intellisense
- the backup tag parser was a resource hog and didn't work very well
- fix problemMatcher support so that you can click on a build failure
- vehicle_imu/vehicle_magnetometer add monotonically increasing `calibration_count` field so that downstream subscribers are aware of calibration changes
- the hover thrust estimate will often invalidate upon ground contact, but before the land detector ground_contact triggers
- use same time throughout call to avoid subtle timing surprises
* Enable offboard gliding position setpoints
Adds a capability to make the vehicle glide when given position setpoints.
Gliding setpoints are enabled by setting POSITION_TARGET_TYPEMASK_Z_IGNORE, POSITION_TARGET_TYPEMASK_VZ_IGNORE, POSITION_TARGET_TYPEMASK_AZ_IGNORE on the typemask of position setpoints.
Include zero cruising throttle
Invalid setpoints with nan
* Handle nans for curise_throttle