px4dev
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2135628254
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Hotfix: dependency scanning for modules was totally broken. Fix it so that changes to depended headers correctly cause modules to be rebuilt.
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12 years ago |
px4dev
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3a1c9f14f6
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Teach the PX4 build system how to handle pre-built libraries.
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12 years ago |
px4dev
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196ee8b16f
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Change the way modules are built so that object paths are relative and use vpath for locating sources (so source paths are also shorter).
Add some basic documentation for the build system files while we're at it.
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12 years ago |
Andrew Tridgell
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6e8c1148d5
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build: allow absolute paths for module sources
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12 years ago |
px4dev
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edf96fc808
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Remove some naked command invocations.
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12 years ago |
Lorenz Meier
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13fc670386
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Moved last libs, drivers and headers, cleaned up IO build
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12 years ago |
Lorenz Meier
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f57439b90e
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Moved all drivers to new world, PX4IO completely in new world
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12 years ago |
px4dev
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01e427b17c
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Merge working changes into export-build branch.
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12 years ago |
px4dev
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a457a45239
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Pass the module name in to the module makefile.
Refer to the module command name with MODULE_COMMAND to avoid confusion with the module's actual name.
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12 years ago |
px4dev
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b6218794c6
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Stick copyrights on the major moving parts of the build system
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12 years ago |
px4dev
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ddc405935e
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Cosmetic tweaks to variable output.
Comment on the need to retain the double-slash at the WORK_DIR boundary.
More toolchain documentation.
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12 years ago |
px4dev
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6b215be739
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Use indirect calls for all commands (echo, make, etc.)
Replace our dependency on xxd with a toolchain call, and implement the backend using objcopy evil for the default toolchain.
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12 years ago |
px4dev
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d24599931a
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APP -> MODULE
remove as many duplicate slashes, etc. as seems practical
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12 years ago |