- use NuttX gdb script for nxthreads and thread backtrace
- update jlink_gdb_backtrace and jlink_debug_gdb helper targets to use
NuttX gdb script
- Debug/PX4 fix "perf" divide by zero
- Debug/PX4 add "dmesg"
- cmake NuttX build wrapper compile in place instead of copying source tree to build directory
- slightly faster skipping necessary copying (depending on system)
- allows debugging in place
- easier to work directly in NuttX following official documentation
- simplifies overall build which should make it easier to resolve any remaining NuttX dependency issues in the build system
- the downside is switching back and forth between different builds always require rebuilding NuttX, but I think this is worth the improved developer experience
- also no longer builds px4io and bootloader in every single build, for most users these rarely change and we're wasting a lot of build time
Script to update include paths:
for i in $(grep -rl 'include <px4_work_queue' src platforms); do sed -i 's/#include <px4_work_queue/#include <px4_platform_common\/px4_work_queue/' $i; done
It makes more sense to set the optimization flags on a platform basis
instead of individually for each module. This allows for different
optimization options for SITL, NuttX, Snapdragon, etc.
Now the mixer is a C++ library that can be fairly easily bolted into an output driver to provide mixing services.
Teach the FMU driver how to use it as an example. More testing is still required.