/** * @file Euler.hpp * * Euler angle tait-bryan body 3-2-1 * * @author James Goppert */ #pragma once #include "math.hpp" namespace matrix { template class Dcm; template class Quaternion; template class Euler : public Vector { public: virtual ~Euler() {}; Euler() : Vector() { } Euler(const Vector & other) : Vector(other) { } Euler(const Matrix & other) : Vector(other) { } Euler(Type phi_, Type theta_, Type psi_) : Vector() { phi() = phi_; theta() = theta_; psi() = psi_; } Euler(const Dcm & dcm) : Vector() { Type phi_val = Type(atan2(dcm(2,1), dcm(2,2))); Type theta_val = Type(asin(-dcm(2,0))); Type psi_val = Type(atan2(dcm(1,0), dcm(0,0))); Type pi = Type(M_PI); if (fabs(theta_val - pi/2) < 1.0e-3) { phi_val = Type(0.0); psi_val = Type(atan2(dcm(1,2), dcm(0,2))); } else if (Type(fabs(theta_val + pi/2)) < Type(1.0e-3)) { phi_val = Type(0.0); psi_val = Type(atan2(-dcm(1,2), -dcm(0,2))); } phi() = phi_val; theta() = theta_val; psi() = psi_val; } Euler(const Quaternion & q) : Vector() { *this = Euler(Dcm(q)); } inline Type phi() const { return (*this)(0); } inline Type theta() const { return (*this)(1); } inline Type psi() const { return (*this)(2); } inline Type & phi() { return (*this)(0); } inline Type & theta() { return (*this)(1); } inline Type & psi() { return (*this)(2); } }; typedef Euler Eulerf; } // namespace matrix /* vim: set et fenc=utf-8 ff=unix sts=0 sw=4 ts=4 : */