#include #include #include #include "test_macros.hpp" using namespace matrix; // important to list all classes here for coverage template class Quaternion; template class Euler; template class Dcm; template class AxisAngle; template class Scalar; template class SquareMatrix; template class Vector; template class Vector2; template class Vector3; int main() { double eps = 1e-6; // check data Eulerf euler_check(0.1f, 0.2f, 0.3f); Quatf q_check(0.98334744f, 0.0342708f, 0.10602051f, .14357218f); float dcm_data[] = { 0.93629336f, -0.27509585f, 0.21835066f, 0.28962948f, 0.95642509f, -0.03695701f, -0.19866933f, 0.0978434f, 0.97517033f }; Dcmf dcm_check(dcm_data); // euler ctor TEST(isEqual(euler_check, Vector3f(0.1f, 0.2f, 0.3f))); // euler default ctor Eulerf e; Eulerf e_zero = zeros(); TEST(isEqual(e, e_zero)); TEST(isEqual(e, e)); // euler vector ctor Vector v; v(0) = 0.1f; v(1) = 0.2f; v(2) = 0.3f; Eulerf euler_copy(v); TEST(isEqual(euler_copy, euler_check)); // quaternion ctor Quatf q0(1, 2, 3, 4); Quatf q(q0); TEST(fabs(q(0) - 1) < eps); TEST(fabs(q(1) - 2) < eps); TEST(fabs(q(2) - 3) < eps); TEST(fabs(q(3) - 4) < eps); // quat normalization q.normalize(); TEST(isEqual(q, Quatf(0.18257419f, 0.36514837f, 0.54772256f, 0.73029674f))); TEST(isEqual(q0.unit(), q)); // quat default ctor q = Quatf(); TEST(isEqual(q, Quatf(1, 0, 0, 0))); // euler to quaternion q = Quatf(euler_check); TEST(isEqual(q, q_check)); // euler to dcm Dcmf dcm(euler_check); TEST(isEqual(dcm, dcm_check)); // quaternion to euler Eulerf e1(q_check); TEST(isEqual(e1, euler_check)); // quaternion to dcm Dcmf dcm1(q_check); TEST(isEqual(dcm1, dcm_check)); // dcm default ctor Dcmf dcm2; SquareMatrix I = eye(); TEST(isEqual(dcm2, I)); // dcm to euler Eulerf e2(dcm_check); TEST(isEqual(e2, euler_check)); // dcm to quaterion Quatf q2(dcm_check); TEST(isEqual(q2, q_check)); // constants double deg2rad = M_PI/180.0; double rad2deg = 180.0/M_PI; // euler dcm round trip check for (int roll=-90; roll<=90; roll+=90) { for (int pitch=-90; pitch<=90; pitch+=90) { for (int yaw=-179; yaw<=180; yaw+=90) { // note if theta = pi/2, then roll is set to zero int roll_expected = roll; int yaw_expected = yaw; if (pitch == 90) { roll_expected = 0; yaw_expected = yaw - roll; } else if (pitch == -90) { roll_expected = 0; yaw_expected = yaw + roll; } if (yaw_expected < -180) yaw_expected += 360; if (yaw_expected > 180) yaw_expected -= 360; //printf("roll:%d pitch:%d yaw:%d\n", roll, pitch, yaw); Euler euler_expected( deg2rad*double(roll_expected), deg2rad*double(pitch), deg2rad*double(yaw_expected)); Euler euler( deg2rad*double(roll), deg2rad*double(pitch), deg2rad*double(yaw)); Dcm dcm_from_euler(euler); //dcm_from_euler.print(); Euler euler_out(dcm_from_euler); TEST(isEqual(rad2deg*euler_expected, rad2deg*euler_out)); Eulerf eulerf_expected( float(deg2rad)*float(roll_expected), float(deg2rad)*float(pitch), float(deg2rad)*float(yaw_expected)); Eulerf eulerf(float(deg2rad)*float(roll), float(deg2rad)*float(pitch), float(deg2rad)*float(yaw)); Dcm dcm_from_eulerf; dcm_from_eulerf = eulerf; Euler euler_outf(dcm_from_eulerf); TEST(isEqual(float(rad2deg)*eulerf_expected, float(rad2deg)*euler_outf)); } } } // quaterion copy ctors float data_v4[] = {1, 2, 3, 4}; Vector v4(data_v4); Quatf q_from_v(v4); TEST(isEqual(q_from_v, v4)); Matrix m4(data_v4); Quatf q_from_m(m4); TEST(isEqual(q_from_m, m4)); // quaternion product Quatf q3(0, 0, 0, 1); Quatf q4(AxisAnglef(0, 0, float(2*M_PI))); q4 *= q4; q4 *= q3; TEST(isEqual(q3, q4)); q3 = Quatf(0, 0, 0, 1); q4 = AxisAnglef(0, 0, float(M_PI/2)); q4 *= q4; q4 *= q3; TEST(isEqual(Quatf(-1, 0, 0, 0), q4)); // quaternion derivate Quatf q1(0, 1, 0, 0); Vector q1_dot = q1.derivative(Vector3f(1, 2, 3)); float data_q_dot_check[] = {-0.5f, 0.0f, -1.5f, 1.0f}; Vector q1_dot_check(data_q_dot_check); TEST(isEqual(q1_dot, q1_dot_check)); // Quaternion scalar multiplication float scalar = 0.5; Quatf q_scalar_mul(1.0f, 2.0f, 3.0f, 4.0f); Quatf q_scalar_mul_check(1.0f * scalar, 2.0f * scalar, 3.0f * scalar, 4.0f * scalar); Quatf q_scalar_mul_res = scalar * q_scalar_mul; TEST(isEqual(q_scalar_mul_check, q_scalar_mul_res)); Quatf q_scalar_mul_res2 = q_scalar_mul * scalar; TEST(isEqual(q_scalar_mul_check, q_scalar_mul_res2)); Quatf q_scalar_mul_res3(q_scalar_mul); q_scalar_mul_res3 *= scalar; TEST(isEqual(q_scalar_mul_check, q_scalar_mul_res3)); // quaternion inverse q = q_check.inversed(); TEST(fabsf(q_check(0) - q(0)) < eps); TEST(fabsf(q_check(1) + q(1)) < eps); TEST(fabsf(q_check(2) + q(2)) < eps); TEST(fabsf(q_check(3) + q(3)) < eps); q = q_check; q.invert(); TEST(fabsf(q_check(0) - q(0)) < eps); TEST(fabsf(q_check(1) + q(1)) < eps); TEST(fabsf(q_check(2) + q(2)) < eps); TEST(fabsf(q_check(3) + q(3)) < eps); // rotate quaternion (nonzero rotation) Quatf qI(1.0f, 0.0f, 0.0f, 0.0f); Vector rot; rot(0) = 1.0f; rot(1) = rot(2) = 0.0f; qI.rotate(rot); Quatf q_true(cosf(1.0f / 2), sinf(1.0f / 2), 0.0f, 0.0f); TEST(fabsf(qI(0) - q_true(0)) < eps); TEST(fabsf(qI(1) - q_true(1)) < eps); TEST(fabsf(qI(2) - q_true(2)) < eps); TEST(fabsf(qI(3) - q_true(3)) < eps); // rotate quaternion (zero rotation) qI = Quatf(1.0f, 0.0f, 0.0f, 0.0f); rot(0) = 0.0f; rot(1) = rot(2) = 0.0f; qI.rotate(rot); q_true = Quatf(cosf(0.0f), sinf(0.0f), 0.0f, 0.0f); TEST(fabsf(qI(0) - q_true(0)) < eps); TEST(fabsf(qI(1) - q_true(1)) < eps); TEST(fabsf(qI(2) - q_true(2)) < eps); TEST(fabsf(qI(3) - q_true(3)) < eps); // get rotation axis from quaternion (nonzero rotation) q = Quatf(cosf(1.0f / 2), 0.0f, sinf(1.0f / 2), 0.0f); rot = q.to_axis_angle(); TEST(fabsf(rot(0)) < eps); TEST(fabsf(rot(1) -1.0f) < eps); TEST(fabsf(rot(2)) < eps); // get rotation axis from quaternion (zero rotation) q = Quatf(1.0f, 0.0f, 0.0f, 0.0f); rot = q.to_axis_angle(); TEST(fabsf(rot(0)) < eps); TEST(fabsf(rot(1)) < eps); TEST(fabsf(rot(2)) < eps); // from axis angle (zero rotation) rot(0) = rot(1) = rot(2) = 0.0f; q.from_axis_angle(rot, 0.0f); q_true = Quatf(1.0f, 0.0f, 0.0f, 0.0f); TEST(fabsf(q(0) - q_true(0)) < eps); TEST(fabsf(q(1) - q_true(1)) < eps); TEST(fabsf(q(2) - q_true(2)) < eps); TEST(fabsf(q(3) - q_true(3)) < eps); // Quaternion initialisation per array float q_array[] = {0.9833f, -0.0343f, -0.1060f, -0.1436f}; Quaternionq_from_array(q_array); for(int i = 0; i < 4; i++) TEST(fabsf(q_from_array(i) - q_array[i]) < eps); // axis angle AxisAnglef aa_true(Vector3f(1.0f, 2.0f, 3.0f)); TEST(isEqual(aa_true, Vector3f(1.0f, 2.0f, 3.0f))); AxisAnglef aa_empty; TEST(isEqual(aa_empty, AxisAnglef(0.0f, 0.0f, 0.0f))); float aa_data[] = {4.0f, 5.0f, 6.0f}; AxisAnglef aa_data_init(aa_data); TEST(isEqual(aa_data_init, AxisAnglef(4.0f, 5.0f, 6.0f))); q = Quatf(-0.29555112749297824f, 0.25532186f, 0.51064372f, 0.76596558f); AxisAnglef aa_q_init(q); TEST(isEqual(aa_q_init, AxisAnglef(1.0f, 2.0f, 3.0f))); AxisAnglef aa_euler_init(Eulerf(0.0f, 0.0f, 0.0f)); TEST(isEqual(aa_euler_init, Vector3f(0.0f, 0.0f, 0.0f))); Dcmf dcm_aa_check = AxisAnglef(dcm_check); TEST(isEqual(dcm_aa_check, dcm_check)); AxisAnglef aa_axis_angle_init(Vector3f(1.0f, 2.0f, 3.0f), 3.0f); TEST(isEqual(aa_axis_angle_init, Vector3f(0.80178373f, 1.60356745f, 2.40535118f))); TEST(isEqual(aa_axis_angle_init.axis(), Vector3f(0.26726124f, 0.53452248f, 0.80178373f))); TEST(isEqualF(aa_axis_angle_init.angle(), 3.0f)); TEST(isEqual(Quatf((AxisAnglef(Vector3f(0.0f, 0.0f, 1.0f), 0.0f))), Quatf(1.0f, 0.0f, 0.0f, 0.0f))); // check consistentcy of quaternion and dcm product Dcmf dcm3(Eulerf(1, 2, 3)); Dcmf dcm4(Eulerf(4, 5, 6)); Dcmf dcm34 = dcm3*dcm4; TEST(isEqual(Eulerf(Quatf(dcm3)*Quatf(dcm4)), Eulerf(Quatf(dcm34)))); }; /* vim: set et fenc=utf-8 ff=unix sts=0 sw=4 ts=4 : */