#include #include #include using namespace matrix; int main() { float data[9] = {1, 0, 0, 0, 1, 0, 1, 0, 1}; Matrix3f A(data); float data_check[9] = {1, 0, 0, 0, 1, 0, -1, 0, 1}; Matrix3f A_I(data_check); Matrix3f I; I.setIdentity(); A.print(); A_I.print(); Matrix3f R = A * A_I; R.print(); assert(R == I); Matrix3f R2 = A; R2 *= A_I; R2.print(); assert(R2 == I); Matrix3f A2 = eye()*2; Matrix3f B = A2.emult(A2); Matrix3f B_check = eye()*4; assert(B == B_check); return 0; } /* vim: set et fenc=utf-8 ff=unix sts=0 sw=4 ts=4 : */