You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
437 lines
11 KiB
437 lines
11 KiB
/**************************************************************************** |
|
* NxWidgets/libnxwidgets/include/tnxarray.hxx |
|
* |
|
* Copyright (C) 2012 Gregory Nutt. All rights reserved. |
|
* Author: Gregory Nutt <gnutt@nuttx.org> |
|
* |
|
* Redistribution and use in source and binary forms, with or without |
|
* modification, are permitted provided that the following conditions |
|
* are met: |
|
* |
|
* 1. Redistributions of source code must retain the above copyright |
|
* notice, this list of conditions and the following disclaimer. |
|
* 2. Redistributions in binary form must reproduce the above copyright |
|
* notice, this list of conditions and the following disclaimer in |
|
* the documentation and/or other materials provided with the |
|
* distribution. |
|
* 3. Neither the name NuttX, NxWidgets, nor the names of its contributors |
|
* me be used to endorse or promote products derived from this software |
|
* without specific prior written permission. |
|
* |
|
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
|
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
|
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS |
|
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE |
|
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, |
|
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, |
|
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS |
|
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED |
|
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
|
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN |
|
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE |
|
* POSSIBILITY OF SUCH DAMAGE. |
|
* |
|
**************************************************************************** |
|
* |
|
* Portions of this package derive from Woopsi (http://woopsi.org/) and |
|
* portions are original efforts. It is difficult to determine at this |
|
* point what parts are original efforts and which parts derive from Woopsi. |
|
* However, in any event, the work of Antony Dzeryn will be acknowledged |
|
* in most NxWidget files. Thanks Antony! |
|
* |
|
* Copyright (c) 2007-2011, Antony Dzeryn |
|
* All rights reserved. |
|
* |
|
* Redistribution and use in source and binary forms, with or without |
|
* modification, are permitted provided that the following conditions are met: |
|
* |
|
* * Redistributions of source code must retain the above copyright |
|
* notice, this list of conditions and the following disclaimer. |
|
* * Redistributions in binary form must reproduce the above copyright |
|
* notice, this list of conditions and the following disclaimer in the |
|
* documentation and/or other materials provided with the distribution. |
|
* * Neither the names "Woopsi", "Simian Zombie" nor the |
|
* names of its contributors may be used to endorse or promote products |
|
* derived from this software without specific prior written permission. |
|
* |
|
* THIS SOFTWARE IS PROVIDED BY Antony Dzeryn ``AS IS'' AND ANY |
|
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
|
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
|
* DISCLAIMED. IN NO EVENT SHALL Antony Dzeryn BE LIABLE FOR ANY |
|
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
|
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
|
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
|
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
|
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
|
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
|
* |
|
****************************************************************************/ |
|
|
|
#ifndef __INCLUDE_TNXARRAY_HXX |
|
#define __INCLUDE_TNXARRAY_HXX |
|
|
|
/**************************************************************************** |
|
* Included Files |
|
****************************************************************************/ |
|
|
|
#include <nuttx/config.h> |
|
|
|
#include <stdint.h> |
|
#include <stdbool.h> |
|
|
|
#include "nxconfig.hxx" |
|
|
|
/**************************************************************************** |
|
* Pre-Processor Definitions |
|
****************************************************************************/ |
|
|
|
/**************************************************************************** |
|
* Implementation Classes |
|
****************************************************************************/ |
|
|
|
#if defined(__cplusplus) |
|
|
|
/** |
|
* Class providing a dynamic array; that is, an array that will automatically |
|
* grow to accommodate new data. It provides a fast way to randomly access |
|
* a list of data. Essentially, it provides the most important functionality |
|
* of the STL vector class without any of the overhead of including an STL |
|
* class. |
|
* |
|
* If the data to be stored will store a lot of data that will predominantly |
|
* be read sequentially, consider using the LinkedList class instead. Resizing |
|
* the list is an expensive operation that will occur frequently when filling |
|
* the array with large amounts of data. Adding new data to the linked list is |
|
* very inexpensive. |
|
*/ |
|
|
|
template <class T> |
|
class TNxArray |
|
{ |
|
private: |
|
T *m_data; /**< Internal array of data items */ |
|
int m_size; /**< Number of items in the array */ |
|
int m_reservedSize; /**< Total size of the array including unpopulated slots */ |
|
|
|
/** |
|
* Re-allocate the array to this size; |
|
*/ |
|
|
|
void reallocate(const int newSize); |
|
|
|
/** |
|
* Resize the array if it is full. |
|
*/ |
|
|
|
void resize(void); |
|
|
|
public: |
|
|
|
/** |
|
* Constructor. Creates an un-allocated array. The array will |
|
* be allocated when items are added to it or when preallocate() |
|
* is called. |
|
*/ |
|
|
|
inline TNxArray(); |
|
|
|
/** |
|
* Constructor. Creates an allocated array. |
|
* |
|
*@param initialSize The initial size of the array. |
|
*/ |
|
|
|
inline TNxArray(int initialSize); |
|
|
|
/** |
|
* Destructor. |
|
*/ |
|
|
|
inline ~TNxArray(); |
|
|
|
/** |
|
* Set the initial size of the array. Normally, the array is |
|
* unallocated until the first data is pushed into the array. |
|
* That works great for stacks and lists. But if you want a |
|
* array of unitialized elements, then this method will |
|
* preallocate the array for you. |
|
* |
|
* @return The size of the array. |
|
*/ |
|
|
|
void preallocate(void); |
|
|
|
/** |
|
* Get the size of the array. |
|
* |
|
* @return The size of the array. |
|
*/ |
|
|
|
inline const int size(void) const; |
|
|
|
/** |
|
* Add a value to the end of the array. |
|
* |
|
* @param value The value to add to the array. |
|
*/ |
|
|
|
void push_back(const T &value); |
|
|
|
/** |
|
* Insert a value into the array. |
|
* |
|
* @param index The index to insert into. |
|
* @param value The value to insert. |
|
*/ |
|
|
|
void insert(const int index, const T &value); |
|
|
|
/** |
|
* Remove the last element from the array. |
|
*/ |
|
|
|
void pop_back(void); |
|
|
|
/** |
|
* Erase a single value at the specified index |
|
*/ |
|
|
|
void erase(const int index); |
|
|
|
/** |
|
* Get a value at the specified location. Does not perform bounds checking. |
|
* @param index The index of the desired value. |
|
* @return The value at the specified index. |
|
*/ |
|
|
|
inline T &at(const int index) const; |
|
|
|
/** |
|
* Check if the array has any data. |
|
* @return True if the array is empty. |
|
*/ |
|
|
|
inline bool empty(void) const; |
|
|
|
/** |
|
* Remove all data. |
|
*/ |
|
|
|
void clear(); |
|
|
|
/** |
|
* Overload the [] operator to allow array-style access. |
|
* @param index The index to retrieve. |
|
* @return The value at the specified index. |
|
*/ |
|
|
|
T& operator[](const int index) const; |
|
}; |
|
|
|
template <class T> |
|
TNxArray<T>::TNxArray() |
|
{ |
|
// Don't allocate anything until the first data is added to |
|
// the array |
|
|
|
m_size = 0; // Number of data items in use |
|
m_reservedSize = 0; // Number of data items allocated |
|
m_data = (T *)0; // Allocated memory for data items |
|
} |
|
|
|
template <class T> |
|
TNxArray<T>::TNxArray(int initialSize) |
|
{ |
|
m_size = 0; // Number of data items in use |
|
m_reservedSize = 0; // Number of data items allocated |
|
m_data = (T *)0; // Allocated memory for data items |
|
preallocate(initialSize); // Allocate the initial array |
|
} |
|
|
|
template <class T> |
|
TNxArray<T>::~TNxArray() |
|
{ |
|
if (m_data) |
|
{ |
|
delete [] m_data; |
|
} |
|
} |
|
|
|
template <class T> |
|
const int TNxArray<T>::size(void) const |
|
{ |
|
return m_size; |
|
} |
|
|
|
template <class T> |
|
void TNxArray<T>::push_back(const T &value) |
|
{ |
|
// Ensure the array is large enough to hold one more data item |
|
|
|
resize(); |
|
|
|
// Add data to array |
|
|
|
m_data[m_size] = value; |
|
|
|
// Remember we've filled a slot |
|
|
|
m_size++; |
|
} |
|
|
|
template <class T> |
|
void TNxArray<T>::pop_back(void) |
|
{ |
|
if (m_size >= 1) |
|
{ |
|
// We can just reduce the used size of the array, as the value |
|
// will get overwritten automatically |
|
|
|
m_size--; |
|
} |
|
} |
|
|
|
template <class T> |
|
void TNxArray<T>::insert(const int index, const T &value) |
|
{ |
|
// Bounds check |
|
|
|
if ((index >= m_size) || (m_size == 0)) |
|
{ |
|
push_back(value); |
|
return; |
|
} |
|
|
|
// Ensure the array is large enough to hold one more data item |
|
|
|
resize(); |
|
|
|
// Shift all of the data back one place to make a space for the new data |
|
|
|
for (int i = m_size; i > index; i--) |
|
{ |
|
m_data[i] = m_data[i - 1]; |
|
} |
|
|
|
// Add data to array |
|
|
|
m_data[index] = value; |
|
|
|
// Remember we've filled a slot |
|
|
|
m_size++; |
|
} |
|
|
|
template <class T> |
|
void TNxArray<T>::erase(const int index) |
|
{ |
|
// Bounds check |
|
|
|
if (index >= m_size) |
|
{ |
|
return; |
|
} |
|
|
|
// Shift all of the data back one place and overwrite the value |
|
|
|
for (int i = index; i < m_size - 1; i++) |
|
{ |
|
m_data[i] = m_data[i + 1]; |
|
} |
|
|
|
// Remember we've removed a slot |
|
|
|
m_size--; |
|
} |
|
|
|
template <class T> |
|
void TNxArray<T>::reallocate(const int newSize) |
|
{ |
|
// Do we need to redim the array? |
|
|
|
if (m_reservedSize < newSize) |
|
{ |
|
// Create the new array |
|
|
|
T *newData = new T[newSize]; |
|
|
|
// Copy old array contents to new the new array |
|
|
|
for (int i = 0; i < m_reservedSize; i++) |
|
{ |
|
newData[i] = m_data[i]; |
|
} |
|
|
|
// Delete the old array (if there was one) |
|
|
|
if (m_data) |
|
{ |
|
delete [] m_data; |
|
} |
|
|
|
// Update values |
|
|
|
m_data = newData; |
|
m_reservedSize = newSize; |
|
} |
|
} |
|
|
|
template <class T> |
|
void TNxArray<T>::resize(void) |
|
{ |
|
// Do we need to redim the array in order to add one more entry? |
|
|
|
if (m_reservedSize == m_size) |
|
{ |
|
// We have filled the array, so resize it |
|
|
|
int newSize = m_reservedSize; |
|
#if CONFIG_NXWIDGETS_TNXARRAY_INITIALSIZE != CONFIG_NXWIDGETS_TNXARRAY_SIZEINCREMENT |
|
newSize += m_reservedSize ? |
|
CONFIG_NXWIDGETS_TNXARRAY_SIZEINCREMENT : |
|
CONFIG_NXWIDGETS_TNXARRAY_INITIALSIZE; |
|
#else |
|
newSize += CONFIG_NXWIDGETS_TNXARRAY_SIZEINCREMENT; |
|
#endif |
|
|
|
// Re-allocate the array |
|
|
|
reallocate(newSize); |
|
} |
|
} |
|
|
|
template <class T> |
|
T& TNxArray<T>::at(const int index) const |
|
{ |
|
// What if this is called with index > m_reservedSize? What if |
|
// this is called before m_data is allocated? Don't do that! |
|
|
|
return m_data[index]; |
|
} |
|
|
|
template <class T> |
|
bool TNxArray<T>::empty() const |
|
{ |
|
return (m_size == 0); |
|
} |
|
|
|
template <class T> |
|
T& TNxArray<T>::operator[](const int index) const |
|
{ |
|
// What if this is called with index > m_reservedSize? What if |
|
// this is called before m_data is allocated? Don't do that! |
|
|
|
return m_data[index]; |
|
} |
|
|
|
template <class T> |
|
void TNxArray<T>::clear() |
|
{ |
|
// All we need to do is reset the size value |
|
|
|
m_size = 0; |
|
} |
|
|
|
#endif // __cplusplus |
|
|
|
#endif // __INCLUDE_TNXARRAY_HXX
|
|
|