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/****************************************************************************
*
* Copyright (C) 2012 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*
****************************************************************************/
/**
* @file Quaternion.cpp
*
* math vector
*/
#include "math/test/test.hpp"
#include "Quaternion.hpp"
#include "Dcm.hpp"
#include "EulerAngles.hpp"
namespace math
{
Quaternion::Quaternion() :
Vector(4)
{
setA(1.0f);
setB(0.0f);
setC(0.0f);
setD(0.0f);
}
Quaternion::Quaternion(float a, float b,
float c, float d) :
Vector(4)
{
setA(a);
setB(b);
setC(c);
setD(d);
}
Quaternion::Quaternion(const float *data) :
Vector(4, data)
{
}
Quaternion::Quaternion(const Vector &v) :
Vector(v)
{
}
Quaternion::Quaternion(const Dcm &dcm) :
Vector(4)
{
// avoiding singularities by not using
// division equations
setA(0.5 * sqrt(1.0 +
double(dcm(0, 0) + dcm(1, 1) + dcm(2, 2))));
setB(0.5 * sqrt(1.0 +
double(dcm(0, 0) - dcm(1, 1) - dcm(2, 2))));
setC(0.5 * sqrt(1.0 +
double(-dcm(0, 0) + dcm(1, 1) - dcm(2, 2))));
setD(0.5 * sqrt(1.0 +
double(-dcm(0, 0) - dcm(1, 1) + dcm(2, 2))));
}
Quaternion::Quaternion(const EulerAngles &euler) :
Vector(4)
{
double cosPhi_2 = cos(double(euler.getPhi()) / 2.0);
double sinPhi_2 = sin(double(euler.getPhi()) / 2.0);
double cosTheta_2 = cos(double(euler.getTheta()) / 2.0);
double sinTheta_2 = sin(double(euler.getTheta()) / 2.0);
double cosPsi_2 = cos(double(euler.getPsi()) / 2.0);
double sinPsi_2 = sin(double(euler.getPsi()) / 2.0);
setA(cosPhi_2 * cosTheta_2 * cosPsi_2 +
sinPhi_2 * sinTheta_2 * sinPsi_2);
setB(sinPhi_2 * cosTheta_2 * cosPsi_2 -
cosPhi_2 * sinTheta_2 * sinPsi_2);
setC(cosPhi_2 * sinTheta_2 * cosPsi_2 +
sinPhi_2 * cosTheta_2 * sinPsi_2);
setD(cosPhi_2 * cosTheta_2 * sinPsi_2 -
sinPhi_2 * sinTheta_2 * cosPsi_2);
}
Quaternion::Quaternion(const Quaternion &right) :
Vector(right)
{
}
Quaternion::~Quaternion()
{
}
Vector Quaternion::derivative(const Vector &w)
{
#ifdef QUATERNION_ASSERT
ASSERT(w.getRows() == 3);
#endif
float dataQ[] = {
getA(), -getB(), -getC(), -getD(),
getB(), getA(), -getD(), getC(),
getC(), getD(), getA(), -getB(),
getD(), -getC(), getB(), getA()
};
Vector v(4);
v(0) = 0.0f;
v(1) = w(0);
v(2) = w(1);
v(3) = w(2);
Matrix Q(4, 4, dataQ);
return Q * v * 0.5f;
}
int __EXPORT quaternionTest()
{
printf("Test Quaternion\t\t: ");
// test default ctor
Quaternion q;
ASSERT(equal(q.getA(), 1.0f));
ASSERT(equal(q.getB(), 0.0f));
ASSERT(equal(q.getC(), 0.0f));
ASSERT(equal(q.getD(), 0.0f));
// test float ctor
q = Quaternion(0.1825742f, 0.3651484f, 0.5477226f, 0.7302967f);
ASSERT(equal(q.getA(), 0.1825742f));
ASSERT(equal(q.getB(), 0.3651484f));
ASSERT(equal(q.getC(), 0.5477226f));
ASSERT(equal(q.getD(), 0.7302967f));
// test euler ctor
q = Quaternion(EulerAngles(0.1f, 0.2f, 0.3f));
ASSERT(vectorEqual(q, Quaternion(0.983347f, 0.034271f, 0.106021f, 0.143572f)));
// test dcm ctor
q = Quaternion(Dcm());
ASSERT(vectorEqual(q, Quaternion(1.0f, 0.0f, 0.0f, 0.0f)));
// TODO test derivative
// test accessors
q.setA(0.1f);
q.setB(0.2f);
q.setC(0.3f);
q.setD(0.4f);
ASSERT(vectorEqual(q, Quaternion(0.1f, 0.2f, 0.3f, 0.4f)));
printf("PASS\n");
return 0;
}
} // namespace math